180°

Adam Sessler Bashes Metacritic, Video Game Marketing

Adam Sessler bashes Metacritic, saying that an industry that depends so heavily on review scores is a broken system, and video games should be more like Hollywood where (in his own words) "piss-poor quality products" like Avatar can succeed with good enough marketing.

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Erimgard4027d ago

I can agree that it's unfair that some companies determine pay based on review scores (whether or not game sales are profitable) but why on earth would you want "piss-poor" games to succeed? That doesn't seem like a step forward for the industry at all.

Why o why4027d ago (Edited 4027d ago )

Im glad others feel this way. Metacritic has been a tool for ages. Zero transparency on why they give some sites greater weighing than others. I did notice many western sites high up on the list that metacritic tried to debunk the other week.....they still didn't explain why movie sites had greater credence than dedicated gaming sites or what their weighing was.

The fact peoples livelihoods could be changed because of a metascore already shows me it has become too important in the gaming industry.

Another thing why meta is broken is because some of the sites it gets its numbers from are broken. Look how many scandals have been exposed during this gen so if you put crap in you'll only get crap out the other side with a sprinkle of un transparent weighing

Reibooi4027d ago (Edited 4027d ago )

@Erimgard

He doesn't want bad games to succeed he wants to see the people who make a game paid. I remember hearing how Obsidian missed out on a Bonus when working on New Vegas because it was ONE POINT lower then what Bethesda wanted it to get rated on metacritic. However we all know New Vegas was a success.

What Adam meant is that Hollywood makes crap movies that make a crap ton of money and get trashed in the reviews but that industry pays the people who worked on it because that is what a company should do.(he refers to Twilight as a example. Made tons of money but is crap and reviews reflected that) The person did their job and should be paid regardless of if it wasn't reviewed as well as would be liked by the publisher.

Erimgard4027d ago

I understand the point he's driving at, and people should get paid the full amount regardless, but games selling on name/advertising alone and then getting backlash from gamers is just as big of an issue as the messed up rating system.

There needs to be a balance between marketing push and reviews, because if either one gets too much relevance, someone's going to get burned. Either the developer or the consumer.

Blaze9294027d ago (Edited 4027d ago )

is it me or does it seem like Adam Sessler has been talking a lot lately o_O?...more than usual?

Reibooi4027d ago

It's because he doesn't work at G4 now and he doesn't have to censor himself. He basically can say whatever he wants to say when he has a thought because no one above him is telling him not to. He just thinks of something and posts a video. It didn't used to be like that when he was at G4.

Rupee4027d ago

He's got a website/YouTube channel thats picking up speed. The related video is part of his show. A weekly segment called "Sessler's Something".

christheredhead4027d ago

Adam has always been spot on with his stance against Metacritic. The site is only beneficial for PR, marketing and publishers/devs in certain instances. Otherwise, Metacritic is fairly irrelevant for gamers and I still see no purpose in the site.

I've always hated the number system and Metacritic makes the problem much worse. People get enraged over scores all the time and it makes no sense. Reviews are always opinion based and so is the score attached. Anytime someone brings up Metacritic in a debate or topic I just shake my head in embarassement.

SaffronCurse4027d ago

Get rid of the number system= problem solved.

BanBrother4026d ago

Yes chris, he has always been tough on Metacritic.

Fair enough as well. Some Publishers are using those scores to determine whether employees get a bonus or not (yes, people who have spent many sleepless nights making the game and who have families to feed). Then you get those a-holes like Tom Chick who gives games with universal acclaim 2/10 or something absurd.

Also, love how metacritic puts a percentage on everything. Many reviewers who use the star system like Sessler are annoyed at that. They view 4 stars being equivalent to a 9/10 by most people, whereas metacritic does a basic math 'solution' and says 80%.

They are basically putting a number on a review, which the person who reviewed the game disagrees with sometime. Sessler did a speech on this a while ago in front of the gaming media.

wishingW3L4027d ago

what I despise about Metacritic is that it has unknown gaming websites like "Xboxic" having more weight toward the average than a much more well known and respectable site like the GiantBomb (funded by Jeff Gerstmann). It really blows my mind and it makes absolutely no sense at all.

Tundra4027d ago

I honestly only rely on myself or friends for games. On meta, it's either the user reviews are plagued by fanboys against the game or review sites seemingly being paid off for high scores. It's hard to trust anything on that site.

LOGICWINS4027d ago (Edited 4027d ago )

Here's the reason why critics of the movie/music industries aren't afraid to give poor reviews:

Because consumers will buy music/movie tickets despite bad reviews.

Music and movie tickers cost somewhere from $6-$20(depending if your watching a 3D movie). This is a small investment.

Games on the other hand are $60(a large investment). Therefore, the value of the opinion of a game critic is more valuable than that of a movie/music critic because the investment for a game is 3x as much as the investment for movie.

The more expensive the content your buying is, the more reliance there is on reviews. THATS why Metacritic is more detrimental to games than it is for music/movies.

Unless they are fans of the developer or prior installments of the game, most gamers WILL pay attention to reviews since it helps diminish the risk of blowing $40-$60 on a bad game.

Erimgard4027d ago

Agreed entirely. Which is why it's all the more important that reviews be as accurate and unbiased (or unweighted especially in the case of Metacritic) as they can be. Unfortunately, that's now how things are right now, and some developers suffer as a result.

Outside_ofthe_Box4026d ago

***"most gamers WILL pay attention to reviews since it helps diminish the risk of blowing $40-$60 on a bad game."***

You finally understand. This is why it's important for reviewers to be as unbiased as possible.

I also feel that metacritc needs to take into account that 7/10 from one site may not necessarily be equivalent to a 7/10 from another site.

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340°

Adam Sessler on Game Reviews, New Games Media, and X-Play

On this week's episode, former co-host of G4’s X-Play and the current president of TheoryHead, Adam Sessler, joins host Josiah Renaudin to talk about the new games media landscape. They cover modern game reviews, how we talk about games, the importance of sites like Waypoint, how X-Play was done from episode to episode, the brilliance of Horizon: Zero Dawn's design, and what Adam's up to now.

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MONOLITHICIDE2543d ago

i prefer extended play and tech tv haha.

OldGuyStillGaming2543d ago

F this clown
He ruined God of War Acension because he's easily offended and sucked at playing it so they had to dumb it down for his sappy ass.

TheUndertaker852543d ago (Edited 2543d ago )

Uh...

Sony Santa Monica develops the game while Sony publishes.

If it was dumbed down it was by those two parties. Stating that they changed the game due to one individual is asinine as either

1) Sony Santa Monica and Sony then gave into the supposed demands of one individual and altered the game
2) Sony Santa Monica and Sony dumbed down the game based on their own opinion
Or 3) Sony Santa Monica and Sony wanted to push multiplayer with God of War Ascension then dumbed down the game to get individuals into the multiplayer with the micro transactions they introduced with the same title.

Either way it didn't come down to Sessler. He wasn't directly creating the game, publishing the game, or even involved outside of critique.🙂

Lionheart3772543d ago

That's not how video game development works, dude.

Fullmetalevolust2543d ago

I don't think his sphere of influence can impact a game and its development. However, he has made some statements I do not agree with but it doesn't take away that Xplay was fun to watch. They'd both shit on JRPG's almost every time and I'd shrug and still play them, lol.

dirkdady2542d ago

Actually if Adam did a mock review for Sony it could have heavily influenced aspects of the game.

Mock review for those that don't know is when a publisher hires a game critic to do a mock review for internal use/feedback only. It gives them a sense for how it will review upon release.

TheUndertaker852542d ago

@dirkdady: For them to want a mock review they'd had to have doubts with the product. Further for them to change aspects of the game comes down to Sony & Sony Santa Monica. They wouldn't do so unless they thought the feedback was valid.

Even still Sony & Sony Santa Monica would be involved in a green light. Not Sessler, again.

rainslacker2542d ago

Huh? Only thing I recall getting changed because of him was the name of a trophy.

Hardly something that would ruin the game as a whole. They didn't even remove the trophy....just renamed it.

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Pantz2543d ago

Hope they are together at E3 again. It warms my heart.

TheOttomatic912543d ago

I've never been a personal fan of Adam Sessler but hearing his insights about game industry (or specifically in being a gaming journalist) is quite interesting.

medman2543d ago

X-play and Aots all day every day.

fenome2543d ago

I used to watch both those shows all the freaking time. I lost a lot of respect for Sessler after some of his ridiculous rants though. God Of War was the first wtf seriously moment, and then the whole backing out of the industry because of the share button thing was just the icing on the cake.

OoglyBoogly2543d ago

His review of Bioshock Infinite did it for me. He talked about that mediocre game play experience like it was the greatest game he had ever played. Didn't make sense to me honestly.

TheUndertaker852543d ago

@OoglyBoogly: Yes, god forbid someone enjoys Bioshock while you don't.

fenome2543d ago

He literally just started contradicting himself and having little meltdowns toward the end, it would almost be funny if it wasn't kind of sad. Like I said, I used to watch X-Play all the time back in the day.

I'd post links just to show you what I'm talking about but my phone is ghetto and it's not worth the effort. Just look it up, it's not hard to find, he started slipping bad.

rainslacker2542d ago (Edited 2542d ago )

I lost complete respect for him the day he was at some E3 post conference show completely drunk off his ass, barely coherent, and just cynical as all hell. Claimed he had a cold, and was on cold medicine, even though he was fine early that day, and the next day seemed like he was not sick at all.

I've only enjoyed about half of the content he ever was a part of, and I did enjoy when he did interviews, because he was always fair, and even pushed hard on some questions at times, but his reviews either seemed shilled or extremely biased.

After that though he just started thinking his own opinion on how the industry should behave made him intolerable. Particularly his rant about not getting free stuff from the console markers. It's like the guy went off his meds, and all you ended up seeing what the bat-sh*t crazy side that just makes you uncomfortable to watch or be around.

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Segata2543d ago

Aos was trash. Screen Savers was better. Extended Play stomps X-plays crappy skits with interns and lame jokes.

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20°

Exclusive New Friday The 13th Game Interview On Spawn On Me Podcast

It’s a spooky, scary time of the year in Brookago! So it’s a no better time
to bring back our newest minister, Adam Sessler! Adam has so many great
things going on, and we get right into to it. Between his new movie
Lumberjack Man and his excitement about the kickstarter/upcoming video
game, Friday the 13th, The Sess is everywhere! What would a show with Adam,
Kahlief, Cicero and Shareef be if there wasn’t a ridiculous amount of
hilarity? Enjoy episode 82 of the Spawn On Me Podcast!

30°

Adam Sessler, Jessica Villareal and Jeff Cannata discuss the biggest stories out of E3 2015

Adam Sessler, Jeff Cannata, and Jessica Villareal sit down to discuss the latest trends and biggest news coming out of E3 2015. See what they have to say about the show’s hottest games, including Uncharted 4 and Halo 5: Guardians, as well as their thoughts on the impending arrival of Virtual Reality and Augmented Reality headsets that could change the way we game forever.