"I was never really satisfied with Kinect, it feels too sloppy, too imprecise. The idea of having to learn these 16-button controllers too, feels like a big bottleneck."
A remake of MediEvil 2 may be getting shadow dropped at the rumored PlayStation Showcase or State of Play presentation in May, 2024.
What, I thought this was dead after Shawn Layden left Sony. I would definitely pick this up if it's true. I have such great memories of playing the MediEvil games on PS1 and I played the PS4 remake. Such a great and underrated series.
"The Vancouver-based (Canada) indie games developer Red Hook Studios are today very happy and excited to announce that their roguelike /strategy/RPG “Darkest Dungeon II”, is coming to Playstation consoles (PS5 and PS4) via PSN on July 15th, 2024." - Jonas Ek, TGG.
VGChartz's Evan Norris: "If you haven't played Rainbow Cotton before, you're not alone. A Dreamcast exclusive released only in Japan, it's not exactly a household name. Looking to change that, and bring the sixth-gen game back into the spotlight, is German studio KRITZELKRATZ 3000, which — with the backing of publisher ININ and original developer SUCCESS — has remade the 3D shoot-'em-up from the ground up. Featuring several modern quality-of-life upgrades, plus HD graphics and a brand new local co-op mode, it promises to merge the past and present when it launches digitally on consoles and PC on May 9.
Ahead of the game's release, I chatted with Andreas Scholl, technical director at KRITZELKRATZ 3000 and lead programmer for Rainbow Cotton, about what fans can expect from the remake."
PS Move made a pretty decent alternative to the mouse in RTS games like Ruse. Combine that with the touchpad on DS4 and you have a precise but simple setup ready to go as well as traditional controller configuration.
The Wii U gamepad totally flew over their heads (both the interviewer and interviewee).
@Chaostar
The Wii remote is great for RTS titles (because of its IR pointer).
I wish the Wii became more popular among core gamers. The waggle/tilt controls lost their luster after a while (even though it's still silly, brainless fun), but the thing they really should have pushed was the IR "pointing" ability of the Wiimote. I'm amazed that there was never an action RPG or strategy game or grid-based RPG that allowed you to simply "point and click".
Such a wasted opportunity.
i don't want new controls everytime i buy a car, why would i on anything that works well?
innovation should come from the software side of things