The creator of Dragon Fantasy Adam Rippon tells his story of how his game made it to Playstation.
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"It's been absolutely wonderful working with Sony. Everything that we need they make it happen, and I can't stress enough that Sony is fantastic. I know I sound like I'm just shilling, they're not paying me to say this. Seriously, it's awesome."
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
With all the PlayStation games that are now coming to PC, is it time for Sony to release a dedicated PC launcher?
Unless they are trying to kill their recently created PC business, I would advise against opening a dedicated PC store. It's an extremely hard endeavor, and people, in general, are very comfortable with Steam. Even Epic, with their billions of dollars invested, is still struggling to find a foothold, and they have Fortnite.
Can tell who ever put this together is not all that clued up on pc gaming.
It's just a known fact. The PC gaming community prefer Steam and Steam alone. They don't like different launchers. I personally don't mind them. But majority just stick with steam. Hence why EA and Ubisoft went back to on releasing on steam and why Microsoft release games on steam as people hated buying from the windows store.
The only other launchers that I imagine are doing ok is GOG due to being drm free and epic games due to the free games every week. Sony shouldn't release any sort of pc launcher n
This is just another ridiculous double standard article.
It's like how Microsoft can spend 20 years of making nothing but gaas and live service style games to sell microtransactions, dlc and subscriptions and get praise for doing it, but if Sony wants to make a single game like that every website under the sun is writing articles saying how Sony is anti-consumer or whatever.
"Driver was a technical achievement for PS1, a pioneer in cinematic gaming, and an often brutal challenge - TechStomper asks if its brand of 70s car chase antics still holds up."
Sadly youd be hard pressed to find any driving game with better physics these days. But the draw distance really kills it for me
This is why as a gamer I love sony aswell because they show all devs love especially when they are creative & want to try something new sony is open arms to those devs. This is why games like Heavenly Sword, Heavy Rain, Two Souls, The Last Guardian, Journey & many more i didnt add on would "Never" come out on a microsoft console is because they would "Never" spend money on an IP they weren't sure was going to sell. Thank u sony for all these amazing new games u give us.
Im glad small indie devs are showing love to a great company that cares for their fanbase. Not just casual, they care for "All" of them. Take lessons microsoft.
Im suprised to see an article like this on n4g. All ive seen the last two days are "wii U doomed" and "next xbox always online" articles, quite sickening to see same shit like that over and over.
I will be buying this title for the following reasons
1) it looks like an old school FF, which I'm crying out for
2) the fact Sony want it and have chucked money at it. We should encourage them to carry on doing this and you do that by buying titles.
3) the guy making the game seems passionate, like alot of indies. Now don't get me wrong there are still many who can match this passion at one of the big boys. But you just don't see it any more, we need passionate people in the industry and we need them to be vocal.
This says a lot about Sony.
I think there are countless extremely passionate developers out there. It's the publishers who aren't involved with the actual creative process, who usually don't share that same love.