260°

Jaffe: “This is business”, so stop blaming publishers for lack of creative control

Former Eat Sleep Play boss David Jaffe has said developers need to stop whining about the evils of publisher interference and instead get good enough to avoid it all together.

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jc485734020d ago

well, duh. We still hate them though.

Gaming1014020d ago

It's like this with everything. The people funding the project think they know how to make things sell well, they're only interested in making back their money. This happens with movies, tv shows, everything where there is an external party funding the project.

There are rare cases where the person doing the work has already proven themselves, so they tend to be left alone when doing their thing. Louis CK makes his TV show with literally zero input from Comedy Central, because he has told CC that he won't do the show if they know the script, who the actors are, or anything about the show. CC sees the show at the same time the public does. Crazy it seems, but creative people want to be left alone to create what they want without outside forces telling them to change their vision.

dcbronco4020d ago

I'm not sure that they think they know best. They know what the trend of the week is and want a copy for quick cash. They don't care about innovation or being different. They just want more money. Which is why they should stay away from the business.

I do like the way Louis CK stood his ground and made them come to him. I don't think people should fund things they don't love. They will make far more money if they actually cared about the things they fund. It would give them more insight into what would actually work and it would push their love forward. The reality is in the past most great artist aren't recognized until long after they are gone. I'd rather make something that stands the test of time then make a lot of money.

nukeitall4019d ago (Edited 4019d ago )

I think it is a cop out to say publishers (or investors if you may) are only in it for the money.

Keep in mind that investors want "return on investment *LONG TERM*".

I would like to see you guys talking about "creative freedom" with others money, invest your own money and take those kind of risks.

How about the developers show their love for their art, by getting a cut of the profit pie and take significantly less pay? An engineer earns around $60k to well over hundreds of thousands.

Point being, some developers know, and the rest (i.e. vast majority) if given free reign would create a crappy game.

That is why you have business people do business, and developers create games. It's a balance!

Now to put that into perspective, people complain about CoD, year after year, but year after year it sells better and better even at the tail end of the cycle.

If you listen to developers and core gamers talking smack about CoD, we would have a game suitable for the niche market.

pompombrum4020d ago (Edited 4020d ago )

I'm getting fed up of all the "it's a business" statements to justify what developers/publishers put out. On the reverse side of things, we're gamers, and as gamers when we are seeing a worrying trend, we're going to be outspoken about something we're so passionate about.

Mr_Writer854020d ago (Edited 4020d ago )

Gamers are not one big community, we have all different factions and there is rarely one subject we all fight on the same side.

You have PC elitists moaning that games are being developed on consoles and then ported to PC.

You have Sony fanboys upset because Xbox get DLC before them.

You see American PS3 users moan that EU playstation plus is better then the U.S. Despite the fact the U.S has far more content compared to EU. Infact Countrt Strike is STILL not on the EU store.

It's very much like how the private and public sector in the UK is. The public sector has a better pension then the private sector, but isn't paid as well, Infact its had a pay freeze for the past 7 years (despite the cost of living going up).

Yet when the public sector strikes to try and correct this the private sector, rather then fighting with us, moan that we shouldn't complain as we have a better pension.

Gamers are the same. We moan about what effects us but don't when it doesn't.

PurpHerbison4019d ago

"Infact Countrt Strike is STILL not on the EU store. "

Horrible example as that game should be played on PC.

Blaze9294019d ago (Edited 4019d ago )

i think theres a difference in being funded to make something the publisher wants over being funded to make something the publisher believes in.

If a publisher believes in you and your team (studio) then nothing should come from them except the dollar bills and support.

When publishers start butting in, it's probably because something isn't good or they simply, needed you to make them something.

In that case, you can't be mad at the publisher for essentially, being a boss.

NYC_Gamer4020d ago

It's common sense when a publisher is funding the project they have creative control over the developers work

Pope_Kaz_Hirai_II4020d ago

@nyc gamer
Thats true unfortunatley but the artist should never be told what to put on their canvas once the game is greenlighted then the devs should be left to express themselves, its like a football team owner picking players over the manager... its just stupid, this gen its happening far too often with exception of games like heavy rain.

HammadTheBeast4020d ago

But then you have a situation where a developer goes nuts with your money. You make an investment, it's your money on the line.

Although EA is irritating me with what they're doing to DICE.

vickers5004019d ago

Then why hire an established developer if you aren't going to trust them to make a product for you? Why not just start your own development studio with your own budget-conscious people if you are so worried about what a different developer might do with your money?

If you hire someone like say DICE, BioWare, Insomniac, etc., then obviously you have enough faith/trust in those developers to make a good game that will sell a decent amount(after all, you just hired them), so why not just let them do what know how to do best? They know what they're doing more than some publisher.

Publishers believe that they can make those developers "better" once they acquire them, so why not just build a studio from the ground up themselves since they believe they know so much better?

If you're not going to hire someone to do what they're good at doing (or alter everything about the method they use to be great at that job), then you shouldn't hire them for that job at all.

Godmars2904020d ago

And yet they still need - as in have a total lack of - understanding that measures they're putting in place, DLC and DRM, have crippled how games are being made today.

Kamikaze1354020d ago

I find it annoying when people state the obvious. Of course it's business, but with that said, it doesn't make it any less annoying.

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360°

God Of War Creator Thinks That The Character Of Kratos Took A Wrong Turn

Terri writes: "In a recent video released by the creator of the God of War series, David Jaffe, we can see that Jaffe is not fond of the direction PlayStation took regarding the franchise, and in particular, Kratos himself."

SinisterMister121d ago

Well, I personally think that Santa Monica did an absolutely phenomenal job with Kratos, showcasing insane character development in all the right ways.

Jin_Sakai121d ago

I disagree. God of War went from a brutal action game where Kratos was slaying gods to a boring father figure. God of War 3 was my favorite in the series.

Christopher121d ago

I much prefer the focused and purposeful with reason Kratos who still gets into brutal combat and still has to kill gods even though he tries not to. Past Kratos was just anger personified and did nothing but subvert any expectations of him being something else other than just rage.

darthv72121d ago

2 is still my favorite. Everything about that game is top shelf design. the scale and scope of things like fighting the colossus of rhodes to awakening the steeds of time... just epic. 3 was good, but 2 is the high point of the original trilogy (for me).

The direction santa monica took for the reboot was less GoW (god of war) and more GoW (gears of war). The whole 3rd person perspective, having a partner (even if its his son), and lack of verticality with no more jumping and creating crazy areal combos... it was difficult to come to terms with but i managed. the story was good though, but i still give the nod to greek mythology over norse (and likely egyptian if that is where they go next).

frostypants120d ago

I can see it either way. I agree that the series now has nothing in common with the original beyond superficial character appearances and general setting. They sort of used the IP to sell an entirely different style of game. That said the new games are well made in their own right.

VivaLaManual120d ago

Yes. The game grew and stopped being one dimensional. What a shame....

DarXyde120d ago

I don't even think Jaffe really understood Kratos, despite creating him. Or rather, he doesn't seem to understand how he created the fertile ground for this kind of character development arc.

He was always a warrior, but he had a very human element since day one. He had a chance to protect his family again in God of War I and Ares took them away... Again. He knows he can't get them back and moved forward as the new God of War. Fast forward, the Gods betrayed him (though he was still sympathetic to Athena at the time). Eventually, he waged war with Olympus.

He was part of the pantheon and that would've been the entirety of his story arc where he oversaw war for all time.

But the truth this, Kratos has changed, but he largely remained the same. His two constants were always pride in his family and revenge against those who have wronged him. You take those two together (a threat to his family and Gods looking to kill him) and the direction he's taken is pretty congruent with who Kratos always has been. I guess you can say Kratos would just be a merciless monster for the sake of it, but the old games never explore present aspects of the character (e.g., what kind of father Kratos was). We got a look at that, and with a boy, no less.

I find the franchise did well to age with the audience. I was an angry teen when the original came out. Now I'm kinda mellowed out with a family and I just get it.

I think it did an excellent job of connecting with the audience as we grew up. It's a bit like Toy Story in that regard.

Monstieur120d ago (Edited 120d ago )

Agree. I liked GoW 3 the best as well. There weren't enough unique boss fights in the reboot.

Crows90120d ago (Edited 120d ago )

Well he aged considerably. Define boring father figure exactly? Maybe your father was boring but don't put that blame on others.

As far as slaying gods ...you're right ...he went from god slaying to....hmmm god slaying.

The newer Kratos matured with the audience. They could have just kept doing the same game over and over but they saw it getting stale so they had to switch the formula...they did so incredibly well.

SinisterMister120d ago

While God of War 3 is undoubtedly excellent in its own manner, the "boring father figure" part is something I don't agree with. For starters, if the situation calls for it, the old Kratos is back on camera, like when he fights against a particular Aesir god in Ragnarok.

tombfan120d ago

He achieved his goal... he actually got the revenge he was so desperately needing and in the end what? It'd be terrible character development if he would just go to another mythology to kill more gods just for the sake of they being gods. They actually gave them a meaning in life, and even better, they got an amazing idea of how to create a new game with actual bealavility and a plot, not just merciless kill.

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savedsynner120d ago

Agree 100% Kratos had about an inch of depth before the norse version. Now he feels like a real character, a real dad, with real reactions based on his experiences.

gold_drake121d ago

i think they did a fantastic job with Kratos.

Snookies12121d ago

Wasn't Jaffe the one who got stuck on something easy in Metroid Dread and started bashing the game because of it? From what I played of GoW 2018, they actually gave Kratos some much-needed depth. I definitely plan to finally go through the newer entries once my PS5 comes in.

tombfan120d ago

Jaffe got stuck with his young mind thinking and it really showed with his latest attempt in gaming "Drawn to Death" it was like a teenage dream that became true and also, sucked.

Christopher121d ago

This whole video was essentially him finding comments to back up his own opinion. "It looks like a lot of people think..."

Yeah, well what do the review scores, sales, user scores, and completion rates on the last two say? Anything on that?

Reaper22_120d ago

Nothing wrong with his opinion. He created it so he's earned the right to criticize. Review scores and sales have nothing to do with it. It's success was never in question.

Christopher120d ago

You should probably read the first part of my comment. He's cherry picking opinions to support his but ignoring the plethora of other opinions.

Yeah, he's allowed his opinion, but his arguing method is to act like people just agree with him and not the diverse opinions out there on the subject.

-Foxtrot121d ago (Edited 121d ago )

People won’t like it I know but he’s entitled to his opinion being the games creator

I totally disagree but it’s not going to ruin the game for us who do like it

purple101121d ago

Yeh I may or may not disagree but he created the original and without him we would have no god of war, (or maybe one that wasn’t as good). So he can say what he wants in my books

Last I heard of him he made a black ad white game with a weird sketch art style. Similar to Sega Madworld

Haven’t heard from him since
Shame

itBourne120d ago

Drawn to Death, yeh, played it at the Playstation experience, it was quite fun, an old school arena shooter. Then it came out, and everyone died quicker, so strafe battles gone. It essentially turned into die, insta spawn, use ult, get a kill, they insta spawn, ult you, you die, and just repeat that loop lmao, its was terrible.

Christopher120d ago

I just have a problem with him saying they shouldn't have called it God of War because his opinion doesn't align with theirs on the future of the IP. That part I felt was pointedly petty.

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160°

God of War 2005 Was Originally Conceived For a First-Person Viewpoint According to Creator

Game director David Jaffe reveals that the original God of War 2005 was considered for a first-person viewpoint.

darthv72926d ago

Im very glad it did not end up that way. In first person you would lose the scale the game has. That is something i really appreciate about the GoW games is the immense size and scale of the environments and how the camera zooms out to show it in a much grander view.

CobraKai926d ago

Those epic set pieces would have gone unnoticed

TallDarknWavy926d ago

In GOW3 they did an homage to the fact it was supposed to be an FPS by putting you in first person right at the end, swinging your blades and bashing Zeus' face till the screen completely goes red.

roadkillers926d ago (Edited 926d ago )

One of the unlockables in the original God of War was a first person representation of God of War. A consideration for a spin-off/sequel was presented as a FPS in modern times. The military finds the dead Titan (Chronos I believe) and goes into the mountains where Kratos found Pandora's Box. Very interesting idea and gave me Clive Barker Jericho vibes.

Npugz7926d ago

Barf I wouldn’t of played it!

NotanotherReboot926d ago

would love an arena based moba FPS in the GOW universe

camel_toad926d ago (Edited 926d ago )

Don't leave out a deck-building system and Kratos' fetch quests. "Make love to 12 different harpies".

goldwyncq926d ago

Maybe the Egyptian era for the PS6 would switch to first-person just to keep things fresh

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470°

Twisted Metal director says ‘I’d be very hurt’ if a revival rumour is true

David Jaffe says he doesn’t believe a new game is in the works; “I haven’t heard a thing".

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brewin976d ago ShowReplies(25)
porkChop976d ago

That doesn't take anything away from his accomplishments. He still created the franchise along with Scott Campbell. If a new game is made he should at least be brought on as a consultant.

UltraNova976d ago

I wouldn't be surprised if Sony has cut ties with Jaffe considering how pro-XBOX and Gamepas (bordering shill level) he has been in recent times. I mean he is known for speaking his mind (to his detriment at times) but he hasn't learned that a certain etiquette is needed in this line of business in order to keep relationships alive. That said, I don't know why he would be surprised if Sony went ahead and revived this IP without him.

porkChop976d ago

@Ultra

As Jaffe has said, Sony came to him and connected him with the people creating the Twisted Metal show. They obviously wanted and valued his input. It would make no sense to not seek the same if they were planning to make a game as well.

Regardless of him praising Game Pass, he still maintains good relations with Sony. When his PSN account was auto-banned Sony reached out to apologize and said it shouldn't have happened. That doesn't sound like a company that wants to cut ties.

UltraNova975d ago

@porkchop

For the record, I'm a fan of his work and generally his opinions, and follow him on both Twitter and youtube. Now, I'm not saying they should cut ties with him, actually, they would do well if they seek his advice if they ever decide to revive TM. What I'm saying is that I will not be surprised if they actually have, seeing how critical he has been with Sony lately. He would go on how good Phil is and praised Gamepass while taking jabs at Sony for not having something similar. He was so into it sometimes that I couldn't help but wonder what would Sony execs who came across his content would do.

The whole PSN ban thing is irrelevant to the point I'm trying to make since he was more or less treated as any other customer and helped solve that. (being a public figure with an audience obviously helped speed up the process).

fitofficial975d ago

Disagree strongly. His last attempt at a Twisted Metal game was a miserable failure and he was basically given full control.

Jaffe has been overrated for a long, long time. He never grew.

Unknown_Gamer5794975d ago

The thing is, when a product is developed for a company, that company owns that product, regardless of who created it. If the individual who created said product is no longer part of the team, they no longer have any more to do with any future products created under that IP than anyone else who's no longer part of the team.

There is prestige in being the creator of a popular franchise, but that really only amounts to people knowing that individual created that franchise. Sure, Sony could look Jaffe up if they really wanted him back, but they're well within their right to not do so, and one of their studios could create a new Twisted Metal regardless.

porkChop975d ago

@Unknown

No one said a new studio can't make the game though. I think people are misunderstanding what Jaffe is saying. He'd just like to know a new game is in the works and consult/talk with the devs about the new game and their direction.

It's no different than the new God of War. Kratos moving to norse mythology wasn't Cory Barlog's idea. That was Jaffe's. Jaffe talked about it during God of War - Game Directors Live back in 2011. Jaffe consulted with Barlog on the new game, they bounced ideas back and forth, and it led to an incredible game.

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Bobertt975d ago

He has worked on the majority of the Twisted Metal games and made the last one in 2012 and is consulting on the TV show. The article doesn't mention it but in the video he says he thinks if there is a game they didn't tell him about it's most likely a mobile or short game related to the tv show and not a full fledged Twisted Metal game. He has said in previous videos about a Twisted Metal sequel that he doesn't think Sony will make it because they wouldn't make enough money for the cost of a next gen AAA game. The only way it would work was if it's full of micro transactions and online only and the fans wouldn't want that type of Twisted Metal.

BLAKHOODe976d ago

IF a new game is in the works (I hope so), I don't care if Jaffe is part of it or not. There are a lot of talented game directors out there. Twisted Metal might be his baby, but Jaffe isn't a guarantee lock in developing the best version.

brewin975d ago (Edited 975d ago )

Id take remakes of the first two games at this point. PS5 needs games. Twisted metal was always one of my favorite franchises. They just focus on these big story heavy single player games, its so limiting. They need to spread it out make some smaller games why not remake the classics like twisted metal 2?

13sentinel975d ago (Edited 975d ago )

Ps5 has more Exclusives compared to its Immediate competition. If you are complaining about lack of games then you need to keep the same energy. The pandemic has also clearly affected the gaming industry and games in their early to mid development have been severely disrupted. This isn't only a 'Sony' thing. I know it's frustrating with Sony not having a ps5 future showcase event, but the silence doesn't mean they are in trouble or dont have any games in development. You'd be lying if you say there aren't any, Herman Hulst has already made it clear on the number in the works.

It's almost as if people forget about Sony's output in 2020, which was phenomenal:

Final fantasy remake
Dreams
Tlou 2
Ghost of tsushima
Miles morales
Astro bot
Sackboy
Demons Souls
13 Sentinels

Then 2021

Ratchet and clank rift apart
Returnal
Kena
Deathloop
Ghost dlc

I dont think they could've done a better job with game releases thus far, especially for the ps5.

SpeedDemon975d ago

The system has been out for 9 months and a pandemic has slowed development of games, you can't expect them to have a bunch of new games just yet.

roadkillers975d ago

Honestly, he paid for the system, he can expect whatever he wants. The only reason I'm content with Microsoft is Gamepass has been phenominal. Without Gamepass, I'd feel like I wasted my money.

deleted975d ago

Exactly - most everyone has applauded the torch exchange from Jaffe to Barlog with the God of War franchise. The originals still hold strong as pillars of gaming history, but Barlog has advanced the series forward with new breath and vision after its stagnation. I'd be absolutely fine with Twisted Metal given new vision IF handed to the right talent.

sourOG975d ago (Edited 975d ago )

Jaffe is all over the place now. Whenever he gets brought up it’s on some weird shit. I wouldn’t blame Sony for leaving him out of the mix even though I still respect his older works.

fitofficial975d ago

Well his "revival" of the franchise sucked out loud, so not sure what he expects.

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