Top 5 list of video game engines that need the most work and probably need to be thrown out and built from the ground up. Do you agree?
"The Paris-based (France) indie games publisher Twin Sails Interactive (the publisher of “Gloomhaven” and “Ember Knights”) and L.A.-based (the US) indie games developer Odinsoft, are today very glad and proud to announce that the full version (v1.0) of their single-player survival game “Survival: Fountain of Youth” (which is set in the 16th-century Caribbean islands), is coming to PC via Steam and EGS on May 21st, 2024." - Jonas Ek, TGG.
Duuro says: "Max Mustard proves that taking classic platformer fundamentals and crafting memorable VR mechanics on top makes for an incredibly fun experience."
Insider Gaming has learned that Void Interactive, the developers of Ready or Not, have had 4TB of data stolen in massive breach that includes all of the game's source code, including console builds.
Call of Duty engine should be on this list.
Whenever I see that a game has been made with the Unreal Engine (3) I make this "ugh" sound. I just can't stand the way it handles textures and lighting (the overall tech I suppose). But then again I play on console and not PC, where everything's prettier. The few exceptions are the Batman Arkham games, Gears, and probably Borderlands. I love the MT Framework engine though, despite the fact that it's starting to show it's age. Anyway, the article is a fun read. I love reading people's opinions on this sort of stuff. =)
Assassin's Creed. Characters feel so stiff and the combat is almost cinematic like a quicktime event. And, the stealth could be much better as well. I want more options to distract guards and more options for stealthy kills. Lowering my notoriety without having to pay someone off is also a must. God! that game annoys the crap outta me sometimes. What are devs thinking!?