PA writes: There's a good amount of criticism that I agree with in this story, and I think that the better the game industry becomes as telling stories and crafting characters, the worse the pile of bodies in each game is going to look. It's hard to feel empathy for a character after they kill a few hundred people, and there's almost a willful separation of narrative and game play. Ideally they should hold each other, but we're not quite there yet in terms of game design.
The good news is that games are getting good enough that this tension is felt at all.
Twinfinite: “War may never change, but the prices of rare games do!”
"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"
1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.
I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.
Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.
One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.
However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.
While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.
See what a side-by-side comparison of Clockwork Revolution vs Bioshock Infinite looks like.
I think the headline and thumbnail are kind of a spoiler.
Finding out about Columbia being a racist city for the first time was one of my highlights.
How everything made it seem like the perfect place to live then bam all of a sudden this place is not what it seems.
You will never completely kill Racism or prejudice, and articles such as these only inflame the issue further.
I don't care what colour you are..a dumb ass is a dumb ass.
Political Correctness has become a joke! People can't even say 'Fat' for fear of upsetting someone. When did the human race become such pansies??
I agree nobody should purposefully go out of their way to upset anyone. But live and let live, whatever skin your in...we're all crazy B'stards!
I find the critique of Bioshock infinite to be abhorrent for its attempt to impose subjective morality upon others. Racism is not automatically evil, just because society tells us it is.
An intellectual society is one where nothing is taboo for discussion or media, and the best ideas (chosen by consensus) ultimately dominate legislation; where we start ruthlessly attacking games for presenting neutral views, it is clear that prejudice is still present, and preventing us from further development.
My point is that people need to stop trying to be moral policemen and mind their own business.
They didnt add the racism in for shits and giggles. In bioshock infinite there living in a crazy religious city that kinda represents what america was like back in the days. The presidents they worship in bioshock were all for slavery so abviously it fit to put it in the game. Theres a picture of Abraham lincoln somewhere with his face scratched out, depicting the hatred for that particular president due to the fact that he let free the slaves. Anyone offended by this should go watch that djenga movie. Its not meant to offend, just to take you for a screwed up ride in a backwards screwed up world.