"Recent rants by Anita Sarkeesian regarding the promotion of male adolescent power fantasies within video games has reignited the concern of sexism in video games." | EXplosion.com
Twinfinite: “War may never change, but the prices of rare games do!”
"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"
1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.
I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.
Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.
One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.
However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.
While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.
See what a side-by-side comparison of Clockwork Revolution vs Bioshock Infinite looks like.
I'd need somebodies help too if I was trapped in a freaking cell with no way out.
There are freaking female enemies... wtf? I've killed multiple female enemies.
Fitzroy used Booker to do something she didn't want to do. Why lose my men or get myself hurt when I can make somebody else do it.
I bet the woman who cried sexism is the same kind that wouldn't breastfeed their male child so he's at a disadvantage to girls who are.
This is a satirical article right to raise attention. I believe it is. Because Elizabeth is probably the strongest female character I have seen in a videogame. Daisy as well feel like she could be male or female which shows she is not designed based on her sex. This article was a waste of time to be honest. Appears to be posted for views
#1 reason it's sexist is because the main protagonist is male instead of female...
Gaming is a male dominated industry... Just like Romance novels are dominantly read by females. Would I scream sexist over the way males are portrayed in romance novels... no, because I don't care. It's entertainment plain and simple but people will find offense in anything.
When it comes to sexism in video games, I just don't care anymore. There's real sexism out there and its far more important than games.
There could be a game where its entire concept is specifically against sexism and you know it will still be sexist.
Oh, and there were female enemies, lots.