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Kojima: “Killzone Looks Very Traditional”

"Killzone looks very traditional; it probably won’t change very much. it will probably be similar to what you’ve seen before"

Gimmemorebubblez4018d ago (Edited 4018d ago )

If it aint broke, don't fix it.

However with that said I hope that Killzone:SF is more like 2 than 3.
Kojima mentions storytelling and although Killzone has had some moments, overall the story is average. Im hoping for tight, intriguing story on the next Killzone and Gameplay that requires the player to be skilled.

Pope_Kaz_Hirai_II4018d ago (Edited 4018d ago )

I doubt fps are kojima, s type of game I think he wouldnt like killzone , cod bf ect

Xyla4018d ago (Edited 4018d ago )

i cant wait for killzone shadow fall the best looking game to date on any platform. a game utilizing so little amount of ram compared to crysis 3 utilizing 8gbs of ram for highest quality and killzone shadow fall looks better. i cant imagine what the end product of killzone shadow fall will look like when its finished because in its alpha stage at the moment it looks amazing.

ps4 is an amazing system so if you think about its design and how it uses 8gbs of gddr5 ram readily available for the cpu and gpu its awesome.rumour has it that 1gb will be used for cpu and 7 for gpu but its still amazing when you consider that 1gb of gddr5 ram alone is very fast and effiecient. The entire edge of PS4 comes from the fact that both chips are sitting on the same die and are sharing memory.

"consider streaming a texture on PC. First, the VRAM memory is “unlocked”, which means a duplicate storage space is created in RAM.

Then the texture data is read from HDD and copied over to RAM. Then the texutre is “locked,” which involves copying contents of texture in RAM over to VRAM via the PCIe bus. This is the biggest bottleneck on PC. On PS4 it is completely eliminated. Data is streamed from HDD or disk directly into shared memory.

Or say you want destructible environment in a PC game. You can either run physics on CPU, which isn’t terribly fast, and then you have to update geometry buffers in graphics memory. Or you can run all of the physics in GPU, altering geometry directly there, but then you have to pull it out into RAM so that your path finding and AI can use it.

Either way, you end up managing geometry both in VRAM and in RAM. Updating both copies constantly via the same PCIe bus. Again, a major bottleneck.

On PS4, you have just one copy of geometry sitting in lightning fast GDDR5 memory and both GPU and CPU have access to it. So either processor can be running physics, depending on which is more convenient, with GPU running graphics and CPU running AI all from the same geometry."

i cant wait for the ps4

LAWSON724017d ago

@xyla
just wow you are a hardware pro

MikeMyers4017d ago

This is one of my concerns going into next gen. and that is the reliance on familiar franchises and lack of creativity. Of course some people want to play those games on new hardware which is fine but I also want to see more commitment for new IP's.

Ron_Danger4017d ago (Edited 4017d ago )

Here's the whole quote since 95% in this section won't read the article: “ I think it depends on the people creating the games. for example, Killzone looks very traditional; it probably won’t change very much. it will probably be similar to what you’ve seen before. but if the creators are very conscious of all the social aspects, and working that into their method of storytelling, then i think we’ll see some very interesting things happen. i think, at the very least, next gen broadens the possibilities of what can be done with storytelling.“

Keep in mind we are comparing a Japanese developer verses a European developer. KZ is an action game series with cutscenes thrown in. MG is a cinematic with gameplay thrown in. Neither of which is bad. I've owned every Killzone and every (Playstation) released Metal Gear. I love both and know that they are too different to compare.

delboy4017d ago

@Xyla

How come the mighty ps4 can't properly run a TECH DEMO of UE4, not a game, a simple tech demo.
A tech demo is like a real time movie but without Ai, procedural physics and all the other stuff needed for a real working game?
Don't come with "not enough time to optimize" bulshit answer, what's there to optimize on a so called dev friendly machine based on known x86 architecture.

Eyeco4017d ago

why is it whenever someone talks about the Killzone games it's always about graphics ?

It's like people admit these games have nothing else going for them, and you know what there right. I'm a PS fan but KZ is easily the most disappointing PS franchise to me. If it weren't for the graphics NO ONE would care about these games.

It's a mediocre FPS's franchise, that offer the complete barebones of a game package, people like to bash COD and Halo, and you know they have there points to an extent, but those games offer the player so much more in content, thats what I've never liked the KZ games, lack of content, 4 hour rail shooter campaign,horrible story, unbalanced multiplayer, unless Shadow Fall fixes these issues I will not be buying the game.

Ezz20134017d ago (Edited 4017d ago )

@delboy
why don't you read what EPIC them self said about that Demo:

"Update:
Brian Karis, senior graphics programmer at Epic Games adds some more insight in the comments below, explaining some of the more obvious differences - particularly in terms of the very different lighting schemes. At the technical level, the two demos are closer than it seems:

"The biggest changes actually came from the merging of two separate cinematics, the original Elemental and the extended Elemental we showed at PS4's launch event. Each had different sun directions and required some compromises to join them. This resulted in some major lighting differences that aren't platform related but were due to it being a joined cinematic. Another effect, in the original you could see the mountains through the door where in the merged one we made the view through the door white since the mountains outside were no longer the same. Same deal with the mountain fly by. The old mountain range doesn't exist in the new one. These changes from the merge make direct comparisons somewhat inaccurate.

"Feature wise most everything is the same, AA resolution, meshes, textures (PS4 has tons of memory), DOF (I assure you both use the same Bokeh DOF, not sure why that one shot has different focal range), motion blur.

"Biggest differences are SVOGI has been replaced with a more efficient GI solution, a slight scale down in the number of particles for some FX, and tessellation is broken on ps4 in the current build which the lava used for displacement. We will fix the tessellation in the future.""

scroll down to the end of the article to read the Update
http://www.eurogamer.net/ar...

now, here come the disagrees :D

also this is by far the worst looking Tech demo on ps4
EPIC them self admit it's their fault for this rushed demo...but hey, keep blame PS4.

Oh_Yeah4017d ago (Edited 4017d ago )

Yeah Asians in general arnt really into fps...As you can see by vg chartz sales. Probably has to do with there being little to no gun culture over there as they made guns illegal for citizens.. Where as fps are the highest selling in USA where it's the opposite.

Azfargh4017d ago (Edited 4017d ago )

Eyeco:

I AGREE WITH YOU! And that is coming from a Killzone fan (yeah... some paradox, huh?)

The first one had a special imersion... charismatic characters and different gameplay with each characters and pre-animated melee attacks for different weapons! Yes, tons of bugs and terrorizing gliches, and still, tolerable.

The second felt strange for a KZ1 fan... it´s charming, beautiful, imersive (in a different way than Kz1), but mediocre, nonetheless... fun multiplayer though. Best mp I´ve played.

Third is a huge stepback. Nothing of Kz1 or 2 charm or feel, awful campaign, strange sound volume calibration (voices on cutscenes where skyhigh, musics that doesn´t fit to the cutscenes, great actors, awful and predictible plot, un-interesting characters, lack of weapons... the graphics felt tone-down a bit... multiplayer suffered cuts from the second game. Why?

Doesn´t agree that Kz games wasn´t that good as most of the fanboys says it was? Fine... the worldwide sales count can surely say. I don´t know why Sony keep funding this bastards... Although, Mercenary feels fresh until now... why? because it´s not the original Guerrilla Studios. Give Kz to Santa Monica or any other real TOP studios with high sales/awards record from SONY, then, you´ll might see a much more attractive and refreshing Kz title!

KZ universe, art and design is full of potential! Overflowing with it! And title after title, Guerilla just aren´t being able to be popular as Halo, Valve fps titles, etc etc... no matter if it´s different, there is no excuse: a good title can sell or can have praise and awards, both from critic and public.

So... here the facts:
-High budget, low selling rate
-Few to no Awards, Critic and Public
-Lowest impact/influence in game industry
-Great team, awful direction

Now I wonder how great it would be IF Kojima or Valve guys directed a Kz game... now THATs something.

Batzi4017d ago

@pope_kaz:
Kojima loved COD4 and met with Infinity Ward developers.

Eyeco4016d ago (Edited 4016d ago )

It's not that I hate the Killzone games, it's that IMO none of them were ever as good as they could have been, IMHO the Killzone games are everything that's wrong with shooters today, they either never tick all the boxes, or tick all the boxes rather than create new ones.

The reason why I'm so harsh on the franchise is because I know they could be better, I honestly think the franchise would not only sell allot better, but gather better critical review if they just did the following.

* BETTER STORY JESUS CHRIST, are likeable characters too much to ask ?

*Lengthy campaign at LEAST 8 hours, with decent more open level design, not just some rail shooter like 3 was, KZ3 felt like Time Crisis, not a shooter.

*2 player online co-op, why this wasn't in the last 2 games is beyond me.

* 4 player separate online co-op like in Uncharted 2-3 or even Resistance 2

* Replay value, in first 2 Uncharted games you could unlock cheats.

* Go back to what made KZ2 online great and add to it.

* More weapons, everyone goes for the ISA rifle because it's the most useful gun in the game, the Helghast rifle especially in number 2 BLOWS completely ineffective, in fact all of the Helghast weapons SUCK.

* Customizable weapons, like in MGS 4 and COD

* More than 8 maps please, doesn't COD offer 16 maps minus DLC ? it's completely ludicrous that this game is trying to compete with the best shooters on the market with less than half the content.

* Forge mode or level editor

* Theatre Mode, come on Uncharted has this, COD, Halo have this why doesn't Killzone ?

* Improved party system, the party system in KZ3 was horrendous.

* Get rid of the KZ3 infiltrator class, a complete pain in the ass/ bring back KZ2 tactition ability to throw spawn points, they made the class completely useless in 3.

* A survival/horde/ zombie mode, again these are industry standards EVERY SHOOTER should have these.

* More game modes please

* Vehicles in Online please, I'm sick and tired of ground shooters, Halo and Battlefield offer a wide variety of ways to engage combat.

Someone please tell me that wouldn't make a better game, most of those are industry standards and have been in FPS for years. I have very Hight standards when it comes to shooters If KZ-Shadow Fall has at least half of what's listed I MIGHT consider purchasing it.

IcyEyes4016d ago (Edited 4016d ago )

As usual ... Kojima talk too much ... and I'm pretty curious to know how much he is REALLY involved now ... he is everywhere around the world, at any events, etc ... I wonder when he found the time to do his job.

Maybe you don't know, but create a game is such an hard and time consuming work ...

Ps I REALLY hope the new MSG will be awesome,
but *this* Kojima is NOT the same of the old, real, MSG.

sikbeta4016d ago

next gen graphics, last gen gameplay...

dcbronco4016d ago

@Xyla

You're right about the way both parts use the address space. But this isn't unique PS4 technology. This will work the same way in future AMD APUs. This has been their roadmap for a few years. It goes even further if you look at AMDs map. Beyond what the PS4 and 720 will probably be capable of. SO the consoles will have a very short window on that tech, if any. The next APUs to release this year or early next will include it. So a tablet might beat the 720 and PS4 to that particular tech.

But the console will be a proving ground for AMD to show what APUs can do if the software is actually made to take advantage of them.

Nate-Dog4016d ago

To add to what Batzi said, Kojima was a big fan of Battlefield 3 also and has previously said that he might some day like to make an FPS game of his own.

meetajhu4016d ago

Really? When was the last time you played MGS game without using fps mode to shoot

nukeitall4016d ago (Edited 4016d ago )

@Xyla:

"consider streaming a texture on PC. First, the VRAM memory is “unlocked”, which means a duplicate storage space is created in RAM."

You kind of forget a very important fact. On PC, the bottleneck isn't the CPU/GPU, but often times the hard drive speed, then subsequently the stream of data via the bus.

On a console, the hard drive speed problem still exist, but in addition the console problem is almost complete opposite. The CPU/GPU on the console is significantly gimped, that means that the bandwidth isn't the bottleneck.

Point being, 8GB GDDR5 is probably overkill for 1080p gaming which is barely what the console is likely able to do for a while.

On the other hand 8GB of RAM total for a console is probably nice i.e. for background tasks and fast context switching. That said GDDR5 has a latency issue that DDR3 doesn't have. That is why one is used for graphics and the other is used for general purpose.

There is benefits and drawbacks to both RAM types.

That said, yes having shared memory as you described it is excellent and that is what made the Xbox 360 excellent design. People used to say that shared memory was reserved for
"cheap" integrated graphics, but it turns out it was a genius move of MS.

morganfell4016d ago (Edited 4016d ago )

I reported this story. Why?

This story intentionally used only a portion of the quote in an action designed to mislead readers, create flamebait and generate hits. Such idiotic reporting that does a disservice to the community by misrepresenting developers should not be rewarded with a published story on N4G.

T3MPL3TON 4016d ago

@Xyla

I've never seen someone talk so much and be so incorrect.

MaxXAttaxX4016d ago

I guess looking at one out of context headline is all it takes for some people.

"" I think we’ll see some very interesting things happen. I think, at the very least, next gen broadens the possibilities of what can be done with storytelling...if the creators are very conscious of all the social aspects, and working that into their method of storytelling ""

oof464016d ago

@Mike Myers: At a console launch, people will buy familiar franchises. This is why all the familiar Sony properties that are being released at launch have subtitles instead of numbers. This way, Sony gives people games they recognize and will most likely buy, without having to rush a sequel.

+ Show (18) more repliesLast reply 4016d ago
SpringHeeledJack4018d ago

Killzone actually has 1 of the best stories in FPS, think most can agree it wipes the floor with bf,cod and halo story wise.

KZ shadowfall is already finished and the testing is being done and that's with old dev kits. It's clear the game was made quick to be a launch title. Ps4 games in a year or 2 after launch is what will really show next gen.

HarryMasonHerpderp4017d ago (Edited 4017d ago )

They have awesome story's, great villains and a really cool world.
Crap heroes though, I hate the ISA haha.
I want a protagonist I actually care about in the next game instead of all that dude bro rubbish in the previous games.

Perjoss4017d ago

"Killzone actually has 1 of the best stories in FPS"

You can't possibly be serious... I mean everyone is entitled to their own opinion and all, but come on.

blackstrr4114017d ago

All of the above but Halo.

DiRtY4017d ago

Not sure if serious...

Halo has a REALLY deep background story and the novels sell pretty well. Even Sheldon Cooper confirmed it in one episode. That should end the discussion and prove you wrong.

DARK WITNESS4017d ago

You nearly got away with that one... should have left halo out of it and it would have been clean!

specialguest4017d ago

KZ story leans more towards uninspired and cliche. It was the weak point of KZ 2&3.

Good_Guy_Jamal4017d ago

Better story than Halo? Don't make me laugh! The Halo lore is so vast that Killzone's story feels like an episode of Dora the Explorer in comparison.

Eyeco4017d ago (Edited 4017d ago )

Killzone has a great unique story concept, but overall the games have failed to convey the story and characters in an interesting way and it fails to explore the universe as well.

Where are the women,children, farmers, intellects, workers pet's, houses, schools, shops, any kind of enviroment that indicated this world was inhabited by people living there day to day lives ? Say what you wan't about COD but those games do an excellent job of conveying a real world caught up in a war.

This is a world filled with uniformed soldiers, every single building in the KZ games is just an empty warehouse, there's no indication that people used to live or inhabit this world,it's like this entire world was designed to be a shooting gallery, and the characters my god they have as much personality as a plank of wood,it's a shame such a great sci-fi concept poorly handled.

DARK WITNESS4017d ago

@ Eyeco

I think that was a much better way of putting it.

SpringHeeledJack4017d ago

I'd really check out the killzone story before you judge www.neogaf.com/forum/showthrea d.php?t=517012

Killzone has much more memorable chracters. Visari speeches alone are greater than what halo produces.

@perjoss

Looking at your comments why are you even in playstation news, i doubt you have even played killzone never mind read it's lore.

Belking4017d ago

No way. Halo wipes the floor with killzone story wise. Halo has a much bigger following and its mostly because of the story. Halo has huge book sales and games while killzone only has the game.

GABRIEL10304017d ago

Tecnically Killzone is a marvel, but the story sucks. It's the only game in history of gaming that the principal characters are a group of fools and in the end they killed millions of innocent people, the worst ending, much people hates ISA. A lot of fans are requesting a Helgnan campaign and new factions, worlds and enemies. I played the game only for the online that is amazing. I hope Shadow Fall can improve all these mistakes.

Gazondaily4017d ago

Lmao yeah right. Killzone has one of the best stories? And you're comparing it to Halo and its 1 billion year timeline?

You've got to be trolling.

Azfargh4017d ago

Best stories??? I can agree with the first Kz, where you are actually able to feel some care for the characters.

Now the second felt rushed... killing Visari so soon? No references whatsoever about Hakka or Lugger? That surely feels tackled.

Third is a load of crap. Why there is Jammer? She is totally useless and non-important. Why Rico still feels like an asshole again? Why the cutscenes are sooooo badly done in all the aspects? We´ll never know.

SpringHeeledJack4017d ago

@Septic

Put your handbag away, So someone must be trolling if they prefer the killzone story to the halo one haha learn to accept other views and stop crying.

wishingW3L4017d ago

a good setting yes, a good story? No

Perjoss4017d ago

@ SpringHeeledJack

I played killzone on the ps2, good game but the story is meh, played killzone 2 on my launch ps3 (still have it, the 60g one with backwards compat) hated the controls at first, but they patched them up a bit so it wasn't so sluggish to play. played killzone 3 for about 45 mins and traded it in, it was just more of the same and I wasn't in the mood for it.

So to answer your question, yes i've 'played killzone'.

Pintheshadows4017d ago (Edited 4017d ago )

Hahahaha, to all the above.

Half. Life.

I can't believe some of you brought up Halo as a counter argument to a FPS with a good story. It is amusing me. It is full of as many cliches and hamfisted exposition as Killzone.

Mainsqueeze4016d ago

@pintheshadows
It's because he mentioned Halo in his first post not Half. Life. reading comprehension ftw. I think almost every gamer in the world would agree that Half Lie has a better story than KZ but thats not part of the discussion.

SpringHeeledJack4016d ago

I agree with half life now that is a epic game and is 1 of the greats hence why i never said kz was better than it because it isn't.

But Killzone is one of the greats, it's not generic space marines like halo. It has more in common with ww2 and hitler with a peoples being suppressed which then led to them rising up and war breaking out, really the helghest are the good guys not the bad guys. So much can be done with story and games.

@Perjoss

"played killzone 2 on my launch ps3 (still have it, the 60g one with backwards compat) hated the controls at first, but they patched them up a bit so it wasn't so sluggish to play. played killzone 3 for about 45 mins and traded it in, it was just more of the same and I wasn't in the mood for it."

Huh you're talking about controls, i said story. The controller issue is a generic complaint very well known and and wasn't a bug but instead made to feel heavy. You give no reason for not liking kz3 except it's more of the same which if you played you would know that's not true, the issues with controls was fixed for that game.

Pintheshadows4016d ago (Edited 4016d ago )

It wasn't so much that I couldn't read or understand the discussion Mainsqueeze. However in the course of this discussion regarding story in FPS titles me bringing up Half Life is perfectly valid. It just made me laugh when comments were saying that Halo was some magnificent bastion of FPS story telling which it really isn't.

Why o why4016d ago

Resistance had a better story than killzone. Nathan hale and the alternate history.

Thomaticus4016d ago

I like killzone's stor (or Universe rather) , but I feel that it could be told much better. It's just always on the surface, never gets too deep.

MysticStrummer4016d ago

Whether Killzone's story is above average or not, Kojima was talking about gameplay and he's right. I said the same thing after seeing that demo. It looks very nice, but typical.

+ Show (22) more repliesLast reply 4016d ago
Muffins12234017d ago

His right...killzone has never been in the spotlight like another sony ip's or halo...

callahan094017d ago

His comments seem to apply to just about every sequel out there. Certainly all the FPS sequels. Your Halos, your Call of Duties, your Battlefields... Really the only franchise I can think of that has pretty significant differences between certain installments is Final Fantasy, but that isn't exactly a "series" in the traditional sense (in any way other than pure name & number, since the individual entries are actually unrelated, they just use the same title).

Treezy5044017d ago

Killzone 2 was anything but average.

Shikoro4016d ago

It'll be always like that: if someone sucks at a game and can't adapt to the way it plays, they will say that the game sucks, not themselves. Nothing that can be done about it.

They should be happy that they succeeded in taking out the identity out of KZ3, and probably Shadow Fall, with their constant "the controls suck" complaints. I just hope that GG tried to deliver a better story this time around and that the gunplay is at least similar to KZ2. This should make both sides happy - at least I hope so. XD

_QQ_4016d ago

Killzone has very basic gameplay, i don't suck dick at killzone, i played online for a few weeks when both 2/3 came out, i would usually score top 3 every game. The gameplay is really basic like most shooters.

fr0sty4016d ago

Run, duck, cover, shoot, kill enemy, throw grenade, rinse, repeat. Toss in a few QTE's for arming bombs and the like, and you have every Killzone game ever made. Not to hate on them, but they are defined by the most generic terms a shooter ever could be. They still have their audience though, or they wouldn't sell.

I personally would like to see better vehicle integration.

Pintheshadows4016d ago

Run, duck, cover, shoot, kill enemy, throw grenade, rinse, repeat.

I could aim those criticisms at every military based FPS this generation. Including COD4.

Anzil4016d ago

i hope you dont like halo! cause your doing the same shit and from halo 1 - 2 - 3 didnt change that much at all but i will give ya halo 4 cause that game changed up a lot. Dont rip on my halo and please dont rip on my killzone(exept the firsts controls)

irepbtown4016d ago

Battlefield 3 is what you are looking for then.
Heck, the whole Battlefield series is worth taking a look if you want 'better vehicle integration'.

Tanks, Jets, Heli's, Quad bikes, Jeeps (similar), Motorbikes, AC130's, trucks with Missiles on them (forgot name), and tons more.

More On-topic: I loved KZ2, SF looks great. Day one for me :D

Outside_ofthe_Box4016d ago (Edited 4016d ago )

Koji is spot on here(like he always is). The Shadow Fall demo did look generic in a sense especially if you aren't a KZ fan or just a casual KZ fan. Hardcore KZ fans saw a couple of details in the demo that did look promsing. That said, KILLZONE is about the Multiplayer though(at least for me) I'm waiting for footage on that. The MP better be similar to KZ2 or else no buy for me. The CoDification of KZ3 was very upsetting for me and I definitely will not buy a replication of that.

showtimefolks4016d ago

I loved KZ2 MP but I kind of liked the story of KZ3

there is a huge opportunity for GG to include a campaign for Helghast, everyone I spoken with wants to play as a Helghast soldier and see their side of struggles

I looks stunning but to me it didn't have the WOW factor of KZ2, but this time we are not going from SD to HD so that has a lot to do with it

MP should be more like KZ2 more polished though

Anzil4016d ago

the story was simple and thats why i fuckin loved it! and k3 just felt so tight to me! Hopefully KZ:SF will have deeper characters and story which i think it will cause it seems to be based in that city mostly!

InTheZoneAC4016d ago

tell that to Zipper.

/6 had a good thing going with Socom Confrontation, but the lack of support at the end when the ps3 was getting hacked ruined the game.

Zipper made Socom 4 and it should've been called Generic Third Person Shooter with Respawn & Wack OTS View.

Socom 2, Combined Assault, Confrontation, bring back any Socom like those, please.

ABizzel14016d ago

@gimmem

Completely agree, more like Killzone 2 than 3.

BABY-JEDI4016d ago

I totally agree with you. KZ is a great franchise, but the story telling could be more gritty, real (for a better word). With hopefully characters that have a back story (like resistance 3). That develops through the game. KZ2 was more hardcore. Better game all round as well. ; )

StraightPath4016d ago (Edited 4016d ago )

killzone was never considered a premier fps franchise. Just a generic shooter never will be up there with the big triple AAA titles.

killzone 1 was pathetic
killzone 2 was the only decent one.
killzone 3 just tried to cash in on the call of duty hype

while the rest of the spin offs were awful too. Just look at metacritic or sales. this frachise is average and only known for its amazing visuals sadly.

story - nope
gameplay - nope
characters - nope
graphics - yes

killzone 1 - 70%metacritic
killzone 2 - 2% metacritic (huge improvement from a awful start)
killzone 3 - 84% metacritic
killzne liberation - 77% metacritic
killzone hd - 59%

Legion214016d ago (Edited 4016d ago )

"If it aint broke, don't fix it." Then why does everyone complain and say every COD is the same thing. Just because it's working doesn't mean things don't get stale or dated.

Sy_Wolf4016d ago

@Xyla your lack of understanding about technology is astounding.

IK IR Y IP T4016d ago

well the game is hell of broken and needs to be canned c'mon the first one was good 2 and 3 was garbage the visual palete is brown and greys o well every system needs a garbage launch game

Irishguy954016d ago

* "If it's average...don't improve it"

Is what Gimmemorebubblez is trying to say.

user76939584016d ago (Edited 4016d ago )

MGS4 is good! but his story telling so confusing.. MGS is not easy to understand not even with their timeline content on the psn, I download it, read it and I was like wtf lol

KZ2 had great characters and you can tell this by seen how much hate Rio gets.. yes hate is a feeling and if a character bring emotions to the user it means they did their job right..
maybe KZ2 mistake was no not let you play with Rico and the other characters?
.. or maybe Rico took to much attention..
the campaign is simple yes but it has a solid campaign, simple! with a amazing gameplay and immersive.

and every complain Kojima has could also be maid to his own games ..

KZ s still a hated franchise by many xbox and pc fans .. the sadly true.

and I KZSF please the fans and most haters..

_QQ_4016d ago (Edited 4016d ago )

Rico is just a stereotypical bad mouthing dim witted space marine, You can find his exact character traits in any other FPS, absolutely nothing sets him apart as a great or even good character. And yeah MGS4 story is a little complex, you need knowledge of the prior games to fully understand it, but you also need to use your head once in a while too, it is more than some alien cliche story like killzone.

user76939584016d ago

Mgs4 a lil complex? Lol I will say very complex, even after readying the timeline history but I kind of got it at the end and a good game, I could never got into the old ones, but I enjoy 4.

And kz a alien game? I can see you are one of the haters who have never play the game, first of all killzone is a futuristic realistic game.

Maybe this is why is not as popular as the others, because is way to real and the others are just fake fantasy worlds, yes killzone has drones, invisible tech and every tech in the game is possible, even the Cyborg who will be introduced in KZSF are part of our today worlds, and the conflicts in it are real, some men thinking they are superior race, mens fighting for power, energy, territory is we see in real life and not some fantasy b/s like in the fantasy on starwars witch are also fun but far from real.

Blaze9294016d ago (Edited 4016d ago )

so because he's western/Asian his opinion holds no weight? Because "they aren't into those types of games."?

What? Did everyone forget Kojima's love for CoD4? Let's not pretend the Killzone series has been this spectacular series people are buying Playstations for.

Nothing shown from Killzone Shadowfall so far screams, I need a PS4 - or heck, PS4 PERIOD. And if it isn't the story driving the series, then what is? I loved Killzone 2 - 3, not so much. At all really.

-MD-4016d ago

"Im hoping for tight, intriguing story on the next Killzone and Gameplay that requires the player to be skilled."

Good luck with that lol.

coffinxnails4016d ago

so its not ok for call of duty to have a similar game come out every year but a game that comes out every 2-3 can be the same? LAAAAAAAAME

killzone is garbage.

+ Show (18) more repliesLast reply 4016d ago
MariaHelFutura4018d ago

KZ:SF is made with a tweaked KZ3 engine and is only using 1.5gb of an available 7gb of ram. I imagine they'll make an engine to fully utilise the PS4 next game. With that said, it still looks great.

MariaHelFutura4017d ago

Maybe, I'm wrong. I remember hearing that.

sway_z4017d ago

No you're right. KZ:SF was using 1.5GB total for that demo. I didn't realize it was a tweaked KZ3 engine though...

Kojima's right, KZ was very generic on PS3. I don't believe the KZ series ever really challenged Halo in terms of game play.

KZ2's probably better than 3...Here's hoping GG can inject a better story and some deeper game play on the PS4 iteration.

I'm actually looking forward to Infamous, Drive Club and Watchdogs way more.

KZ:SF is almost last on my want list.

Azfargh4017d ago

sway_z:
I agree mate... KZ is generic, people like it to read that or not.

Maybe there is 2 million of gamers around the world that would say otherwise, but at least 10 million that would take any Valve FPS, Halo, CoD anytime rather than KZ.

Convas4017d ago

You guys are beginning to sound like broken records now. The GDDR5 in the Playstation 4 will do good things for the future titles. But you seem to lack basic understanding of what RAM does for a system.

You keep saying "They were only using 1.5GBs of the GDDR5, they'll have 7 to play with!", but what do you think that means? What affect does that have on the games? Do you even know or will you just keep spouting that line to get cheap agrees?

MariaHelFutura4017d ago (Edited 4017d ago )

I like how what developers asked for some how doesn't apply to game development...and I don't think I've said that before.

Pintheshadows4017d ago

Well if he doesn't, you hardly did a very good job of enlightening him did you.

irepbtown4016d ago

I don't know what Ram does really (maybe a tiny bit), however I think the point being made is; 7GB ram is better than 1.5GB ram. Or in this case, using 7GB of ram is better than using 1.5GB of the ram.

Would you buy a PC/Laptop with 1.5GB ram or 7GB Ram?

PopRocks3594018d ago

Well, it is a first person shooter. I've seen quite a few people express their disdain for the monotony of that particular genre. I'm more of a fan for Kojima's work anyway. He and his team are innovators. They are always doing crazy things with his development style.

hkgamer4017d ago

Agree and disagree...

Think MGS4 was very disappointing, gameplay wise it was very old school. very linear and too many loading screens.
The engine for that game was just terrible.

I mean I did like MGS4 when it was released, I think I must have completed it around 10-15 times to unlock all emblems.

_QQ_4016d ago

I liked the loading screens, somthing about snake smoking a cig so calmly.

Prodigy-X4018d ago (Edited 4018d ago )

Your point. If it ain't broken then don't fix it. But I know Kojima fanboys will come down vote this comment anyway.

4018d ago Replies(2)
TheGrimOfDeath4016d ago

Downvote, lol, high five redditor brother.

Show all comments (187)
400°

Killzone After a Decade in Hibernation

It's been 10 years since Killzone: Shadow Fall arrived for PlayStation 4 early adopters, and there's no sign of another sequel.

Obscure_Observer152d ago

Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer.

Vengeance1138152d ago

lmao sadly? Are you pretending to have actually played the series lol Sorry bud, no Killzone on Xbox.

Cacabunga152d ago

With the downfall of COD and BF, Killzone def. has a chance to make a groundbreaking comeback

152d ago
Notellin151d ago (Edited 151d ago )

What a low-functioning reply here typical of the fanboy N4G community.

Rimeskeem152d ago

“Dumped”

I think it’s called moving on.

Barlos152d ago (Edited 152d ago )

They brought out 4 main games and 2 spin offs: one on PSP and one on Vita. That's a decent run for any series. I also understand that Shadow Fall wasn't a success commercially despite it coming out at PS4 launch, and as a big Killzone fan even I couldn't get into it, so I think Sony/Guerrilla could see it was time to move on.

Don't get me wrong, I'd love another Killzone game in the vein of KZ2 but it's just not happening. Hell, I'd even take a remake or remaster of the first 3 games.

I'd hardly say it was "dumped" though, it spanned 3 console generations and 2 handheld generations.

1Victor152d ago

@obscured:”Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer”

Happily it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer( edited to reflect the writer true feelings and allegiance)
Kill zone was a FPS far ahead of its glitched competitors with nauseating bad camera angles, 10 years old screaming curses like a drunk sailor and bot aiming assist.

ChasterMies151d ago

“Sadly”?

The Horizon games were among the best games of all time. Killzone Shadowfail wasn’t.

Shane Kim151d ago

True, but damn the memories of KZ2 multiplayer. Still no MP as fun as that to this date.

Mr_cheese151d ago

Dumped and shelved are two different things

Tacoboto151d ago

And Sony as a whole dumped the FPS genre so they wouldn't have products competing with COD and (until purchase) Destiny.

+ Show (4) more repliesLast reply 151d ago
GoodGuy09152d ago

I loved the KZ2+3 campaigns and MP in 2. There could be so much more done with the franchise. Horizon although good, I wish they'd go back to this wonderful IP. Take a break from Horizon please.

Flawlessmic152d ago

Agreed dude, I would absolutely love a reboot of the series, one can only hope that either resistance or killzone makes a return.

Have nothing but great memories, especially of the first 3 games, but all 4 were show stoppers graphically.

blackbeld152d ago

To making it a successful reboot they have to change that buttons layout! Make it playable like the cod button layout. Otherwise I’ll skipping it again.

Rynxie152d ago

And that's the reason why many fps games failed. Instead of being original and catering to it's fans, they tried to make it like cod. No, kz doesn't need cod button layout. It needs to be like it was on kz2 or balanced liked kz3.

Lightning77152d ago

I think Kill Zone would do great in Sony's LS push. As well as MAG reboot and bring back Resistance into LS.

Sharky231151d ago

@Lightning77

I think WarHawk would have been a great Live service game.

thorstein152d ago

Killzone games were so polished. The gameplay was just simple joy. MP was one of the best experiences.

I remember KZ3, just staring at how awesome they animated the water and then getting wasted because of it.

P_Bomb152d ago

It’s been a decade? Now I’m sad.

LiViNgLeGaCY151d ago

I hear ya bud. We're due for a revival.

Show all comments (58)
230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

Read Full Story >>
blog.playstation.com
SullysCigar343d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor342d ago

Can’t wait for their next franchise

SullysCigar342d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg342d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149342d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138342d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim342d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC342d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138342d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle342d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76342d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 342d ago
REDGUM342d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730342d ago (Edited 342d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger342d ago

thank you fps lover, I'm with you

talocaca342d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy342d ago (Edited 342d ago )

Kinda wish they move on from Horizon tbh.

potatoseal342d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright342d ago

There were rumours that they were working on a Socom reboot.

Show all comments (47)
370°

Guerrilla Announces Shutdown of Servers for Killzone: Shadow Fall and More

In August, online servers for several PlayStation games will shut down, leaving their multiplayer functions unplayable.

purple101633d ago

whrere on earth is the next killzone, im soooOOO thirsty for some proper weighted, (but still fast when running/sprinting) fps gamplay, it felt sooso so good on ps3, with that, lets be honest, very small, quite uncomfortable sixaxis dualshock controller, that was just too small for western sized hands, ok for japanese kids i suppose was the point>??

now with PS5 controller, it would be totally masterfull.

ClayRules2012633d ago

I hear you. I want some NEW Killzone, especially on PS5, with the PS5 DualSense controller with that ever so impressive DualSense of an experience Haptic feedback!

Knowing how far Guerrilla has come since Horizon: Zero Dawn, Killzone can only benefit greatly from their ever growing talent!!

Bobertt632d ago

I think Sony has given up on their exclusive shooters. They haven't released a remaster for the Resistance series or a new SOCOM game either. I don't think Guerilla is in a rush to make Killzone since they have Horizon now too :(.

633d ago
Outside_ofthe_Box633d ago

All I want is for them to build Killzone 2 with multiplayer included from the ground up, keep the gameplay the same, and I'll be happy.

GG with KZ3 and Shafowfall haven't been able to match KZ2 so I don't really have faith in another sequel.

Unfortunate that KZ2 came out during COD era where every game that didn't pay like Modern Warfare was deemed garbage. KZ2's multiplayer is definitely an all time great.

Michiel1989633d ago

since when was kz2 deemed garbage?

MizHDTV633d ago

Right on dude
KZ2 was just a special game to me

sinspirit633d ago

I'd love KZ2 multiplayer again. I also think they could easily incorporate a mode to compete with Battlefield style game modes

Seraphim633d ago

KZ2 was one of maybe a handful of games I actually put time into online. What a blast!! And the campaign was excellent as well. I certainly miss that dark world. Still ashamed I never buttoned up that Platinum.

Storm23633d ago

A remake of Killzone 2 with the same grittiness and feel on PS5 would be f*cking incredible. The SP and MP were just perfect. I played the sh*t out of that game. Would happily pay a lot of money for that.

DarXyde633d ago

Honestly, I don't like FPS games. They're not for me, but I do agree that there was something about KZ2 multiplayer that even someone like me enjoyed.

Sony really needs to get better about tearing down servers. I don't like that they shut them down.

shadowT633d ago

agree, KZ2 was a masterpiece

Muigi632d ago

KZ3 multiplayer was better imo.

Outside_ofthe_Box632d ago (Edited 632d ago )

@Michiel1989
"since when was kz2 deemed garbage?"

As with anything, things don't get the appreciation it deserves until way after it's release.

KZ2 got a lot of flak for it's weighty controls that many mistook for input lag. People didn't like that it wasn't a twitch shooter like CoD. You also had people saying things like "it feels like you're controlling a midget", "enemies take too long to die" (you can't pray and spray in kz2. You have to shoot in bursts for your shots to be more accurate), people complained about the sniping, etc.

This led to a lot of changes in KZ3 that turned the vets off like reducing the amount of variables for bullet damage, getting rid of spawn grenades, etc.

BISHOP-BRASIL632d ago

@DarXyde

I don't think there's much Sony or any other company in that position can do much different about it... Keeping servers running simply cost money, these gomes don't generate none anymore, so eventually they need to pull the plug.

Astrokis632d ago

KZ2 was definitely better then KZ3, but the third one still had strong suits. It’s been many years but I remember something about Shadow Fall being made by a team at GG that did NOT do KZ2 and KZ3 multiplayer which is why it felt different. I remember when I found that out it made a lot of sense about Shadow Falls multiplayer feeling so off.

+ Show (8) more repliesLast reply 632d ago
elazz633d ago

Horizon zero dawn sold more copies than all of the killzone franchise combined including spin offs on handheld. I guess that's the reason why won't see killzone from guerilla soon. There is at least one more mainline horizon coming out and their second team is working on horizon VR I believe. So it's gonna be a while unless another studio takes over.

Profchaos633d ago

I've been playing a lot of Killzone 2 on rpcs3 with a duelsense combined with the ability to remap controls to a modern standard and bump the game to 60fps it shows that we really need a remaster to probably the best killzone game to date although shadowfall technically beats it in the graphics department art style was so different that they are incomparable

MizHDTV633d ago

I’d be happy with a release of KZ2

John_McClane633d ago

Killzone went to the same place as Socom and Mag, more money in 25 hour single player games with no servers to maintain. Socom was literally the reason I bought a PS2, Resistance FOM the reason I bought a PS3, all gone now.

senorfartcushion633d ago (Edited 633d ago )

Killzone has never been weighted correctly, the jumping never worked.

A new properly-weighted shooter in the Killzone series would be great. More like Killzone 1 and 2 than SF.

I think the issue comes from the fact that the Helghast side is sympathetic while looking like Nazi stormtroopers. The Trump age has led artists to avoid this look entirely.

ironmonkey632d ago

I feel something may be announced soon

ManMarmalade632d ago (Edited 632d ago )

The sixaxis felt fine in my hands since they're small, but the ps5 really made me feel the difference. So ergonomic.

+ Show (8) more repliesLast reply 632d ago
Gardenia633d ago

Killzone 2 was/is so good and it still looks good today. The multiplayer was fun as well. If they make a new Killzone I hope it is the style of Killzone 2.

Hauntedasylum8633d ago

I wish Sony didn’t abandon Resistance and Killzone. Those are some of my favorite series on PlayStation. If they’re not gonna make anymore, then maybe a remastered collection of each could be negotiated.

DefenderOfDoom2633d ago

KILLZONE 2 was my reason for buying a PS3. If a new KILLZONE or RESISTANCE was coming out in 22 I would try to buy a PS5 immediately.

Lightning77633d ago

SSOD2 would be big for Sony. The only reason they would be interested in it is if they can turn it into a live service game.

In which I can see that happening.

Hauntedasylum8633d ago

Hell yeah, brother. You and me both.

VanDamme632d ago

For anyone trying to understand @Lightning77’s comment, they had a typo, this should clarify:

SOD2
Superoxide dismutase 2, mitochondrial, also known as manganese-dependent superoxide dismutase, is an enzyme which in humans is encoded by the SOD2 gene on chromosome 6.

Profchaos633d ago

After 5 killzone games including portable Sony felt it needed a break I wouldn't say its abandoned however I believe we may randomly get a ps5 remaster with improved lighting to test the waters and eventually a full blown new game after all you can't just leave shadowfall on that ending

SeTTriP633d ago

Horizon is priority now its a mega franchise for them maybe after Horizon they might revisit.

Imalwaysright632d ago

I refuse to play for online play but there is one game that would make pay for it and that's Resistance Fall of Man. That's the only game that would make me throw my principles out of the window without feeling ashamed of myself.

jBlakeeper632d ago

Remember in the mid 2000’s when nearly every developer started to do FPS or linear third person? Now nearly every developer wants to do open world exclusively because it’s the easiest type of game to leave things out and then expand upon the world with DLC.

+ Show (1) more replyLast reply 632d ago
deleted633d ago

So many fond memories of both Shadowfall and Mercenaries Vita online! Shadowfall's SP may have been weak, but the MP was still a ton of fun. I had a lot of time in both, and it's especially tough seeing the Vita's best mp experience get shut down.

RIP my old friends.

LoveSpuds632d ago (Edited 632d ago )

In my opinion, I thought the single player games was really decent too and was treated quite harshly by the critics, but then, I think the Killzone franchise as a whole was kinda under rated by the critics. I always enjoyed the story in these games and I liked the slower, more deliberate gunplay too.

I remember getting my PS4 on day 1 and the first game I installed was Killzone Shadowfall, my workmates and I would play it for hours on end, the mode whish switched between game modes was brilliant.

P_Bomb633d ago

A world without Killzone Online. That it’s come to this…

Show all comments (73)