We are pleased to announce that we have ported Paradox Engine and Yebis 2 Post-Processing Middleware to Sony Computer Entertainment's PlayStation®4.
In order to successfully achieve this, we have managed to develop a a full C++ compatible Direct3D11/DXGI/D3DCompiler API layer on top of Sony Computer Entertainment's PlayStation®4's existing low level graphics API.The layer is extremely performant, and Yebis and Paradox could run with high quality settings. We plan to use this layer to port other middleware developed in our company.
Set to bring action adventuring to PC and console, Mark of the Deep is a narrative rich game which mixes in some decent ideas
Confused about all the different shot types? Well, here is a quick and easy guide for each shot in TopSpin 2K25.
Speaking with Game Rant, Ark director Jeremy Stieglitz outlines the approaches taken to adapting the game's plot for the animated series.
um.. cool. No idea what it means but it looks kinda cool nonetheless.
Yebis 2: http://www.youtube.com/watc...
Yebis 2
"Yebis and Paradox could run with high quality settings."
That is awesome.
Pretty much ENB