800°

Let’s put Sony’s $100 million PS4 launch marketing budget in perspective

Sony only has to sell roughly 1.7 million PS4 games or about 286,000 PS4′s to cover their entire PS4 launch marketing budget.

Pope_Kaz_Hirai_II4027d ago

That 100m will be easily made back from launch sales

bangshi4027d ago

Made back maybe - but they'd still be $100m down.

The console isn't free to make.

Nor does Sony receive 100% of the revenue from game sales.

This article is very wide of the mark to say that they only need to sell 284,000 games to make their money back.

4027d ago
NeverEnding19894027d ago

PS4 price and marketing budget are unknown. Joke article.

I hope it isn't true. I don't want SONY losing half their fanbase AGAIN this gen due to poor marketing.

cayleee4027d ago (Edited 4027d ago )

Well thats an additional 100M USD they will need figure out how to tax from their customer, nothing comes free.

bangshi4027d ago

@NeverEnding1989 personally I think they lost their fan base on price and availability - not marketing.

I don't think people said to themselves 'sod the PS3 I hate babies crying in adverts'.

It also isn't about how much you spend. For example - say they ran the same adverts again, but spent $1 trillion on making getting advert shown everywhere you turned.

If the advert is a dud, it wouldn't make much difference.

Just needs to be good advertising with a sensible budget.

fei-hung4027d ago

@bangshi

The math in the article is wrong and your theory on making the money back might also be flawed.

1) the $100mil budget is for advertising a product and all which comes with it. Meaning, if they can shift enough of this product and anything related to it (games, accessories, services, BR films) that lead to profit, the campaign is successful. However, the more they sell will reflect how affective and therefore successful the campaign had been.

2) if we assume Sony makes no money of the PS4 and only from games, services and accessories and they make $10 from each game and $5 from accessories, Sony will have to shift 10mil games or 20mil accessories or a mish mash of both.

3) however, the truth is far more complicated than that. What about factoring in freebies and other promotions around the globe? What about those people who buy more than one console and more than one game?

4) what about the snowball affect which will come as a response to people migrating to a new console not due to the campaign but because they want to game on what their friend or cousin is gaming on as a result of the campaign.

In other words, there is no sure way of calculating how many units Sony needs to shift if each or how much the cost of each is, but one thing is for sure, if it's successful, it will be a $100mil well spent as the fruits of their labour will keep coming for years to come.

JP13694027d ago

fei-hung

Yes, there is a way to calculate the number of units, games and accessories that need to be sold. Your "snowball effect" scenario is the basis of marketing and yet, each of those people will still be buying a console, game(s) and possibly some accessories, all of which will be accounted for in sales numbers. Nobody can predict what the exact numbers or proportions will be, but Sony can make an educated guess. This, in turn, will be a determining factor in how much money they are willing to spend on advertisement.

GameNameFame4027d ago

They spend 500 mil alone on Kinect launch marketing...

But higher quality of PS4 will make up for its smaller marketing budget

Freedomland4027d ago (Edited 4027d ago )

@bangshi

1.7 million games, 286,000 ps4's.

ZombieNinjaPanda4027d ago

@bangshi

If advertising meant nothing, then the Halo titles wouldn't have needed those massive advertising sprees they went on. Advertising is key for any product. You really need to take a step into the real world if you think that's not true.

ps3_pwns4027d ago

I dont think you are very smart

HappyGaming4027d ago

They would be $100 million down if their $100 million marketing budget increased global sales by 0%.

You really think $100 million is a lot in a multi billion dollar industry? Are you from a communist country or something?

They wouldn't "invest" $100 million if they thought they wouldn't see a return on it.

ShabbaRanks4027d ago

@bangshi

Do you even know how much MS spends to advertise lol ?

sengoku4027d ago

i'm guessing the PS4 will do pretty well.
they wont be spending as much on adds as M$ does but that didn't hold the PS3 back.

FrigidDARKNESS4027d ago

This article is written by someone who doesnt know business retail at all.
First off the ps4 console has very low margin so not much money will be made on it. I agree with you on the software statement. They will make some money on that but most of it is paid out to developers and distributors and publishers.

Divine4027d ago

this guy just felt like making a ps4 article

+ Show (13) more repliesLast reply 4027d ago
jcnba284027d ago

Sony are in serious debt buddy.

shoddy4027d ago

Yet they are still on full throttle.
Thank Sony

4026d ago
a_bro4027d ago

its not just how much they have to make back, but how they spend it.

Cocozero4027d ago (Edited 4027d ago )

Only $100ml? If MS spent $500ml on an accessory for a 6 year old console expect a $1bl budget for the next xbox.

Sony better hope and pray it doesn't launch this year or it will likely be a waste of money for them.

@MariaHelFutura

And why the 360 outsold the PS3 :)

MariaHelFutura4027d ago (Edited 4027d ago )

Which is why MSFT doesn't own many relevant development studios.

dcbronco4027d ago

Microsoft doesn't have as many studios because they were smart enough to see their studios were losing money and shut them down. Only a fool continues in a losing business. If people want a business to stay around they need to buy the products. Constant losses is a dumb business model for any company.

MariaHelFutura4027d ago (Edited 4027d ago )

That's one way to look at it. Or, you could look at it like they're to stupid and don't have enough of a creative vision to carry on successful 1st party studios like Nintendo and Sony have done for years. I can't deny from a business standpoint they're doing well. They're selling people a service that is free everywhere else and manipulated their way into the casual market by attracting hardcore gamers first, which has all worked out great for them. I hope for your and MS sake the 720 is Kinect only, cause in reality it (by your thinking) would be stupid not to be.

BABYLEG4027d ago

This guy just said microsoft doesn't have enough creative vision...

Robo replies anyone?

insomnium24027d ago (Edited 4027d ago )

@maria

"They're selling people a service that is free everywhere else and manipulated their way into the casual market by attracting hardcore gamers first,"

I agree 100% but why is it that when I say something similar I get debubbled and disagreed to hell and called a butthurt fanboy?

I find it exceedingly odd to see these users like dcbronco who think it's great to have studios closed down if they don't bring profits with every game they put out. I thought this was news for gamers, not news for investors.

Same reason is used defending MS by maniacmayhem who refuses to admit that having more games is better than less games.

"Do I think MS should come out with more original IP's?
Yes, but only ones that I might care about. PS3 may have more exclusives but most of them I don't care about personally. inFamous, God of War and Disgaea are the only games i am excited about for the PS3. Last of Us looks good but I would rather get Bioshock:Infinite. So just because you have more exclusives doesn't make your system better."

See MS gets off the hook cause of personal taste. Sony's PS3 is no better cause of personal taste too.

Mayniac also says he has been here since the gen started and he hasn't seen any bias or animosity against PS3. Go figure.

How about it Maniac? Is Maria a fanboy too. He says the same things "manipulated their way into the casual market by attracting hardcore gamers first" I say but he has 6 bubbles so how about it?

4027d ago
+ Show (5) more repliesLast reply 4027d ago
MariaHelFutura4027d ago (Edited 4027d ago )

But the 360 didn't outsell than the PS3. It sold the least of all 3 consoles. Imaginary aspirations don't count, sorry.

Pope_Kaz_Hirai_II4027d ago

@cocozero the 360 outsold nothing its sold the least this gen

Dee_914027d ago (Edited 4027d ago )

@jcnba28

Okay now hold those 360 numbers for about a year .Then compare it to ps3..

jony_dols4027d ago (Edited 4027d ago )

@jcnba28: In Europe the 360 had a 16 month head start in sales. That's nearly 1 & a half years, and what; it's around .5 million ahead in it's lifetime?

If the PS4 has a headstart like the 360 had over the PS3, then it will blow the 720 out-of-the-water at retail.

Snake Raiser4027d ago

@jcnba28
Numbers are inaccurate. Most likely just old and outdated.

BISHOP-BRASIL4027d ago

@jcnba28

Are those vgchartz numbers I see there?

http://3.bp.blogspot.com/_w...

+ Show (2) more repliesLast reply 4027d ago
zeddy4027d ago

good point though, even if the next xbox is total garbage, microsoft still have got the means to advertise the crap out of it, just like they did with kinect, and even though we all knew it was a useless product people still bought it. if that 100 million budget is right then its definitely not going to be enough for sony.

majiebeast4027d ago

Big marketing budget isnt saving Windows 8 or Surface. They are still running ads for Windows 8 and the thing isnt selling, its in tv shows and everything and still it doesnt help. They need more then just a bunch of marketing.

StockpileTom4027d ago

The tablet competition for them is more heavily advertised than their console competition. They are competing with Apple right there among others.

sengoku4027d ago (Edited 4027d ago )

LOL tablet competition there the one's trying to get a piece of it, just spend more on advertisement that should help right?
or maybe there just a little to late?

by the way who is the competition on the PC Market, Windows 7??

chukamachine4027d ago

PS3 has already passed the 360.

Once numbers are given again, you'll know this.

As for advertising, hopefully the same gimps that bought the 360 won't buy the 720.

Gears - Little men, big suits.
Fable - blah
Forza 5
Halo - Fight till the end
Alan wakey wakey
Milo - Is he a real boy
Kinect - 100 titles of pure crap.

Snake Raiser4027d ago

Gears I have respect for as just a fun "Shoot-em-up". That's nice every now and again. Not saying that it convinces me to buy an xbox, but it can stand as a good game series (plot, not so much though).
Fable is a really sad story. The xbox lacks any really convincing exclusive RPG's now. Fable once held a lot of promise.
Forza 5- Not many people care about Forza any more, never really played it myself.
Halo- Used to be REALLY good. Haven't played the recent ones, but I can tell just from my friends that it is not as big as it once was.
Milo is eh.
Kinect is indeed 100 titles of pure crap.

Eyeco4027d ago

Although his one bubble does indicate a troll, he actually does have somewhat of a point, If microsoft can spend 500 million on some cr@ppy casual peripheral, then surely Sony can do better with the launch of the PS4 this is Sony's chance to reclaim the throne.

They could do better, what I never understood is that this company owns Columbia pictures one of the leading film companies in the world, Last year Skyfall was the second highest grossing movie of 2012, would product placement have hurt them (PS logo graffiti in the background)

Or what about their music division Sony Music is the second largest record label in the world and look whose signed to them, only the biggest the most popular lol "artists" in the world Adele, Chris Brown, One Direction (cringe), Jlo, Pitbull the list goes on don't get me wrong I think their music is the worst thing since aids but a bit of products placement in their crappy videos would do them good, look how much views they get on youtube, Sony isn't make that great use of their resources.

MysticStrummer4027d ago

360 outsold PS3? Not according to a little thing I like to call math. PS3 reached 70 million sold nearly a year faster than 360.

hellvaguy4027d ago

Funny thing bout statistics is that they can be manipulated (from ignorance, accident, or on purpose) to make them independent of math.

JP13694027d ago (Edited 4027d ago )

How did the 360 outsell the PS3? It had a year head start in which it amassed a much larger lead than it currently has. You're really bad at math.

+ Show (6) more repliesLast reply 4027d ago
dedicatedtogamers4027d ago

Wait. Are people even complaining about this? Microsoft spent half a billion launching Kinect. Not a console launch. A peripheral launch. Are there really people upset that Sony is spending 1/5th that on a full-blown console launch?

Ezz20134027d ago

ps4 reveal have over 28 million view
http://www.youtube.com/watc...
and that's one video, not talking about sites ,forums etc
ps4 reveal already did all the marketing sony needs

this gen
MS did every thing with xbox360
tons of ads ,spent millions on timed exclusives/DLC etc
and yet they ended up being outsold by sony's ps3

MariaHelFutura4027d ago

I'm so excited and I just can't hide it. I want you.

sway_z4027d ago

haha Pointer Sisters...what a classic :)

Knight_Crawler4027d ago ShowReplies(2)
Gimmemorebubblez4027d ago (Edited 4027d ago )

The Ps3 had a huge 150 million dollar marketing budget. The PS3 launch campaign was AWFUL (demonic babies etc.) . If Sony wants success they must have really good simplistic adds that tell you what the PS4 about. MS will come hard with their ample billions so Sony must have a strong ad. campaign.

MariaHelFutura4027d ago

What do you have against demonic babies? They need love too.

SAE4027d ago (Edited 4027d ago )

Why advertise it?. They advertised vita a lot but did it get huge sales ?. No.. It's people them selfs that advertise what they like. I never bought something because i saw it in tv or on wall..etc I buy what's good and what my friends and family buy.

Note: They do the same too so don't tell me they saw it in tv..

Zhipp4027d ago

They advertised Vita!?

Tultras4027d ago

The vita had a 50$ million dollar budget.

For reference, the Xbox 360 both had $500 million dollar budgets.

SAE4027d ago

If the vita wasn't limited, had games like gta/gt5..etc , Cheaper games and memory's it would have sold really really , i mean it , realllllllllly well because we wouldn't need to think really hard to understand how the vita works. I swear when i knew about the vita limitation i almost changed my mind on buying it. I bought it because i needed it. If i didn't i would have waited until it hacked or fixed by sony. So advertising didn't made me buy it.

If your product is good and exciting it wouldn't need 1 ad . Even news channels would advertise it them selfs for free if it's that good.

KwietStorm_BLM4027d ago

Ok. Now explain the correlation between a dollar amount and a good ad that works.

Gimmemorebubblez4027d ago

Consumers what to see cool things that the console can do and the must have games it has, not what the console does to possesd dolls.

Monkeysmarts4026d ago (Edited 4026d ago )

Good ads aren't cheap and people tend to lean toward buying products that are more visible. Aside from unpredictable viral ad campaigns, successful marketing usually requires a high dollar value. That's just the reality, unfortunately. Warren Buffet said he would spend $2 billion on Geico ads if he could. In 2011, Geico spent $994 million on ads. Everyone knows the Geico Gecko and the Geico Caveman. Ads like that cost a lot of money to buy from an agency and get in the public view.

There is a direct correlation between dollar value and success in marketing.

Snake Raiser4027d ago

Exactly. What the advertising war will come down to will be whether Sony can put up quality ads that MS can't match, or will MS simply overwhelm Sony with numbers.
Sony can pull this off.
They need to do better than this gen though. That was just sad.

+ Show (1) more replyLast reply 4026d ago
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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies11d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken11d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga11d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken11d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6411d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long11d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197211d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic11d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 11d ago
DivineHand12511d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91311d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer11d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit11d ago (Edited 11d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91310d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit10d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 10d ago
Christopher11d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6910d ago (Edited 10d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit10d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal11d ago (Edited 11d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher11d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken11d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197211d ago (Edited 11d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic11d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2311d ago

Correction, they have no issue playing good live service games

shinoff218311d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit10d ago (Edited 10d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder11d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts11d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades17d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken17d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades17d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken17d ago (Edited 17d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii17d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit19d ago

Big victory for Sony. And a long time coming.

DarXyde19d ago (Edited 19d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

19d ago
Profchaos19d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9519d ago

Patents suck. Most of them are complete garbage.

Knightofelemia19d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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