140°

Smoke and mirrors: How BioShock Infinite tricks you into liking Elizabeth

Elizabeth is a wonderfully written character whose interaction with protagonist Booker DeWitt forms the core of BioShock Infinite’s tale and is all the better for it. She’s easy to care about and hard to forget. As far as A.I. partners in games go, Elizabeth is probably the best.

But the developers cheated to achieve that.

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venturebeat.com
wita4028d ago

Ah, the dangers of analyzing computer entities too closely. :) I enjoyed this piece, though.

darkronin2294028d ago

I'll save this in my growing BioShock Infinite article folder. Still haven't finished the game...

AronDeppert4028d ago

If only they could trick me into liking first person games.

ShadowPraxis4028d ago

Curious as to what your issue is with them. Care to elucidate? I find I get a lot more immersed in first person than I do in third. Third always feels instantly "gamey" to me. Not that such a thing is bad, mind. Different strokes and all. Just wondering what about it in specific doesn't work for you.

FreshRevenge4028d ago

I do have to say that I do enjoy Elizabeth's company and all, but I have notice some funny things about her. There was this one level that I had clear the entire room of baddies and she was still crouching behind a wall or table like there was someone in the room. Also I would wait for her to say hmmm. That was clear sign that she found money. The one thing that I found odd was she can hand you salts and money and ammo but she can't pick up lockpicks? Booker can you please pick up those lock picks.

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300°

Top 10 Rarest Xbox 360 Games That Are Worth a Fortune

Twinfinite: “War may never change, but the prices of rare games do!”

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twinfinite.net
Christopher264d ago

"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"

1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.

Soy264d ago

I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.

gamerz263d ago

Me too. Here's the best I can do:

El Chavo Kart $90.14
NCAA Football 14 $87.72
Spiderman: Edge of Time $75.94
Spiderman Web of Shadows $75.09
Spiderman: Shattered Dimensions $67.76

Christopher263d ago

Wow, El Chavo Kart is not at all what I expected by the name. 100% looks like a Sackboy Kart game.

Soy263d ago

It's so odd that so many Spider-Man games are seemingly given lower print runs, even if they're not the best games.

jznrpg263d ago (Edited 263d ago )

Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.

sadraiden263d ago

Fallout 3 and Bioshock Infinite are the rarest games of all time.

100°

8 Best Games Set In A Multiverse

One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.

However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.

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thegamer.com
Christopher283d ago

While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.

90°

Bioshock Infinite vs Clockwork Revolution Comparison

See what a side-by-side comparison of Clockwork Revolution vs Bioshock Infinite looks like.