We are pleased to announce that we have ported Paradox Engine and Yebis 2 Post-Processing Middleware to Sony Computer Entertainment's PlayStation®4.
In order to successfully achieve this, we have managed to develop a a full C++ compatible Direct3D11/DXGI/D3DCompiler API layer on top of Sony Computer Entertainment's PlayStation®4's existing low level graphics API.The layer is extremely performant, and Yebis and Paradox could run with high quality settings. We plan to use this layer to port other middleware developed in our company.
Devstream 178 was filled with so many cool announcements for the game's community, and were able to ask a lot of questions about Warframe: 1999 and more!
Overwatch 2's newest offense hero feels like a breath of dusty, rock-filled air.
In a recent Game Rant interview, Mob Entertainment CEO Zach Belanger shares his experience and how he hopes to inspire others in the LGBT community.
um.. cool. No idea what it means but it looks kinda cool nonetheless.
Yebis 2: http://www.youtube.com/watc...
Yebis 2
"Yebis and Paradox could run with high quality settings."
That is awesome.
Pretty much ENB