170°

Disney’s Dissolution of LucasArts - The Facts And Why You Should Be Happy

As most of you are probably already aware, Disney made the decision to shut down a large portion of LucasArts, firing roughly 150 employees and disarming their development capabilities. There is an astonishing quantity of non-factual information and emotional rhetoric washing over the web right now about this, so it’s time to take a breath, sit back, and look at things objectively.

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pixeljudge.com
dungeonboss4028d ago

Actually, this was a pretty good read. Makes perfect sense. I mean, it sucks that a lot of people lost their jobs, but to be fair, there hasn't been a good internally developed Star Wars (or Indiana Jones) game for quite a while.

PopRocks3594028d ago

It makes sense from a business standpoint for sure, but still, it's hard not to sympathize with the gamers out there who are disappointed by the news. Star Wars 1313 looked very promising and was one of the first peeks the public had to next generation graphics. The way I see it, it's a mixed bag.

porkChop4028d ago

Good point. But no one can deny that Star Wars 1313 looked amazing. As PopRocks said, that was really the first "next gen" looking game that we got to see. I'm hoping that Disney licenses the game to someone else so that the game can be finished.

ZeekQuattro4028d ago

Why should I be happy when games that I'm interested get canned. Its hard being a fan of Star Wars videogames when it seems like they all get canceled.

aliengmr4027d ago (Edited 4027d ago )

Because LucasArts had neither the resources nor the talent to bring you those games. Then there's this:

"After evaluating our position in the games market, we've decided to shift LucasArts from an internal development to a licensing model, minimizing the company's risk while achieving a broader portfolio of quality Star Wars games. As a result of this change, we've had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles."

So...Reading, yea.

@below

So its a comprehension issue. Well good luck with that.

ZeekQuattro4027d ago

And some how the fact that I did read the article should make me happy. Smh It failed.

mrmancs4028d ago

one of the original lucas employees was quoted to say that the star wars franchise had killed creative output at the company. Maybe they should have moved on and done new stuff?

SolidDuck4028d ago

But I just wanted a new Star Wars battlefront game.

Tultras4028d ago

That could happen, infact it's just as likely to happen as before, considering that the battlefront games weren't developed by lucasarts either, ironically.

redmon894028d ago

so since they closed can other companies use digital molecular matter and euphoria from force unleashed games now? or could they already?

PixelJudge4028d ago

Those are third party tools and anyone can get a license for them.

redmon894027d ago

oh nice lol... it would be amazing if gta v had dmm

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70°

LucasArts Co-founder David Fox Reflects on Four Decades in the Gaming Industry

In an era where pixels ruled the screen and creativity sparked the imagination, a few names stand out as trailblazers in the gaming industry – David Fox is undoubtedly among them. As a co-founder of LucasArts, Fox played a pivotal role in shaping the landscape of gaming, leaving an indelible mark with iconic titles that continue to resonate with players worldwide. Join Sector as he shares captivating stories about the birth of LucasArts and the enthralling narratives behind some of the industry's most beloved classics.

mastershredder69d ago

eh…Gilbert, Purcell Schaffer were the trail blazers in that crew. David, while he did do some stuff once, like a real long ass time ago is more like b-list personality that specializes in reminiscing and signing ops at a convention.

110°

The Darkness, Chronicles of Riddick director joins Indiana Jones team

Andersson will act as design director on the title and work in parallel with creative director Axel Torvenius – who was previously art director for the Wolfenstein games and with executive producer Jerk Gustafsson at the helm.

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videogameschronicle.com
isarai501d ago

Dope! Gotta be honest tho, i completely forgot this existed 😅

Sonic1881501d ago

Still in the early stages. We won't get a reveal until two more years probably 😂

rlow1501d ago

I wish they would make another Riddick, Butchers Bay was the best.

hotnickles501d ago

You know what games I want way more than Indiana Jones? The darkness and Riddick.

Snookies12501d ago (Edited 501d ago )

Haha, completely agree... But, the fact that he is involved in this is a definitely a positive sign! Could actually be a good game!

hotnickles500d ago

You might be right. Indiana Jones will never do Jackie or Riddick stuff though. The darkness was brutal on the eyes and ears lol.

Leeroyw501d ago

The Darkness was an underrated gem. Fantastic lore and Mike patton from Faith No More voicing the darkness is up there with the great video game voice overs imo.

110°

Amazon’s Prime Gaming Offers Free Select LucasArts Classics

While new chapters or remakes would be great; it is nice to see the classics get some love. Amazon’s Prime Gaming is amping up the nostalgia this summer by offering Amazon Prime members a selection of free classic LucasArts games for PC.

PapaBop1019d ago

Secret of Monkey Island is a classic, I highly recommend it for anyone who hasn't played it.

Garethvk1019d ago

Those older LucasArts games were all good. Full Throttle is still amazing