With the recent announcement of XBL's Play to Earn program, Marc Lynch wonders if Microsoft is reaching out just a little too late.
As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people
Bethesda France was made up of roughly 15 people... they couldn't of being doing much
Bethesda France mainly did publishing and marketing within the region
Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.
I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games
Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo
The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
Great article that fleshes out my own thoughts on Microsoft. As an indie fan with many indie dev friends I've heard repeatedly how difficult it is in dealing with XBLA.
In terms of patching I know of a few games that are great but lack in updates on XBLA. Take Dungeon Defenders for example, on PC is WAY better than on XLBA in terms of updates. Isn't this because it is so costly to patch/update on XBLA. One free one, right?
Too little too late. I'm already sold on the PS4 in terms of next gen consoles.
Nice to seem them support their loyal customers, but overall I'm not impressed with the offerings. It has a long way to go before it rivals what PS+ gives their gamers.
I find it funny that not too long ago Microsoft dumped their XNA/Indie support for XBox 360, which although brought some very dull games, was still a great way for Indie Devs to get their games on Xbox Live Arcade and play them on the TV with the 360 controller.
Now all-of-a-sudden, with Sony's next-gen surge to core gamers and indie gamers combined, seems Microsoft are now playing catch-up, and seeing if there's anyway to get indie devs back on Xbox.
Yes.
I am not blind, Microsoft always were behind the competition (Sony and Nintendo).
Think about it. They released the original Xbox really late in the generation. Then they totally dropped support just a couple years later to release the 360 early as possible to try to stay ahead of the competition. As of right now it's not looking good and the "720" is the only hope now. Kinect probably drop the ball for them the most even though it was a commercial success.