140°

PlayStation 4 and Unreal Engine 4: Our Thoughts

The announcement of the PlayStation 4 (as well as the reveal of its DualShock 4 controller) has been pretty exciting and we’re beginning to find out more and more about this particular game console, as Sony continues to reveal additional information almost every couple of days.

We’ve recently looked at some of the upcoming PS4 titles, two of which come from the indie side of the industry. At the Game Developers Conference we’ve also had the chance to learn additional details concerning the future of the Metal Gear Solid series as well as its FOX Engine, and speaking of which, if -like me- you’re always getting a warm and fuzzy feeling whenever you see new graphic-engines being showcased, then you’re definitely one to be interested in the latest Unreal engine.

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gforgames.com
popup4030d ago

The following is a quote from a new addition at the bottom of an article from digital foundry about the above demo as it explains some of the errors made in negative comments regarding the recent PC/PS4 comparisons and the demo above.

"Update: Brian Karis, senior graphics programmer at Epic Games adds some more insight in the comments below, explaining some of the more obvious differences - particularly in terms of the very different lighting schemes. At the technical level, the two demos are closer than it seems:

"The biggest changes actually came from the merging of two separate cinematics, the original Elemental and the extended Elemental we showed at PS4's launch event. Each had different sun directions and required some compromises to join them. This resulted in some major lighting differences that aren't platform related but were due to it being a joined cinematic. Another effect, in the original you could see the mountains through the door where in the merged one we made the view through the door white since the mountains outside were no longer the same. Same deal with the mountain fly by. The old mountain range doesn't exist in the new one. These changes from the merge make direct comparisons somewhat inaccurate.

"Feature wise most everything is the same, AA resolution, meshes, textures (PS4 has tons of memory), DOF (I assure you both use the same Bokeh DOF, not sure why that one shot has different focal range), motion blur.

"Biggest differences are SVOGI has been replaced with a more efficient GI solution, a slight scale down in the number of particles for some FX, and tessellation is broken on ps4 in the current build which the lava used for displacement. We will fix the tessellation in the future."

SOURCE:-

http://www.eurogamer.net/ar...

Cryptcuzz4030d ago

Hey thanks for sharing that. It clarifies the differences and assures others that the PS4 will run the engine just as well.

hakis864030d ago

popup: Thanks so much, I didn't know there was an update to their article. OH BOY what great news :D

MaxXAttaxX4029d ago

It was an early build? That explains why it looks different, since they changed the lighting, sun direction, etc.
Wonder if they'll show the demo again once they fix tessellation and whatnot.

Arai4030d ago (Edited 4030d ago )

While ease of development and cost effective, UE is far from a great engine.

I hope it's shortcomings drive developers to create their own in-house engines and/or use better alternatives.
The shiny, plastic, bad textures that this engine is famous for needs to go.

Quote from UDK forum:

"Fully dynamic lighting and precomputed lighting are just two tools in our UE4 toolbox. We have games being made like Fortnite that are using fully dynamic lighting, no lighting build times, and the game has full flexibility to change what it desires at runtime. In the case of Fortnite, this is used to great effect with building and harvesting of resources. We don't yet have a solution for dynamic GI in the fully dynamic lighting path, this is something we hope to address in the future."

What that means is that they've cut out SVOGI (real-time global illumination) completely from UE4 because they're incapable of making it work.
This all while other engines have real time global illumination.

Perhaps this has something to do with a lot of people recently leaving Epic.
Either way SVOGI/RTGI won't be in UE4 (not even for the PC version).

It was never a great engine on consoles, but due to the cost and ease of use a lot of smaller developers embraced it like there's no tomorrow.

It's a good thing there are some really great studios out there that have their own engines.
Ones that surpasses almost every aspect of what UE offers.

DivineAssault 4030d ago

I think they focused on making it easy to use rather than better looking.. It does look significantly better but not as much as it could have.. Ive read that its a breeze to design games with though

Pandamobile4030d ago

The "signature" Unreal Engine look has nothing to do with the engine itself, but rather the developers that use it.

Games like Mirror's Edge and Bioshock: Infinite paint a completely different picture than the perceived "plastic and brown" default Unreal 3 aesthetic.

Serjikal_Strike4030d ago

Maybe its just me, but I never did find this ue4 demo that great
I think they can do better.

colonel1794030d ago (Edited 4030d ago )

I never liked Unreal Engine 3. The look of the characters is horrible, it looked like they were made of clay or something. Compared to graphics like Final Fantasy XIII, Uncharted, Battlefield, etc it was really bad. I would always recognize a game made with UE3 because they all looked the same in a bad way. I was only impressed by it when they first showed the first Gears of War.

I hope that UE4 doesn't turn out bad. I still think it doesn't look as great as other engines that have been showed for PS4, but it looks nicer in comparison than what UE3 was. It's a shame that a lot of developers use it. I know the reasons, but seeing how there are other engines much better than this, I wish there as another popular engine for games.

DivineAssault 4030d ago

"Cinder! Glacius! Fight off!"

Nice to see it looking pretty good on PS4 that quickly.. Supposedly only using 4GB of memory too because even the devs never knew PS4 had 8.. Cant wait to see a fully built game all polished up & ready to go using this engine.. I bet the worlds will be nice & big while running silky smooth in 720p or 1080p.. Hopefully the latter

robleroy4030d ago

It looking that not so good had nothing to do with the 4GB

Show all comments (17)
50°

How to recruit Lam in Eiyuden Chronicle: Hundred Heroes

Lam is among the 120 characters available for recruitment in Eiyuden Chronicle: Hundred Heroes. While she is one of the many straightforward recruits, a known bug may prevent players from recruiting her if certain conditions are met. Despite developers’ assurances of fixing the bug, some early access players still encounter issues with recruiting Lam despite attempting the standard method.

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infinitestart.com
280°

Tomb Raider Remastered just quietly censored one in-game detail

Tomb Raider 1-3 Remastered players are ticked off by the game’s most recent patch, which censors in-game pin-up posters of Lara Croft.

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gamingbible.com
rlow19h ago

This is why gaming is screwed. When people change things to fit someone’s agenda, it’s a slippery slope downhill.

Christopher8h ago(Edited 8h ago)

Even if that agenda is of the developer? Way to remove developer rights.

***One player called it a “huge problem with modern games,” saying they can now be “ruined AFTER people buy them”.***

The level of drama. Yes, I recall sitting there for more hours than I did anything else in the game. These two pinups are the core of the game, after all!

coolbeans7h ago(Edited 7h ago)

rlow1's cringe catastrophizing aside, I do think developers *ought* to strive to maintain an original work to the best of their ability. The language of a "remaster" tacitly implies that - for good or ill - what's being resold is what fans remember but better.

Profchaos7h ago

Games can be ruined after purchasing them yeah we know this not from this but from GTA IV which had half it's radio content patched out due to licensing expirations and to me that was a huge deal.

This pin up poster is a bit of nonsense but the whole argument of modern games can be ruined post launch is Absol true.

DedicatedDark6h ago(Edited 6h ago)

It's not their work to censor. They are incharge of restoration & remastering the work, not overwriting it.

Barlos5h ago

It's not the agenda of the developer though, they're pandering and trying to increase their ESG score.

Way to support censorship...

victorMaje5h ago

It’s not the end of the world for sure, but I understand the hate towards this kind of change. I believe it’s also a matter of principle.

Imagine a Picasso painting being restored & the restorer deciding there aren’t enough strokes, or some lines aren’t straight enough or curved enough…not sure it would/should sit well with people.

Have all original devs signed off on this change? Even if it’s the case, are we saying older gamers are better mentally equipped to process what was there than current gamers, hence the change?

Enough time ago the case was made that games are an art form. We’re supposed to have won that case.
So which is it? Are games art or not?

+ Show (2) more repliesLast reply 5h ago
Eidolon5h ago

Hasn't this been happened for over a decade since remasters? I can't see that it's any worse now. Maybe if Sweet Baby starts getting their hands on remasters we will definitely have a problem.

Rebel_Scum8h ago

tbh I dont see something like this as censorship. Does anyone else not find it strange for someone to stick pin ups of themsleves in a locker room?

Now of it was a pin up of some half naked firefighters it might make sense as Lara might like that, and if they removed that I would cry censorship. But removing pin ups of the main character, yeah I get it.

Barlos5h ago(Edited 5h ago)

It's a game, and they were placed there for the audience. It's not real life. If it was, she wouldn't have fought a T-Rex now would she?

Yes, it's censorship but it's a bit less in your face. If they were in the original game, then they should have been in the remasters. It's bad enough that they have that ridiculous unnecessary warning at the start, but then they start removing things post launch. I don't care how small the change, they shouldn't be doing it. It's nothing but ESG pandering but in a subtle way.

Rebel_Scum3h ago

Look bro, if you have pictures of yourself naked on a bear skin rug up in your house let me tell you, its not normal.

jambola2h ago

I wasn't aware censorship was based on what made sense to you

Rebel_Scum2h ago

Likewise, what a stupid comment.

jambola2h ago

I agree
Your comment was pretty stupid

Rebel_Scum1h ago

I never said censorship is based on what I say dumbass. Just because I dont see this as censorship doesnt mean I’m saying others cant.

How about you come at me with your opinion rather than snarky comments with no thought on the matter.

SimpleDad4h ago

By the year 2030, this remaster collection will totally be changed and censored. Probably will remove Lara as a playable character. It's ridiculous. Glad that my family didn't buy this.
I still have Tomb Raider 2 PS1 as a memory.

jambola2h ago

Those shorts are a little revealing
Should probably make them snow pants

Barlos2h ago

They'll probably make her trans

CobraKai4h ago

It’s mentioned in the article, and it’s a point i 100% agree with, it’s the fact that they can censor a game after you buy it. That’s total bullshit.

Killer2020UK3h ago

Whilst it's an overreaction to say this has "ruined" the game, it's still problematic that this has happened post launch and for many, post-purchase.

I don't want someone to change a product for the worse after I've bought it. The same goes for implementing micro transactions after reviews.

I wonder why they did this? Nobody was kicking up a fuss as far as I'm aware.

maykhausonninh3h ago

Nobody was kicking up a fuss as far as I'm aware.

Show all comments (26)
100°

Final Fantasy III Pixel Remaster Review – You Are Your Job, Apparently

Gary Green said: In a time where an enhanced, 3D remake of Final Fantasy III already exists, it’s hard to argue that Final Fantasy III Pixel Remaster is the definitive version we were expecting. With Final Fantasy III already being the last in the series to be translated and make its way west, this is something of a slap in the face for the fans. Still, let’s not be disheartened. There may be many shortfalls in this edition of Final Fantasy III, however there’s no denying that this classic JRPG still holds some nostalgic value, even if it struggles to break away from its original hardware limitations.

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pslegends.com
FACTUAL evidence9h ago(Edited 9h ago)

It’s funny I’m seeing these articles about pixel remaster, and I just platinumed 1-4 within 8 days lol. I’ve been on FF5 for about a week now. Let’s just say 5 was the start of FF having content like crazy. I should have the plat within 2-3 days.

MrBaskerville11m ago

The game being an accurate represantation of the original was not a slap in the face to the fans. The 3D remasters looked like ass (visually) tbh.