120°

Ubisoft suspects “audience is ready” for always online

The audience is “ready” for always online game consoles, according to Ubisoft Montreal CEO, Yannis Mallat.

RmanX10004018d ago

Always Online = Always No Buy

NewMonday4018d ago

is that what they learned form Uplay?

darthv724018d ago (Edited 4018d ago )

already have games that require you to be online to play?

It says righ on the front of MAG. "Online multiplayer only". Even Warhawk is Multiplayer only and while it offers local split screen, we all know the main selling point is online.

"Always online" seems to be more of a catch phrase because we all know the existing platforms of ps3, 360 even wii-u are capable of supporting that.

Games that push for that requirement are the real hot topic, not the platforms themselves.

Yi-Long4018d ago (Edited 4018d ago )

... Ubisofts' suspicions are wrong!

The problem with 'always online' means you'll be at the mercy of a publisher keeping its' servers up.

Also, not everyone lives in a place where the connection is dependable.

There have been many times where the internet has gone down for a few hours, and I was so glad I could just turn on my console, or start up a game of SimCity 4 on my PC, to pass the time.

HammockGames4018d ago (Edited 4018d ago )

Spot on

The audience clearly isn't receptive.

The infrastructure isn't there.

The recent evidence against the rationale of "always on" gaming should make this clear.

Further, mandating "always on" seems a great way to alienate customers.

Why o why4018d ago

If sony allow ubisoft or any other 3rd party to do this ill be equally pissed with the both of them. The ps4 will be my main console. What happens on the 360 isn't my main concern as it will be my secondary play thing...the wii u doesn't even come into this until some more games that appeal to me turn up

Knight_Crawler4018d ago

Sony has already confirmed that always online will be up to the developer...so I guess not Watch Dog for you son.

Why o why4018d ago

Pissed. Ill take one for the team then.. I'd be gutted if it turns out to be a great game but if we don't take a stand we'll always be rinsed by these guys.

colonel1794018d ago (Edited 4018d ago )

Having a lot of devs commenting on this rumor, makes me believe that it is actually true. It might be used for something besides games, but if it does, it will be the tryout to get it to games.

I don't know how Microsoft will defend it if it actually becomes true. Developers will certainly support it (specially Ubisoft) since they love DRM. The biggest problem is that if the next Xbox implements it, and it actually sells well, Sony and Nintendo will follow suit.

With every generation, gaming is becoming worse. Gaming used to be about sitting down, playing games and enjoying with friends or alone. Now, companies want to make it about movies, social, tv, everything but games! Which is a GAMING console to begin with. They are trying to cater to a market that it is not interested and by that they are leaving games as a second thought.

Sony is doing well with the PS4 going for the gaming market FIRST, but it will be stupid to believe that if Microsoft sells better, they won't start redirecting the PS4 just like MS did with the 360 and now with the next Xbox.

Salooh4018d ago

Instead of making challenging gameplay they make it hard to start the games with the limitation they are making such as how the vita works. It makes me upset instead of happy to play in it. This is one of the reasons i'm getting bored of gaming..

Zhipp4018d ago

That may be the case for you(and for myself, as well), but I think he's right. Most games played these days are online, anyway, and I doubt that the average suburb/city user will even notice that they are required to be online. Audiences probably are ready for always online. Audiences probably are ready for always online. That said, it's clear from the colossal launch failures of Diablo 3 and Simcity that the companies themselves are not!

3-4-54018d ago

^ Many studios who go the always online route this gen could end up being out of business.

Always online is too arrogant.

They may have the tech to get it down, but the tech isn't there amongst the masses to maintain it like it will be promised.

They forget that gamer's are nostalgic and we will gladly go bakc and play old games while waiting for actual good games to be made.

So yea if there is a 3 year drought of always online BS, we have thousands and thousands of games to hold us over.

KiLLUMiNATi_894018d ago

I agree... Idc about the Xbox 720 but I hope sony doesn't adopt this junk later on... MS can do what they want it won't affect me but theses Devs better not agree to this junk... Most will because " it does bring in more money"... I have a feeling Kinectables 720 will be always online console, the support will prevent it from failing...

rainslacker4018d ago

I agree.

I also wonder why he feels it's important for them to provide a direct connection to the consumer at all times. Maybe for them it is, but not for me. To me my only connection to the publisher is within the context of the game itself. If I want to connect otherwise, I will go to them. They don't need to come to me.

Otherwise I do agree that the service would have to provide a clear benefit, and for gaming...at least in single player...there is no real benefit. Any "benefit" would be superficial for quite a while, and likely be in favor of the publisher.

At least he realizes that there are worries on the consumers part. Now if they wait until those worries disappear, then I'd be happy to discuss the topic again.:) Luckily that worry will never go away in my lifetime.

+ Show (5) more repliesLast reply 4018d ago
steve30x4018d ago

Its Ubishaft that introduced Always online so why wouldn't they say such a thing

BlackIceJoe4018d ago

Well then I am happy to not buy your games.

TheoreticalParticle4018d ago

Vote with your wallets people. Make sure you only rent Ubisoft games this coming gen.

grassyknoll4018d ago

With always online, it'll probably limit used sales too. Best just leave their games on the shelf, there's many other developers that deserve your money.

ziggurcat4018d ago

"The audience is “ready” for always online game consoles, according to Ubisoft Montreal CEO, Yannis Mallat."

where did they get that idea from? haven't they been reading anything anywhere on the internet?

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50°

Disney adds Blizzard and Ubisoft veterans to its games leadership team

Top executives including games boss Sean Shoptaw have also been promoted…

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100°

Behind XDefiant's Toxic Work Culture, Crunch, and Years of Delays

Behind XDefiant's toxic work culture, crunch, delays, and a group of directors and managers internally referred to as 'The Boys Club'.

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just_looken18d ago

Man the industry just keeps on going with all this bs and to think this is ubisoft again remember what happened with that skull bones team same crap.
https://www.theverge.com/20...

This game will be tossed out broken unplolished with a bloated budget trying to be cod but will fail sense ubi can get there shit in order. If i was me i would have gotten rid of this boys club asap there is alot looking for work out there.

jznrpg18d ago (Edited 18d ago )

Every industry has these issues

Some companies I’ve worked for were great and some were toxic as hell (UPS when I was a teenager was extremely toxic and I have heard it still is) It all starts at the top. They either hold people accountable , set standards and treat people with respect or the crap rolls downhill.

180°

Skull and Bones Hits Second-Highest Ubisoft Engagement

Skull and Bones surprises with second-highest player engagement in Ubisoft's history, marking an unexpected success story.

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goombastomp.com
thorstein47d ago

Funny how all the clickhate was trying to spin that it was "struggling" to reach these very numbers.

Jin_Sakai46d ago

They have less than 1 million players but some people are playing 4 hours a day. That’s your record engagement.

thorstein46d ago

😢 😭 people are playing a game I hate and having fun. Why aren't they hating the game as much as I do?

GamerRN46d ago

It's an absolutely terrible game....

boing146d ago

I don't believe it one bit. Second highest to what? Any numbers?

ChasterMies46d ago

“Ubisoft announced that ‘Skull and Bones’ boasts over four hours of average daily playtime.”

So the few people playing it are spending a lot of time playing it. But there aren’t enough whales to feed this fleet. This game will die like so many other live service money grabs that came before it.

anast46d ago

This includes free trials.

shinoff218346d ago

I've read that same thing. Ifbtruebits not really impressive. Also maybe I missed it but I didn't catch any numbers in the article. Lastly what I did read felt more like an advertisement as if the site mightve caught a couple dollars from the publisher.

anast46d ago (Edited 46d ago )

People are saying it's around 850k across all platforms and free trials. To put it into perspective Helldivers 2 has around 360k 24hr peak on Steam and another 300k at least on PS5, and no free trials.

Aloymetal46d ago

Most likely. I tried the demo on PS5 and it looks so blurry I was shocked, crappy graphics. I thought for a minute I was playing the wrong version (PS4) but then again most games on PS4 look a 1000x better than this not to mention it's a grinding galore. F that.

46d ago
Aloymetal46d ago

@EdgeyMan
Yea man, PS is doom now with these layoffs, watch the PS brand starts doing those same lame xbawx numbers from now on.;)

46d ago
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