80°

Is Marketing More Important Than Gameplay?

FrontBurnr: Coming from a marketing background, I sometimes forget to enjoy the little things in life. I don’t see the new iPad Mini, I see the marketing ploy behind it. I can’t appreciate MOGA giving out controllers at PAX because I’m trying to estimate their return on investment. And most of all, I can’t watch trailers or look at advertisements for video games without thinking about things like production budgets, social reach, color schemes…the list goes on and on.
This being said, is marketing more important than gameplay?

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blog.frontburnr.com
iGAM3R-VIII4031d ago (Edited 4031d ago )

How are you supposed to market WITHOUT gameplay. If there is no gameplay then it would mean that consumers would base it of just images and info and then there is a bigger chance that the buyer will not like the game but with gameplay, they will be able to see the game and will have a better option

agentxk4031d ago

It happens all the time. The story itself talks about these scenarios.

Hambo4031d ago

I don't think it literally means "gameplay", more so can a crappy game do good if you have a million dollar ad campaign for it.

iPad4031d ago

If Sony marketed Killzone like MS did with Halo, Killzone would be so much more popular.

Skips4030d ago (Edited 4030d ago )

Pretty much. lol

Halo 4 marketing campaign was like $30 million I think? And it managed to sell about 8 probably 9 million copies.

I doubt Killzone 3 even had a FRACTION of the cost it took to market Halo 4! But still managed to sell around 2.5 million. lol

And Master Chief doesn't exactly share the spot light with many other well known exclusive franchises other than Gears and Forza.

But Killzone literally has to share marketing budgets with the likes of Gran Turismo, Uncharted, God Of War, Resistance, LittleBigPlanet, Infamous, Motorstorm etc. etc.

Point is, if say God Of War and Uncharted didn't exist. And ALL the money it took to create and market those games went EXCLUSIVELY to market Killzone alone.

Killzone WOULD BE HUGE!!!!!!!!!

But that would mean less games. :(

adorie4030d ago

I thought N4G didn't allow for questions to be in the title of articles?

*Sigh* Anyway... You might as well pack-it-up if your game plays like a rounded, hard poop. EA's hyping the scares for Dead Space 3 is an example of advertising something that isn't really true.
Good thing the gameplay was O.K or I'd have demanded a refund.

Back on topic though, I will say marketing and word of mouth can create a snowballed success for a good game. Advertise a good game, then it should be assisted in sales by word of mouth. Does that make sense?

The new MK seems to be such a game.

pixelsword4030d ago

That's only if you're HHG; other than that, there is no rule, I reckon.

pixelsword4030d ago (Edited 4030d ago )

Obviously, Americans think so... ;)

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Why o why4031d ago

For the seller....marketing

For the gamer.....gameplay

jdeane814031d ago

Reading the article it doesn't appear that he is saying gameplay isn't important or that marketing is the barometer of what makes a game great but more that in order to be successful from a sales perspective it needs the right type of marketing support. Fairly simple.

Hicken4030d ago

And yet there are many games that have seem respectable sales with almost NO marketing, while some games with huge marketing budgets in the "right" arenas haven't sold so well.

What the developer/publisher deems successful is a big part of this, and something almost NEVER considered. Catherine didn't sell 10 million, I don't even think it reached 5, but ATLUS was quite happy with its numbers. And it had almost zero marketing.

Hambo4030d ago (Edited 4030d ago )

Minecraft is a great example of your 1st point. Almost no marketing, but it went viral.

chancethegreat4031d ago

I would say that Marketing is not more important than Gameplay, but in order to make the amount of money that would justify the cost of the game you just made, you have to focus more on marketing.

clintos594030d ago

Kinect is a good example of what this article is about. Its not my cup of tea but for a crappy device 500 million dollars worth of advertising money can do wonders.

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100°

EKWB reportedly plagued with financial disarray many gaming pc's left without parts

EK Cooling allegedly has slipped itself into a hot soup of seemingly endless financial woes, where it has not paid its staff, suppliers, and contractors for many months as the company is facing liquidity problems and a surplus of inventory left unsold, stuck in the warehouse for a more extended period. Gamers Nexus investigated these claims made by former and current personnel, where he found trails of unpaid bills lasting as long as three to four months and unpaid raises that accumulated for almost a year.

EK Water Blocks has two entities—a Slovenian-based headquarters and a US-based subsidiary, EK Cooling Solutions. Steve narrated the series of events in detail, stating that the company was reportedly irresponsible and negligent regarding payment. Consequently, partners and employees are forced to share the burden of alleged mismanagement. It all begins with its extensive range of products, leading to a surplus of goods. EK has over 230 water blocks, 40 liquid cooling kits, 85 reservoirs, 40 pumps, 73 radiators, and 212 miscellaneous accessories.

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tomshardware.com
just_looken2d ago (Edited 2d ago )

Yes this is not about video games directly but indirectly this will impact the pc gaming/workstation space hard.

This company is massive one of two in the water cool space so if it goes poof then thousands out there have no spare parts or half built computers.

SO yeah i know not about a video game but think of it as amd leaving the pc space but this is ekwb that could be leaving water cooling in the pc space

Jayz2cents a supporter of there products also has issues
https://www.youtube.com/wat...

Giblet_Head12h ago(Edited 11h ago)

As someone that has built a watercooling rig. EK is big, but there's so many numerous watercooling part companies out there. EK's stuff isn't exactly amazing quality for the price compared to others either, it's just ok. Much like Corsair. The impact would be negligible long term. For perspective the majority of my parts are XSPC, at most I use EK for my gpu waterblocks and fittings. Both easily replaceable.

60°

Indie hit Dredge is getting its own movie adaptation

Rob Webb of KnowTechie writes: We're still waiting on the details, but this video game adaptation promises to be seriously creepy.

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knowtechie.com
70°

The INDIE Live Expo 2024 event is to feature over 100 game titles

INDIE Live Expo, Japan’s premiere online digital showcase series , will debut never-before-seen games & content updates across more than 100 titles on May 25th.