210°

Bethesda Has No Right to Whine About Second-Hand Transactions

Hardcore Gamer: It’s really sad to see companies whine about gamer’s right to engage in second-hand transactions, because if the tables were turned on them, they’d do exactly the same thing and with exactly the same sentiment. Games aren’t cheap, so if time and resources are spent on something that could have been enjoyable, but turned out to be poop, then when what right do publishers and developers have to blame gamers?

Read Full Story >>
hardcoregamer.com
GalacticEmpire4024d ago (Edited 4024d ago )

100% agree!

Message to devs/publishers:

If you want our money, MAKE BETTER GAMES.

End of story.

MasFlowKiller4024d ago (Edited 4024d ago )

I completely disagree.

If you have a single Player game even if the game is Good, Bad, Amazing or Horrible, every used copy sold is a lost sale for the publisher / Developer.

The problem is not us gamers the problem is gamestop who doesn't negotiate with publisher for sales of used games.

No wait, i guess we are also part of the problem. Developers view their product as an experience, most gamers view games as a box product and believe they have a right to do what ever the hell they want with that box and to some extend we should but lets say you buy a ticket to view a movie, should you really have the right to sell that ticket(after to viewed the movie) and sell it to another person without giving any of your profit to the studio that made that movie? I know its not the same to us to both Movie studios and games studios are selling the same thing an experience, it just sucks that people(mostly gamestop) cant see how they are hurting the industry that is putting bread in their table

GalacticEmpire4024d ago (Edited 4024d ago )

"every used copy sold is a lost sale for the publisher / Developer"

Nope, that's an illogical leap that assumes the gamers who buy used games would still pay the full price for them. Most probably just wouldn't bother, especially the poorer among us.

Also the game has to be bought new at some point for it to end up as a used game.

Your movie analogy falls down on the fact that (most)piracy and used movie trading exist in the market after the cinema, as the movie would not yet be released on dvd/bluray. Even then the industry thrives, despite some movies costing BIG bucks to make.

SonyPS44024d ago (Edited 4024d ago )

A ticket is not the actual movie, and you cannot watch this movie at home until you actually, you know, buy the movie, and once you buy the movie you are free to lend or sell the copy away whenever you see fit as it is considered your personal property. Are video games the exception simply because they are video games?

I am respectful of the opinion that used games are bad for developers (I even agree to an extent) but this analogy is probably THE worst I've ever read regarding this idea.

DragonKnight4024d ago (Edited 4024d ago )

I disagree with you. There's no proof or guarantee that the absence of used games would mean a hike in the purchase of used games because people could just outright refuse to buy the game in the first place.

I've said it once, I'll say it again, the idea of someone getting multiple instances of payment for ONE disc with a game that doesn't change from the moment it was bought new to the moment it was re-bought as used, is unethical and greedy. Nothing has changed to warrant extra profit, no extra work has been done to the game code, so why should the developer and publisher gain extra for something that they've already completed and haven't done anything extra on?

DLC is extra content that is paid for, but the game disc is a final step.

So if we can say that used games cannot conclusively equal a lost new sale (due to the fact that it could be just as likely that the game sits on shelves or never gets a hit on a server), and that no extra work is done to warrant extra pay, where is the actual justification for the greed present in the idea that publishers and developers should be the only people in the only industry in the history of the world to gain extra profit for literally doing absolutely nothing to warrant it? Why should they be paid for a possibility and not actual continued work?

I don't know about any of you, but in my job I don't get paid extra money after I finish up for the day and go home.

**EDIT** I would love to see some numbers on how much developers who are gamers save from massive discounts on games or even getting them for free. They don't have to worry about the price of some games, but all ordinary gamers do.

-Mika-4024d ago (Edited 4024d ago )

What a ignorant comment.I swear gamers these days are so selfish. There have been many great games this gen that have sold horribly. Bayonetta, Gravity rush, Silent hill downpour and many more. People buying used games aren't putting money into the developers who stayed up all night trying to create a game. I think you and other people don't understand the stress game developers go through. Spending the night at the office, sacrificing pay and not having a social life. If MS and Sony enforce a used game ban. I won't be against it. Everyone will benefit from it.

GalacticEmpire4024d ago (Edited 4024d ago )

Is it ignorant to expect better quality for my money?

"If MS and Sony enforce a used game ban. I won't be against it. Everyone will benefit from it."

Yeah, screw the poor people who can't afford to play the games that the richer folk can /s

"Spending the night at the office, sacrificing pay and not having a social life"

http://uk.ign.com/articles/...

from link "The Game Developer Salary Survey conducted by Game Developer Magazine. The study pinpoints the average salary at "mainstream" US-based companies during 2011 at $81,192 (up from $80,817 in 2010)."

Those poor guys, maybe we should have a whip round. Come to think of it, I think I saw Peter Molyneux begging for change in a shop doorway earlier.

Majin-vegeta4024d ago (Edited 4024d ago )

Yet again MIKA with another stupid comment of hers!GTFO

Edit:Think i'll go make a twitter and have a few words with this Dev.Anyone got his twitter account?

DARK WITNESS4024d ago

my brother is a developer and he has a very good social life.

Heisenburger4024d ago

So the fact that IIII work very hard for my money doesn't matter does it?

I'm sorry, but I take care of myself and my grandma first before anyone else. And not in that order.

ApolloTheBoss4024d ago

Oh great, Mika's back. I thought you gone for good this time. -_-

Tr10wn4024d ago

Galactic i really want to know what games you are into since you speak of quality, i bet you are one of those people that stay old-school because they are "Better" somehow and therefore none of the new games are at the level of "Quality".

I bought 4 Skyrim on launch date 2 for my friends and 2 for me 1 PC and 1 360 and i still feel like i need to give Bethesda more money, i mean i spent 200 hours on the 360 version alone 240 hours on the PC version and still playing it, that's 440 hours on a single player game... i would never buy a Bethesda game used i spent more than 1400 hours across TES, Fallout and Dishonored, i feel sorry for the PS3 gamers because they didnt enjoy the game like it was supposed to.

If you can't pay $60 for a game i honestly i don't know why i even bother you are exactly like my brother he doesn't even own a Steam account because he thinks that paying for a game is stupid yet he cries when he read about used games ban and he doesnt even buy games anymore lol, if you can find $50 for an used game you can get $10 more eventually and get it new and give more money to the devs.

From my point of view you are just another lazy selfish person who doesn't care about the developers that make the games you play, if you can't afford a $60 dollar game you are in serious problems and you shouldn't be here posting, instead go find a job...

rainslacker4024d ago

@Tr10wn

I buy a lot of new games. Brought about 60 last year alone. Already purchased 16 this year, with another 30 or so on my pre-order list, and another 5 or so that I'm waiting to see about a PS4 version. On top of that I also buy many other games when they drop in price if I wasn't terribly interested in them to begin with. The only time I will buy used is if I can't find it new anymore, and I will go out of my way to find a new copy before all else.

However, many on these games I buy I get on release day at full price. I have no problem supporting developers and to take the time to tell others about that product should it be worth it. Since I'm a collector, I do not trade in my games, nor do I have any intention of doing so.

That being said, I would drop any developer/publisher/console in a heartbeat if I could not resell or trade the game that I purchase. While I support the industry, I still don't like being taken advantage of as a consumer.

It's not about being selfish. It's about caring enough about those that DO BUY their product to not punish them because they are doing their best to support the industry. Given that 70% of all trade ins at gamestop are to finance NEW GAME purchases, it seems that's a good thing for publishers, and not selfish at all.

If the industry wants to go the route of blocking used games, I say more power to them. But have no doubt that the outcry for that would make the always-on rumor look like a walk in the park. It would be enough to make me walk away from new games, and maybe finally get through my immense backlog.

+ Show (4) more repliesLast reply 4024d ago
thezeldadoth4024d ago

most games today just aren't worth the money. Even so called "critically acclaimed" games for the most part are stale and unimaginative. Honestly i've mostly been playing indie games and older games lately.

Even games i've bought just don't hold the value that games used to. The only exception recently is Demon's/Dark Souls, Tomb Raider and Lego City Undercover

IK IR Y IP T4024d ago

u r a dweeb who needs to stop gaming altogether because u just dont get it gamestop is bad for gaming so are gamers like u

revben4024d ago

did you read the actual statement. He was not saying used games is the pawn of the devil. he just said it is a concern, but they try to work with it. I swear the gaming community cannot think by themselves. Full of hispterss.

MikeMyers4024d ago

Great games still end up on the used market. What they need to do is make games more affordable or reward loyal customers.

Why don't the console suppliers offer a rental service? Why don't the publishers offer a trade-in market?

It's a vicious circle. They expect people to pay $60 and keep the game forever. Not everyone wants to keep all of their games. Not every game has replay value either. It's not my fault they don't have as wide of a market as movie distribution either. If a game costs 20 million to make and they need to sell it at $60 a pop and sell a few million to break even they need to rethink the way they distribute their games. Especially if the used market hurts them.

I don't blame consumers for taking advantage of the used market. It's legal and the game industry isn't doing anything to reward the consumer for buying new. In fact what they are doing is the complete opposite. Endless amounts of DLC and games that are too easy. So people finish them quickly or they feel they didn't get the full package because after the game took 2-3 years to create it only takes a few months to have multiple amounts of DLC released.

DigitalAnalog4024d ago (Edited 4024d ago )

I don't know about you guys but aren't you all overlooking the big elephant is the room?

Bethesda, who (ironically), sold 10 million + copies of Skyrim is complaining about used sale(s) that are hurting them. 90% of the games are barely making a few million and yet this particular company cries foul?

+ Show (4) more repliesLast reply 4024d ago
NastyLeftHook04024d ago

and they have no right to whine when there games are pirated because of there bug infested games aswell.

Good_Guy_Jamal4024d ago

I don't like that this game has bugs! Let me steal it!!
I'm not gonna get all preachy about piracy, I personally don't care, I just find your reasoning a bit iffy.

dangert124024d ago

They can moan about what they want, they can release poor material if they want. they can do what they want...but they cannot force you to spend your money...ITS ABOUT TIME GAMERS TAKE RESPONSIBILITY FOR THE SHAPE OF THE INDUSTRY ITS NOT JUST THEM...BY PURCHASING YOU ARE ACCEPTING IT THIS WAY....But i do feel reviewiers should be way more honest ive notice alot of top games never have an issue in reviews or minor ones...for people to get a broken game and its broken 2 years after release despite updates lol

Kenshin_BATT0USAI4024d ago

We gotta look at this issue in a broader aspect. I.e. Consumerism as a whole.

When someone buys a car, and it runs it's course and eventually sell it back to a car dealer. Does Honda, Nissan, Ford, etc. complain? No.
When someone decides to buy a used car over an old car. Do they complain? No.

Why? Because there is such thing at mitigating costs. So rather than complaining about costs rising for making games, or complaining about lack of sales causing a net loss. Why not develop a better way to create games? With lower costs.
Don't punish consumers for your lack of ingenuity developers/publishers. Figure out a way where everyone wins instead.

zippycup4024d ago

Once game makers start releasing games whit better quality control then maybe we won’t be buying used games
But I for one really hate paying $60 for a game and then not being able to play it because of game breaking bugs
Now if I can get game cheaper then I don’t mind fighting whit bugs
Although I will admit I don’t buy to Meany used games I usually wait till they go down in price

Show all comments (41)
-Mika-190d ago

Im glad he leaving. Bethesda has been terrible under his leadership. Redfall, Starfield, Fallout76 and the list goes on an on. His leadership style is outdated. Hopefully, MS bring someone in that knows what they are doing.

RhinoGamer88190d ago

I will give you Fallout 76, but Redfall and Starfield's blame needs to fall somewhat on the terrible Xbox publishing team. With all their resources and supposed smarts...they fungled it.

VenomUK190d ago

@Mika He’s the communications guy - you can’t blame him for the quality of the product.

jznrpg190d ago

Maybe they can go to their earlier purchases for replacements . Like Rare devs , Gear devs or 343, one of the very few studios they built up and man they are great.

Crows90190d ago

That could work ...if MS knew what they were doing themselves ...

But let's be real. Xbox was in charge of redfall and Starfield. They just don't know what a good game looks like.

RhinoGamer88190d ago

I interviewed at Bethesda once, and while there were some very smart mid level team members, the upper ranks (EP/VP/Studio Head) were a total boys' club. The Madmen series ego in that lunch was stiffling.

RhinoGamer88190d ago

I interviewed at Bethesda once, and while there were some very smart mid level team members, the upper ranks (EP/VP/Studio Head) were a total boys' club. The Madmen series ego in that lunch was stifling.

generic-user-name190d ago

Pete Hines was against locking out the majority of their console playerbase (ps gamers). Probably disgusted at the hypocrisy of white knight Phil assuring PS gamers that they can still play COD. Acquisition goes through, Hines goes out.

Goodbye Pete.

gold_drake190d ago

i wonder if he was asked to leave.

im pretty sure not everyone was on board with the acquisition.

Profchaos190d ago

Pretty much everyone outside of Todd has made snide comments against the acquisition but money talks

Show all comments (26)
320°

Xbox Head Defends Bethesda In Wake Of Crunch Allegations

Head of Xbox Matt Booty said that it’s ‘unfair’ to put crunch culture on ‘one studio’

SullysCigar664d ago

"Head of Xbox Matt Booty said that it’s ‘unfair’ to put crunch culture on ‘one studio’"

Alright Matt, so you're saying it's okay because there are other studios that crunch too? What sort of effed up logic is that for a supposed leader?

Fishy Fingers664d ago

"I don’t say that to justify it"

SullysCigar664d ago

Then why not take the criticism on the chin? Crunch is bad at any studio, including Bethesda. Own it, don't deflect.

Sometimes you just gotta take it, Booty..

Rimeskeem664d ago

That just makes them a hypocrite?

Germaximus663d ago

That's exactly why you would say such a thing. There's literally no other reason to mention it unless you're justifying it.

S2Killinit663d ago (Edited 663d ago )

Its interesting that MS came to the defense of Activisn/Blizzard but didnt say anything when Bobby Kotic got re-elected to Activisn board. People said MS has no say in it, but now it seems they did and stayed silent. Interesting.

Lifexline663d ago

I do wonder if people just read the sensational headlines and run with it or if they actually bother to take the time to read the article.

JackBNimble663d ago

Meanwhile everyone is bitching about delays

+ Show (3) more repliesLast reply 663d ago
Obscure_Observer664d ago (Edited 664d ago )

"Then why not take the criticism on the chin? Crunch is bad at any studio, including Bethesda. Own it, don't deflect."

Wtf are you talking about? Did you even bother to read the article?

Kotaku´s report about crunch practices at Zenimax/Bethesda dated from 2018 during Fallout 76´s development. They were independent at the time, so how exactly Matt Booty should "own" any criticism towards Bethesda if the said company wasn´t an Xbox first party studio?

SullysCigar664d ago

And yet he feels he should defend them. So he's acknowledged the issue, it makes no odds when it took place.

If he feels the need to comment on it at all, he should simply assure everyone that it won't happen on his watch. Instead, he defended them because he felt they were being singled out. That's deflection, not condemnation.

Pointless saying this to you though, I do realise this.

Wintersun616663d ago

Did YOU bother to read the article? Or is your brain selective with the information it can absorb?

"Former Bethesda employees said that Xbox took a hands-off approach to managing ZeniMax once the acquisition closed, frustrating workers who’d hoped that Microsoft would improve their employment benefits.

ZeniMax wasn’t the only Xbox-owned studio that allegedly received relative autonomy from the publisher. Former employees at Undead Labs also claimed that Xbox took a “hands-off” approach after acquiring that game studio. While it may seem good that the publisher is allowing acquired studios some operational freedoms, sources at Undead Labs worried that such permissiveness “allowed dysfunction to fester.”"

Orchard664d ago

But we're all guilty of enabling the behavior. People complain vehemently when games are delayed.

He is right that it's unfair to blame that culture on one studio when it is an industry wide standard. Looking at your name, you're a fan of ND, who are renowned for some of the worst crunch in the industry, so you've likely also contributed to the problem.

SullysCigar664d ago

Lmao don't be ridiculous. How are you gonna put this awful practice on the gamer? If it's not ready, gamers whine, so what? They'll still buy it down the line and devs/pubs know that. You think if I send a tweet saying "hurry up", they're going to work harder and longer? Lol

It's done to make money sooner. To satisfy investors, per the preferred schedule, at the behest of the management. You can't possibly be that naive that you don't understand that. I refuse to believe it.

Orchard664d ago

I never said it was wholly the gamers fault - obviously corporations are to blame too, but yes, gamers contribute.

The next time a big game gets delayed, go on the developers twitter and see how much abuse they get - both the company and the individuals who work there. Some will even be getting death threats if the game is big enough.

And no naivety at all on my part - I've lived through game delays myself, seen how much potential community reaction is weighted before making the call to delay a title, and seen the BS received from the community.

The industry and gamers view game delays as the end of the world and use it as a reason to attack the people working on the game, when in reality, delays should be common to ensure both quality of the game and quality of life for the staff.

SullysCigar663d ago

^ Orchard, you clearly have zero clue what you're talking about on this front.

Now you're justifying crunch if the backlash is bad enough. A few stupid people on twitter say stupid things and you'll adjust a project timeline to appease them? That's just not how the world works, but go ahead and try screaming and swearing next time you get a parking ticket and test the theory for yourself lol

You never give in to bullies. All that does is proliferate bullying. I can accept that's not always easy if it's one-to-one and face-to-face, but for a corporation what you're suggesting is pure fantasy and if that's how you make your decisions, you'll last 5 minutes in the role.

As for your suggestion "delays should be common", no, the project should be better managed, obviously outside of extenuating circumstances like pandemics, earthquakes and the like.

Crunch is never the answer, on that we can agree, but if you arrive at a point where that option is even being discussed, you'd better have a damn good reason for things getting that far.

Crows90663d ago (Edited 663d ago )

Nope. We don't contribute when we have no direct control. Gamers complain, people complain that doesn't mean gamers are responsible for crunch. It's not like we asked them to show us something that is 3+ years away.

We did not ask them to crunch in order to finish. We did not ask them to announce an unrealistic release window.

No. Gamers do not contribute to crunch. Devs do that in order to meet deadlines and fiscal year goals.

You're telling me these devs have never heard that they can ignore all the stinky social media avenues and still announce and give out updates on their websites? They put themselves in positions to be insulted. And then only some individuals engage in that behaviour. And you claim that because some do it we all collaborate and contribute. No that's not how it works. You don't get to put any blame on someone for something you did. Even if you allowed yourself to be influenced.

crazyCoconuts663d ago

Beyond customer expectations there are deadlines tied to financial things as well like missing a holiday season or running out of money. That last minute "crunch" exists in lots of industries and is natural. When it's chronic, you lose good people, so smart companies know they need to control it and they do

+ Show (2) more repliesLast reply 663d ago
Rimeskeem664d ago

The phrase you are looking for is "Ad populum" or Bandwagon appeal.

Which is one of the most common logical fallacies used.

SullysCigar663d ago

Nicely summed up, thanks Rimeskeem.

Atom666663d ago

Put the pitchforks away for at least a day.

Accurately acknowledging that crunch is an issue across the industry isn't the same as saying it's "okay."

There's better stories to console war over than this.

1Victor663d ago (Edited 663d ago )

To be fair it happened before they got acquired by Xbox but that’s not an excuse his response should have been we are aware of crunch culture and are doing everything possible to end it including (insert a example here)and we will continue to fight to end this practice, instead he defended it to the point of saying he himself slept under his desk at his beginnings and wear that as a honor medal 🤦🏿

Atom666663d ago

He's stating the obvious to a group of staff who knows it is the reality of where the industry was at.

In 2022, Kotaku wrote a story about Bethesda. That story talked about crunch in 2018 and prior.

Also in 2022, an exec at MS addressed the click bait article with staff and explained that crunch was common across the board in the past.

Then, he specifically confirms that they've followed up with the studio to confirm the old ways aren't being followed today.

I'd say he did and said exactly what he should have here. I'd also say Kotaku still has a hard on for MS.

Obscure_Observer663d ago (Edited 663d ago )

"If he feels the need to comment on it at all, he should simply assure everyone that it won't happen on his watch. Instead, he defended them because he felt they were being singled out. That's deflection, not condemnation."

He didn´t "comment" on anything. He was asked a question which demands an answer. It was a Q&A segment. Just read the damn article already and stop with your dumb assumptions.

Now, since when a Kotaku report means "condemnation"?

How Booty is supposed to take sides when he has no knowledge or proved facts about circumstances that not took place on his watch?

Your little rant is pathetic and down right hypocrite. Yeah, I don´t remember you going ape sh!t over Druckmman ´s systematic crunch practices at Naughty Dog reported by the same Kotaku that you´re endorsing here. Nor did you skipped Tlou 2 over crunch accusations, so gimme a break and quit this shining knight act bs because your wallet spoke louder for you. You´re not fooling anyone but yourself.

You don´t care about the developers working conditions at all. Your little drama here is all about your hate towards Microsoft. Nothing more nothing less.

1Victor663d ago

@obscured
ASSuming you are responding to my comment how do you know I purchased tlu2 ? How do you know I hate Microsoft because I give them credit when they do good for the industry and community unlike you I don’t give half praises and a jab at the same time.
At the time it was WAS a a wide spread practice that has been going on in the industry before you got born, was it ok 1 billion % NO but culture at the time allowed it NOW it’s a different world and we have evolved to be more tolerant and fight harder for the rights of everyone regardless of sex, color, race or profession.

Obscure_Observer663d ago (Edited 663d ago )

@1Victor

The first quote in my response is not yours. So no, I´m not responding to you. My reply is meant to SullysCigar.

Thanks for the attention, though.

MrCrimson663d ago

Games are humongous group projects. Crunch happens in all industries.

RedDevils663d ago

Lol first time reading it, I thought it Matt Booby.

Zhipp663d ago

I read another article that includes the full quote earlier, and i have to say this is one of the worst headlines I've seen on this site to date. It's totally out of context to the point where it implies he said the literal opposite of what he actually did.

KillBill663d ago

You are missing the point that the issue is not fully on the back of Bethesda alone like people try to make it out as. Bethesda and Microsoft have completely reworked their dev focus and the idea of including crunch time is not part of it. Oddly fanboys want to complain about a single studio that has since changed its practices... he is simply defending the gangbanging going on.

+ Show (8) more repliesLast reply 663d ago
Orchard664d ago

He's not wrong that it's standard in the industry (unfortunately). That being said, MS are the biggest corporation which is in gaming, they should be leading the way, so I expect better leadership than 'it's the standard so let's keep doing it'.

I hate game delays, but the standard should be to delay games instead of making people work themselves into the grave. Hopefully their working conditions get better now that they're part of MS.

VenomCarnage89663d ago

The standard should be to not set other people's standards with a release window that is entirely unrealistic. It should also be to not show your game 6 years ahead of time and then have to have 2 years of crunch because people have grown entirely impatient by the piss poor handling of the info that goes public. But now that Ms has them under their wing, the incompetence in each company will only multiply because Ms and Bethesda are both the goats at that garbage in the gaming world

S2Killinit663d ago (Edited 663d ago )

MS is the third or fourth largest corporation “in gaming”. After Sony, Tencent, and Nintendo. Just FYI

Atom666663d ago

MS is larger than all 3.

S2Killinit663d ago

No they are not. Google it.

S2Killinit663d ago

https://www.cnbctv18.com/te...

Here is one but there is much more written on this.

Atom666663d ago (Edited 663d ago )

Largest corporations in gaming:

Apple, MS, Google, Amazon.

Read what he said. Largest corporations "which is in gaming." Not largest market share, revenue, etc.

VenomCarnage89663d ago

We get it Atom, but we all comprehended what he meant from the get go

Atom666663d ago

@Venom

I would disagree that "all" comprehended what he said.

VenomCarnage89659d ago

@atom
I get surprised by people who see a word like "all" or "everyone" and think it means *literally* 100.00% of everyone in question, without question. You gotta learn when to take a word literally and when to generalize the meaning of it

+ Show (5) more repliesLast reply 659d ago
DrDoomer663d ago

damn, they crunch their employees and still release unfinished games.

663d ago Replies(2)
rlow1663d ago (Edited 663d ago )

Crunching has been going on forever and will probably not go away anytime soon. But funny how you all want to make this such a big deal. At least In the U.S. I know tons of people who work 12 hour days 6 days a week at factories and small industrial sites. In condition that aren’t some nice comfortable, air conditioned office space.
My point is, this is nothing unique to this industry and plenty of people work shitty long hours for much less pay in other industry.
To discredit how the gaming community reacts to delays is BS. All the negative articles, whining from the community, and toxic twitter crap. Can have an effect, especially on a smaller company.
But what cracks me up the most is people trying to spin this into MS not caring crap. So let me ask? Didn’t Xbox and Bethesda just delay it’s two biggest games this year? Haven’t they been taking a lot of shit for that? But they did the right thing, they didn’t crunch the studios so they could get it done.
Talk is cheap, actions only count and by their actions they have shown their willing to take the hard knocks to do the right thing. Argue all you want proof is in the pudding.

CantThinkOfAUsername663d ago

"they didn't crunch the studios"
My man, the only reason for delay in game development is they can't crunch enough to meet the deadline/release date. Last stage of development is the worst for crunch, especially for debuggers and programmers putting it all together and making sure the systems in place work. Creative jobs do get crunch as well, but those two got it the worst. This job is simply not for humans.

rlow1663d ago

Well since I don’t have hard data to either refute or a agree with your opinion. I’ll stand by what I’ve said. But that is really where the problem arises. Nobody knows for sure how much crunching goes on and how widespread it is. One persons experience at one company does not speak for the whole.
As for delays, can you provide data that supports your claim that with that extra time they are crunching? I’m not saying your wrong but opinion vs hard facts and obviously hard facts are what’s needed.

Show all comments (63)
100°

Game Codes For DEATHLOOP PC Are Exclusive To Steam

It has now come to notice that the company has moved to Steam instead of Bethesda Launcher for DEATHLOOP PC Codes.

lelo2play962d ago

Good news. Bethesda launcher is crap.
Sooner or later I might purchase Deathloop. Looks decent enough to entertain for a few hours.

Teflon02961d ago

I figured I'd probably get at the years end. Looks good. But with Returnal being a loop game too. I can't play them both at once so I'll hold out for a bit lol

XxINFERNUSxX962d ago

They should release a demo on Steam now so we can all try it and see if we like it or not.

ActualWhiteMan962d ago

You get two hours to play it and get your money back for any reason on all steam purchases already.