PM: Double Fine boss Tim Schafer has been speaking about the studio’s contact with PS4, saying that Sony approached them and asked what they wanted from “this new box”, adding, “we’ve already got some guys playing with some of the new features to see what we can do with it.”
Over 30-year industry veteran and Double Fine CEO Tim Schafer talks to IGN about Xbox and Game Pass, making weirder games, his inspirations, the Psychonauts 2 documentary, improving work culture, his future plans, and the deep importance of making games with and for other human beings.
Great interview and really down to earth guy. I’m interested in watching the documentary they made on the making of Psychonauts 2 .
"MinnMax's Ben Hanson put together Tim Schafer from Double Fine and Hazelight Studios' Josef Fares to talk about Psychonauts 2, It Takes Two, and designing a great platformer in 2021."
This was a great interview. It reminded me a bit of the Devs Play interviews that Double Fine used to do: https://youtu.be/DxUfaZuGQK...
The ramblings of Josef Fares are endlessly entertaining. haha. He basically sounds crazy at the start of every tangent, but by the end of it, it's obvious that he's very talented and really knows what he's talking about.
He has a strong vision for his games - he didn't water down It Takes Two so it could also be played in solo with an AI and lose the need for collaboration, just like people don't want single-player games to be watered down. I would like if more studios took Hazelight's approach to game design: huge amounts of gameplay variation with very distinct levels.
I felt a bit bad for Tim because he talked about the struggle of cartoonish-looking games appealing to older gamers ... whereas Josef talked a lot about the high sales of It Takes Two (3.5m now). lol. Psychonauts 2 is fantastic and deserves higher sales and more recognition.
Double Fine founder and video game industry legend Tim Schafer sits down with Indie By Design's 'Gaming: The Podcast' to talk Psychonauts 2, creativity, writing and to look back at over 20 years of providing us games.
Sounds to me more and more like Sony is getting rid off that red tape cliff b was talking about. That freedom with the indie stuff is one of the things that will set them apart going forward.
It's obvious that somebody at Sony has finally had their ego checked. As much as I hate Microsoft, maybe the fight this last generation was necessary to shift Sony's way of thinking.
The acclaim indie games like Journey got probably didn't hurt either.
The PS4 will be the people's champ