A look at the role choice and story play in game experiences. Examples of games doing it right, and games doing it very wrong indeed.
Following the remake announcement of the Max Payne remakes, the internet exploded with ideas of what it could look like.
Just look at Alan Wake 2, it quite literally has the exact same character. This model in This article looks nothing like any rendition of max
I don’t think about what he’s going to look like so much as I wonder as to what he’ll sound like after James Mcaffery passed away suddenly last year. He was the voice of Max Payne and it’s hard for me to imagine Max voiced by anyone else.
Remedy and Rockstar are rolling out the red carpet for the Max Payne remakes on PS5 and Xbox, with similar development costs to Alan Wake 2.
Have you ever looked at a modern first-person shooter and wondered "How did we get here?" Wealth of Geeks performs a deep dive into the genre, including some of the most influential games, from the very first FPS from the cross-genre experiences that changed the game entirely.
Absolutely, I mean they'd be nothing to do, it would be uncompleteable, you'd just wonder round aimlessly until you turn it off.
nope but I prefer them with it. Just look at Pacman, Tetris, Minecraft and Angry Birds... 4 of the most successful video games of all times and none of them have any story at all.
Not always, but my favorite games all have excellent (or at least entertaining) stories: BioShock, Assassin's Creed, Fallout, Uncharted, Mass Effect, inFamous, Heavy Rain, Gears of War, God of War. The narrative is what keeps me going.
Story's the only reason I play video games. Multiplayer just complimentary. If there's no plot then there's no point in playing.