How easy is it to get your game on Wii U? Surprisingly, it’s easier than you may think.
While you may have heard the handful of developer horror stories regarding the last-generation WiiWare service, thankfully Nintendo has been working tirelessly to address developer concerns - starting with a clean slate on the 3DS eShop, providing a much better user interface and even a mild bit of editorial review to help push various types of content to the forefront each week. With Nintendo’s newest eShop on Wii U, Nintendo has taken to heart even more common developer concerns to create arguably one of the best digital store fronts yet seen on a home console.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
Danish from eXputer: "Nintendo has historically gone against player-made content and emulation of its games. This has done much to harm the company's image."
They need to stop announcing these mods and fan remakes until they're finished. Finish it, upload it, and then if Nintendo dmca's it tough shit. Once it's online, people can share it around, even if the original download gets taken down.
This is all coming from the mouth of short-sighted fandom and grifting madness.
No.... it wont. There is a clear defined reason why they don't. This is nothing new. Make your own shi7 from your own original ideas especially if you are trying to capitalize of it it. Duh.
Yeah, hire people that have zero respect or understanding for an established process. Wow. Yep. Totally makes sense.
Good idea. Sony's been using that strategy for the last 4 years, and look at how many great games they've got (like Journey, Swan, SoundShapes and other indie games)
Heard a rumor that dev kits were free now, if so then it's great news for indie devs.
My only concern is Nintendo's history with online accounts and online stores.
How often do games on Nintendo's store go on sale compared to XBL, PSN, Gog.com, Steam, etc? Not very often.
How many games are added to Nintendo's store on a monthly basis compared to XBL, PSN, Gog.com, Steam, etc? Not very many.
And how does Nintendo handle account changes? Do they have cross-buy between games? Is it easy to transfer your digital games from one WiiU/3DS to a new one?
That's why I'm skeptical this will work out. Sure, the 3DS and WiiU will get some nifty indie games. I'm sure some of them will be cool. But Nintendo has never been known for digital downloads because they are so behind the times compared to other companies.
my launch 360 only had 20gigs and I got a 32gig Wii u so the memory doesn't bother me, I like to buy all retail games in physical form because I have a massive collection of games and I like them on the shelf, the only games I download is indie games. I hardly download dlc and my 160gig ps3 is full of mandatory game installations, something the Wii u doesn't need to do because it has 3x faster disc read than ps3. even if I do chose to go digital I will purchase a external HUD for about £40 of amazon. a lot of people make issues out of nothing. forgetting how easy it and cheap Nintendo have made there eshop for developers and that is the point of the article.
Its been like this for a while. Indie devs never needed a publisher to put their game on a Nintendo system. Many indie games came to WiiWare but not PSN or XBLA because it had no publisher.