How easy is it to get your game on Wii U? Surprisingly, it’s easier than you may think.
While you may have heard the handful of developer horror stories regarding the last-generation WiiWare service, thankfully Nintendo has been working tirelessly to address developer concerns - starting with a clean slate on the 3DS eShop, providing a much better user interface and even a mild bit of editorial review to help push various types of content to the forefront each week. With Nintendo’s newest eShop on Wii U, Nintendo has taken to heart even more common developer concerns to create arguably one of the best digital store fronts yet seen on a home console.
If you were a 90s kid excited about Nintendo’s upcoming N64 console, you likely read something somewhere about the Nintendo 64 Disk Drive, also known as the 64DD or DD64.
Other nominees include games like SimCity & Tony Hawk's Pro Skater.
There are some good nominees in this list that are deserving to be inducted also, but I feel Metroid has had the most impact on the industry out of all of these. Look how Metroid influenced the evolution of the Castlevania games, and the "Metroidvania" subgenre of games have become a prevailing force in gaming today. Especially now, Metroidvanias are bigger than ever.
I can very much see Resident Evil being added later too, bc it really did popularize and define the survival horror genre. I would say that one is next in line.
If any Metroid game should get the honor it should be Super Metroid , it's perfection in my eyes . 30 years later and I still feel it's the most epic shit ever .
The GBA remake deserves it or Super Metroid, the original was a very sloppy and rushed game programmed in 3 months and it shows.
If you've never played the remake, it's absolutely a must play, fixes basically every flaw in the game. Check out ExoParadigmGamer's comparison video.
“Before even Kirby was born, HAL Laboratory released the super-cute puzzler Adventures of Lolo in 1989 and it has held up beautifully.” - A.J. Maciejewski from Video Chums.
Good idea. Sony's been using that strategy for the last 4 years, and look at how many great games they've got (like Journey, Swan, SoundShapes and other indie games)
Heard a rumor that dev kits were free now, if so then it's great news for indie devs.
My only concern is Nintendo's history with online accounts and online stores.
How often do games on Nintendo's store go on sale compared to XBL, PSN, Gog.com, Steam, etc? Not very often.
How many games are added to Nintendo's store on a monthly basis compared to XBL, PSN, Gog.com, Steam, etc? Not very many.
And how does Nintendo handle account changes? Do they have cross-buy between games? Is it easy to transfer your digital games from one WiiU/3DS to a new one?
That's why I'm skeptical this will work out. Sure, the 3DS and WiiU will get some nifty indie games. I'm sure some of them will be cool. But Nintendo has never been known for digital downloads because they are so behind the times compared to other companies.
my launch 360 only had 20gigs and I got a 32gig Wii u so the memory doesn't bother me, I like to buy all retail games in physical form because I have a massive collection of games and I like them on the shelf, the only games I download is indie games. I hardly download dlc and my 160gig ps3 is full of mandatory game installations, something the Wii u doesn't need to do because it has 3x faster disc read than ps3. even if I do chose to go digital I will purchase a external HUD for about £40 of amazon. a lot of people make issues out of nothing. forgetting how easy it and cheap Nintendo have made there eshop for developers and that is the point of the article.
Its been like this for a while. Indie devs never needed a publisher to put their game on a Nintendo system. Many indie games came to WiiWare but not PSN or XBLA because it had no publisher.