As the current generation of consoles draws to a close, gamers have voted getting the disc out the box without snapping it the single most terrifying moment of the last 7 years.
Despite tough competition from well-known horror franchises including Resident Evil, Dead Space and Silent Hill, the act of actually removing a modern video game from the clutches of its plastic case has nevertheless been deemed infinitely more scary than anything likely to be contained on the disc itself.
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Golden Axe is a great game I enjoyed it on the SMS, Genesis and in the arcade. Great game but it truly was a quarter eater back in the day. I wish Sega could get the rights to the arcade port of Moonwalker another great arcade game I enjoyed. Collect so many monkeys and become Robo Michael lol.
GB: "With this feature, we will be taking a look at 15 of the best games from the PlayStation 2's vast library."
With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.
It was worrisome to begin with.
It's a niche genre with only a handful of hits that can stand the test of time.
Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.
Helldivers 2 manages just fine…
Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.
Make so much content that you can drip extra content for years, and the game already feels complete without them.
Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.
Hahaha, yeah... I've had moments like that on some games. Especially movies this generation though. I was trying to get my friend's Back to the Future Blu-ray out of his box, and it just would NOT come out. I kept bending it and bending it every time I tried. He's all, "Oh just pull it on out". I was scared as hell it would snap... -_-
Yeah, truly a feat of fear. When I was taking Infinite out of its case, I was sure it was gonna snap. Who designs cases like this?
The fact taking a game out a case is scarier than actually playing a game says something about the fate of survival horror this gen.
What's scarier is that we can send people to the moon, create devastating weapons, see far into the reaches of space and communicate vast amounts of information across the planet in a mere second, yet we still can't make decent DVD cases.
Seriously, why don't all companies use the nice and easy push-button?
As for Steelbooks. God damn they're so pretty, but I'm always scared to put my discs back in them in case I never get them out intact again. That's what happened to my Gears of War 2 disc - the steelbook system destroyed it. R.I.P.
The new eco-friendly Xbox 360 cases are the worst, I've broken around 3-4 games by putting games back and taking them out, mostly COD games.