A floating metropolis far above the sins of many where the inhabitants worship the Fathers of our Country. A man whose warped view of the world has twisted his view on history to make him a hero and prophet to his people. A leader of a rebel uprising focused on liberating the people of her city no matter the cost. A man saddled with a debt he cannot repay and the girl he must find whose special abilities could be the key to bringing her city salvation or destruction. These are not the makings of a complicated Hollywood blockbuster but the plot setting for one of the best told stories this year. BioShock Infinite is the third entry into the BioShock series from Irrational Games. Is Columbia a leap forward in the series or will it bring forth its rapture? Find out in our review!
Twinfinite: “War may never change, but the prices of rare games do!”
"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"
1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.
I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.
Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.
One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.
However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.
While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.
See what a side-by-side comparison of Clockwork Revolution vs Bioshock Infinite looks like.
8/10? Really?
Sort of surprised by the 8. Have seen and heard good things about it. One persons opinion I guess and everyone is able to have their opinion. Taking a long look into getting this game
Just shows how inflated review scores are these days when an "8/10" is in question as a bad score. I'm loving the game so far but I agree that it's not perfect. Anywhere between 8-9 is a fair score to me.
This game is amazing and the scores reflect that across the net.