JBond: "So yesterday was our weekly Saturday Smackdown event, and while I was modding the chat, we ended up with an interesting discussion about Sony games, and how strangely marketed they are. It led me to write this. Soundshapes & Starhawk are two totally completely different games in terms of genre and game mechanics, but they are both awesome games. They both suffered from (in my opinion) the same fatal flaw; Being marketed by Sony."
From the cosmos to crash-landing back on good old planet Earth, come read through the best sci-fi-nastically games on the PS3
Starhawk over Warhawk?...... Dude, NO ONE should listen to you.
Odd choices for "best" more like you settled as these being the "best" that available to you at the time, cause a lot of these blow or were average to poor performers that ended up in bargain bin.
Missing too many great sci-fi titles here. The Void, The Resistance Series, Killzone 2 and 3, Enslaved, man.. there were so many, this is redicu-list.
Glad to see Resonance of Fate. Enslaved was pretty good too. I’m sure there are others nobody has listed but I’m too tired to try and think of anything
Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.
Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.
I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.
Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.
How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.
Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.
Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.
Starhawk very underrated game.
Soundshapes recently had an update and is still popular ... Don't know about Starhawk.
Starhawk is barely getting supported, because Sony let go of Lightbox interactive. Currently, Sony Santa Monica is the one who handles Starhawk. I wouldn't say the game is necessarily dead though, it has a small, but strong fan base that plays the game on a daily bases. Starhawk's failure was due to poor advertising, freezing issues(it did freeze a lot, it still kicks you to the XMB randomly), and the game mechanics strayed too far away to appeal to most of the people who played Warhawk. It's sad, because Dylan Jobe wants to develop a second Warhawk, he said so in a tweet but since Sony let LBI go it's near impossible.
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Starhawk looked like it would be fun. But Sony had better things to spend money on at the time. Marketing is expensive. Especially TV.