Although March saw strong sales of downloadable titles, DLC and mobile games in the U.S., the overall digital sales market was offset by the decline in social games and MMO subscribers.
Figures from metrics tracking firm SuperData show that digital game sales in the U.S. were $875 million for March, up only a "modest" 1.1 percent year-over-year.
The Fallout 4 next-gen update is now live, bringing with it improved performance and visuals, as well as brand-new exclusive content. This new update brings the latest single-player entry in the series up to modern standards, with it also marking an official PS5 release of Fallout 4.
"The German-Austrian-based indie games publisher Toplitz Productions and indie games developer Game Island, are today super happy and excited to announce that they have just kicked-off an playtest period for their first-person survival/adventure game “Serum“ (the said playtest is live right now for PC via Steam)." - Jonas Ek, TGG.
"The Watford-based /(the UK) indie games publisher Wired Productions and Shanghai-based (China) indie games developer POLLARD STUDIO, are today very happy and excited to announce that their psychological thriller "Karma: The Dark World", is now currently in development for PC (as announced during the Wired Direct 2024 live event)." - Jonas Ek, TGG.
As it should!
Good. These things shouldn't even be classed as games, or social for that matter.
Spiffing news. Let us hope that this my help the industry find its way back out of its own colon.
Good lord thank you!
Decline?!?
Social gaming is the cancer that is tearing at the fabric of proper, decent games the world over.
AT THE GREAT CHAIN, BITES THE PARASITE!!!1111!!1!