Compared to its single player component , Ascension’s multiplayer received a lukewarm reception from most but Sony Santa Monica believes that Ascension’s online option deserved a closer look.
God of War's forgotten multiplayer mode was introduced nearly a decade ago, but it may have been a great addition if it was implemented now.
Not saying it was perfect but I really enjoyed it. One of the more unique MP experiences. Wouldn't mind them trying again.
Kratos has been on a rampage, killing Gods in epic battles since 2005. With each release managing to offer high-octane action, I explore each God of War title and rank every adventure from his journey to Olympus to his Norse tales of fatherhood.
I won’t rank Ragnarok just yet, although it is honestly leaving me and my wife blown away…won’t go into details right now, not done as I assume others aren’t either, maybe some of you are, idk haha.
But here’s how I rank them
5. God of War 3
4. God of War Ascension.
3. God of War 1.
2. God of War 2.
1. God of War 2018.
1. God of war 3
2. God of war 2018
3. God of war 2
4. God of war 1
Haven't played the others but about 30 hrs In to ragnarock now so safe to say if it keeps up it will end up being at the top of my list when I'm done.
I will say the pacing of the original titles and the epic feel to them I feel is way better than the new one’s. Like, I could recognize and appreciate the praise God of War received, but it bores me to tears except for the pivotal moments.
However, that being said I feel Ragnarok is waaaaay better than 2018. I’m only on Ch. 6, but it’s pretty much rocked my face off from the get-go.
I’m really split between this being my GotY or Elden Ring.
I think different games in the series had different strengths but all are great. I liked the original as it was an origin story and the mechanics were fresh. The sequel added smoother gameplay. Three was just so far ahead of it's time graphically it wasn't even funny. Plus great gameplay and bosses and insane gore and nice use of sexy time. The reboot was cool but lost a lot of what I liked about the original trilogy (I don't need my games grown up, just fun). Will wait and see with ragnarok as haven't had time to play it yet.
BLG writes: "God of War has evolved significantly since the first game launched in 2005. Each subsequent entry has brought something new to the series, be it new power sets, fighting styles, and in the case of the 2018 reboot, a whole new combat system. Therefore, a major component in ranking every God of War game is that game’s impact on the franchise."
2 is my all time favorite with Ascension being my least (but still worth playing). First time dealing with the colossus of rhodes as well as the scale of the steeds of time... just a great game overall.
3 is the best for me, closely followed by the reboot. The reboot lost some of the spectacular scenes in favour of deeper gameplay, 3 was jaw dropping at times. I'm hoping the next game will have the best of both.
Honestly first 2 were amazing. I really wanted Sony yo bring back David jaffe and have him do his own version of God of war reboot working in different mythology. David and Cory could make sure story made sense but I think God of war is a big enough series where multiple entries at the same time
1. GOW 3
1. GOW 2
2. GOW: Ghost of Sparta
3. GOW 1
4. GOW: Chains of Olympus
5. GOW(2018)
6. GOW: Ascension
This here, folks, is the problem with modern publishers. They insist on taking a known IP and slapping on extra ideas. Now, please don't misunderstand: GoW:Ascension's multiplayer is SICK! I think it's really cool. I'm not saying the multiplayer itself is bad. What I'm saying is that GoW has always been known for epic, single-player campaigns. Adding in multiplayer was pointless. They should have made a brand-new IP that had the same gameplay.
People might say "that's more risky", but it's just as risky to add an unexpected multiplayer mode to a game that is known for single-player. Assassins' Creed, Dead Space, and Bioshock 2 all had multiplayer modes that were largely ignored because those games aren't known for it.
Critics must: 1. take a rest... 2. start play games they review.
Their isn't a problem with the multiplayer on Ascension, but it is largely forgettable and will probably be pretty dry in a couple of months.
It's the same way with online aspects from games like Tomb Raider, Mass Effect and Assassins Creed, there is nothing wrong with them per say, but those games will never have the thriving community of a COD, Battlefield or Halo.
Trust me, Ascensions multiplayer is a blast. One gripe I have about it is the limited maps. they could realy expand on this in their next game with more verticality and environmental interaction.
It's good fun. This was a good game to test it on. Since I think they'll probably put the next GOW on PS4. So it's a good test phase. It wasn't slapped on, it was clear that a lot of work went into it. Their constantly responding to feedback, and deploying fixes.
Sure, its not everyone's cup of tea, and I'm not sure they even thought of a community as big as COD/BF/Halo, but nonetheless, it's enjoyable. I hope it grows, and gets better.