Quote:
"Games come out in all different shapes and sizes nowadays, from bite-sized iOS games, to handfuls of downloadable games, and to armfuls of retail games. But does it always really fall into place that easily? Is it really on a scale of cheap to expensive, big to small, iOS to retail? In reality, black and white have all but faded away in today’s game structure. Retail games can be shorter than iOS games and those once-small downloadables are only a box away from retail games in size and scope."
The latest from a resurgent Atari team, Lunar Lander Beyond touches down on Xbox One, Xbox Series X|S, PlayStation, Nintendo Switch and PC.
While discussing the future of Warframe, Rebecca Ford said the team plans to wrap up any loose ends relevant to the current in-game events.
Raw Thrills is a company that’s made a name for itself in modern arcades. But can it do the TMNT series justice on home consoles?
Buy a recently out game .
That's my answer hehe .
5-7 hours campaigns
bugfests
on-disk dlc
better version on the way at retail price
online passes
Just to name a few things that come to my head...
EDIT: Awesome thumbnail pic BTW.
Microtransactions for phone and facebook games add up to be more than a GOTY Edition of a big AAA release with all the DLC and that is terrible.
one year of ps+. A great value.
Cost and quality unrelated