The announcement of the PlayStation 4 (as well as the reveal of its DualShock 4 controller) has been pretty exciting and we’re beginning to find out more and more about this particular game console, as Sony continues to reveal additional information almost every couple of days.
We’ve recently looked at some of the upcoming PS4 titles, two of which come from the indie side of the industry. At the Game Developers Conference we’ve also had the chance to learn additional details concerning the future of the Metal Gear Solid series as well as its FOX Engine, and speaking of which, if -like me- you’re always getting a warm and fuzzy feeling whenever you see new graphic-engines being showcased, then you’re definitely one to be interested in the latest Unreal engine.
Lam is among the 120 characters available for recruitment in Eiyuden Chronicle: Hundred Heroes. While she is one of the many straightforward recruits, a known bug may prevent players from recruiting her if certain conditions are met. Despite developers’ assurances of fixing the bug, some early access players still encounter issues with recruiting Lam despite attempting the standard method.
Tomb Raider 1-3 Remastered players are ticked off by the game’s most recent patch, which censors in-game pin-up posters of Lara Croft.
This is why gaming is screwed. When people change things to fit someone’s agenda, it’s a slippery slope downhill.
tbh I dont see something like this as censorship. Does anyone else not find it strange for someone to stick pin ups of themsleves in a locker room?
Now of it was a pin up of some half naked firefighters it might make sense as Lara might like that, and if they removed that I would cry censorship. But removing pin ups of the main character, yeah I get it.
By the year 2030, this remaster collection will totally be changed and censored. Probably will remove Lara as a playable character. It's ridiculous. Glad that my family didn't buy this.
I still have Tomb Raider 2 PS1 as a memory.
It’s mentioned in the article, and it’s a point i 100% agree with, it’s the fact that they can censor a game after you buy it. That’s total bullshit.
Whilst it's an overreaction to say this has "ruined" the game, it's still problematic that this has happened post launch and for many, post-purchase.
I don't want someone to change a product for the worse after I've bought it. The same goes for implementing micro transactions after reviews.
I wonder why they did this? Nobody was kicking up a fuss as far as I'm aware.
Gary Green said: In a time where an enhanced, 3D remake of Final Fantasy III already exists, it’s hard to argue that Final Fantasy III Pixel Remaster is the definitive version we were expecting. With Final Fantasy III already being the last in the series to be translated and make its way west, this is something of a slap in the face for the fans. Still, let’s not be disheartened. There may be many shortfalls in this edition of Final Fantasy III, however there’s no denying that this classic JRPG still holds some nostalgic value, even if it struggles to break away from its original hardware limitations.
It’s funny I’m seeing these articles about pixel remaster, and I just platinumed 1-4 within 8 days lol. I’ve been on FF5 for about a week now. Let’s just say 5 was the start of FF having content like crazy. I should have the plat within 2-3 days.
The game being an accurate represantation of the original was not a slap in the face to the fans. The 3D remasters looked like ass (visually) tbh.
Early days.
While ease of development and cost effective, UE is far from a great engine.
I hope it's shortcomings drive developers to create their own in-house engines and/or use better alternatives.
The shiny, plastic, bad textures that this engine is famous for needs to go.
Quote from UDK forum:
"Fully dynamic lighting and precomputed lighting are just two tools in our UE4 toolbox. We have games being made like Fortnite that are using fully dynamic lighting, no lighting build times, and the game has full flexibility to change what it desires at runtime. In the case of Fortnite, this is used to great effect with building and harvesting of resources. We don't yet have a solution for dynamic GI in the fully dynamic lighting path, this is something we hope to address in the future."
What that means is that they've cut out SVOGI (real-time global illumination) completely from UE4 because they're incapable of making it work.
This all while other engines have real time global illumination.
Perhaps this has something to do with a lot of people recently leaving Epic.
Either way SVOGI/RTGI won't be in UE4 (not even for the PC version).
It was never a great engine on consoles, but due to the cost and ease of use a lot of smaller developers embraced it like there's no tomorrow.
It's a good thing there are some really great studios out there that have their own engines.
Ones that surpasses almost every aspect of what UE offers.
Maybe its just me, but I never did find this ue4 demo that great
I think they can do better.
I never liked Unreal Engine 3. The look of the characters is horrible, it looked like they were made of clay or something. Compared to graphics like Final Fantasy XIII, Uncharted, Battlefield, etc it was really bad. I would always recognize a game made with UE3 because they all looked the same in a bad way. I was only impressed by it when they first showed the first Gears of War.
I hope that UE4 doesn't turn out bad. I still think it doesn't look as great as other engines that have been showed for PS4, but it looks nicer in comparison than what UE3 was. It's a shame that a lot of developers use it. I know the reasons, but seeing how there are other engines much better than this, I wish there as another popular engine for games.
"Cinder! Glacius! Fight off!"
Nice to see it looking pretty good on PS4 that quickly.. Supposedly only using 4GB of memory too because even the devs never knew PS4 had 8.. Cant wait to see a fully built game all polished up & ready to go using this engine.. I bet the worlds will be nice & big while running silky smooth in 720p or 1080p.. Hopefully the latter