220°

Unreal Engine 4 Side by Side - PS4 Vs PC Comparison

Epic Games showed off a real-time demo of its new Unreal Engine 4 running on the PlayStation 4; a longer version of the same demo which they showed off during the console's announcement.

Interestingly, the same tech demo has also been showcased on the PC, months ago by Epic. Fragburn does a side-by-side comparison to give viewers an idea about how both of them looks when pitched together.

Is the PS4 able to hold its own against the presumably higher-end PC version? You be the judge!

Ashunderfire864037d ago

Obviously PC has little bit more detail, but the PS4 is pretty close. it is about the same, not a huge difference. I would love to see Doom 4 running on the latest PC graphic cards and PS4!!! Hope this years E3 Id Software finally show the game. I remember they promise us a update on Doom 4 after Rage release.

cyborg4037d ago

the PS4 does a pretty good job at holding its own and it's still very early days for the console. Next-gen is going to be awesome.

NastyLeftHook04037d ago

ps4 version looks great to me. and so does the pc version.

T9004037d ago (Edited 4037d ago )

Tech Demos dont prove much, specially watching them over Youtube isnt even a comparison. Its when Developers release games and push the hardware that's when the differences show.

Once Devs start pushing hardware, most console versions of games will be running at 720p back to 30fps again. Thats the time PC will shine again.

Tech demos are designed to for marketing purposes. Let the games show themselves its at that time you can judge.

NewMonday4037d ago

and this is before the 8g of GDDR5 RAM and full APU exploitation.

4037d ago
T9004037d ago

@Kratos_kills

Every platform has its exclusives. Just depends which appeal to you. Even then its not hard owning both platforms.

irepbtown4037d ago

The PS4 is no slack here, it looks great. However the PC version is a bit crisper, you can tell the small differences at certain points (e.g. when the door blows open, you see snow flakes in PC version, just a puff of air on PS4).

Nevertheless, I'd love to see more side-by-side comparisons. I know I'll be getting a PS4.

ProjectVulcan4037d ago (Edited 4037d ago )

Both can improve a bit. Early days for PS4, but also the elemental demo was first shown on PC 10 months ago and is dated as such on that platform as well no doubt.

Since then the new PC demo has moved on a little bit further with infiltrator to take advantage of newer hardware and advances in the engine.

Muerte24944036d ago

just to be a port over from the PC version while adding the Ice Elemental at the end. This isn't using the coding like Cell "low level GPU coding". But all in all, not bad at all. There is also too many variables that we don't know about the making of the PS4 version.

the GPU is also being underclocked at the moment. Like the psp, we can hopefully see the clockspeeds raised back to their defaults over time.

+ Show (5) more repliesLast reply 4036d ago
coolmast3r4037d ago

"Obviously PC has little bit more detail". If you know what to look for in this tech demo you'll see that PS4 version lacks a lot of power demanding visual efects. Thing is, not all the gamers are be able to spot these differences, in other words to majority of people both PC and PS4 versions look almost identical.

mistertwoturbo4037d ago

Hands down the one with the $500 graphics card wins.

nthstew4037d ago

yup the pc version looks better because of the hardware(GTX 680 and i7 3770k)

nthstew4037d ago

pc version looks better and has more particle effects and better antialiasing though ps4 version also looks good
just comparing $500 gpu with $499 console funny

ATi_Elite4036d ago

I never was impressed by that Unreal Engine 4 Demo.

Now the "INFILTRATOR DEMO" is impressive

The PS4 has it's limits but Devs will still make great use of the tech.

PC's have UNLIMITED POWER so they are ALWAYS gonna be better

kingPoS4036d ago

Or you could think of gaming pc's as locomotive engines. If you have more wood/money to burn, You'll of course go faster, longer & harder. lol

GROTSTOMPA4036d ago (Edited 4036d ago )

A PC/Console graphics enthusiast can see how vastly different the PC version is.. the problem with these comparisons is it takes people who are educated in both console and PC technology.. also educated in gaming engines...
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Most people don't understand what they are looking for when trying to tell graphics apart.. aside from lighting and clearly obvious effects like 3D textures.
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You have to look at the amount of particles, the shadows, the anti-Aliasing, the foliage, the wall textures, the coloration of the skin and environments.. the amount of colors present, dust, permanent/or temporary indention's like foot prints or bullet holes/damage, cloth simulation, physics, debris!, this is a few of many more you learn over time just being an enthusiast and listening to developers or being one yourself.
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If the engine comes "close" or the same as PC, it's simply the developer making it that way... also, U4 is always about trying to be equal to both sides. People forget the PC is the grandfather, or father of all gaming... the PC is used to CODE these lesser console counter parts, the PC is always at a minimum of 5 yeas in advance, always.. because it has to be that way.
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PC is clearly vastly superior.. not to mention PC users can put this crap on 1600-5,000+ pixels and nothing will even come close to it visually/crispness. Console is just now hitting the 1080p mark.

adonisisfree4035d ago

So basically there is no real difference.

Linsolv4036d ago

I agree that it's not a huge difference, BUT.

I don't think that the most telling difference was in level of detail.

The PS4 version, in my opinion, had a few points where things looked like, well textures. Like, the armor on the dude looked painted onto stone, rather than being made of metal.

+ Show (5) more repliesLast reply 4035d ago
Arai4037d ago (Edited 4037d ago )

Difficult to tell which version of the PS4 demo he's using for comparison.
There's a the PSMeeting and GDC13 version (GDC13 version is a bit more optimized).

Another comparison (but using GDC13 demo):
http://www.youtubemultiplie...

PSMeeting: https://i.minus.com/ibpDwjQ...
GDC2013: http://www.abload.de/img/ne...

1080p video download: http://www.shacknews.com/fi...

Eyesoftheraven4037d ago (Edited 4037d ago )

That YouTube multiplier is nifty! To think I thought I was clever by using my multiple monitor setup by playing separate videos on new windows for each monitor to compare.

Thanks a ton for sharing that higher quality .MOV clip! Looks far better than YouTube!

Do you happen to have a download link for the new Infiltrator demo? Or any other demos/videos for that matter?

M-M4037d ago

Of course the PC is going to be better, but they both look amazing to me.

Saleem1014037d ago

That demo is not running on ps4 full specs it was put together for PlayStation meeting.. developers was not aware that sony double the ram...

NastyLeftHook04037d ago (Edited 4037d ago )

a disagree for stating a fact ...wow

TheSurg4037d ago

ram wont help here....can be even 30 gigs ram. Learn the basics.

SDF Repellent4037d ago

Ram got nothing to do with graphics, the outdated GPU and weak CPU of the PS4/X720 will always be detrimental to console, no matter which way you look at it. You can have 100gb of GDDR5 and it still wouldn't matter, PC will always have the edge.

chukamachine4037d ago

Seriously your going with that one are you.

Ram got nothing to do with graphics, so textures are not graphics, objects don't take up ram.

Ram is needed for most things, Kinda the reason why the Wii u version of NFSMW has PC textures and consoles do not.

PS4 does not have a weak CPU/GPU.
It has an 8 core APU that has never been done.

PC only has the edge because you can keep lumping gpu's/cpu's inside it. But then it isn't the same pc is it.

T9004037d ago

Everything needs to be balanced, sure a shortage of RAM can cause a system to choke. However remember that RAM by itself does no calculations what so ever.

Its the CPU / GPU where all the calculations take place. RAM is just a storage where the data is stored.

Having excess RAM wont do anything.

Sure the PS4 has a 8 core APU but you must remember those are Tablet cores running at a mere 1.6-1.8 GHZ. Even the GPU is a Mobile GPU hence isnt top of the line by any means. Its strictly mid range as of today and probably Low end by the time PS4 releases.

hakis864037d ago

That's a nice comparison.
Do you guys notice what I notice - that the wawing banners and the falling rocks seem more judderish on the PS4 version?
Could this mean that the PC demo runs at 60FPS, and the PS4 version at 30FPS?
What do you think?

Kaze884036d ago

Yeah i also made a comparison so when i was editing frame by frame it was easy to notice that pc had twice the frames compared to ps4.

Thats pretty great comparison too, better than on the main story. heres mine http://www.youtube.com/watc... maybe not as good but decent for a first timer.

Show all comments (52)
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Magog1099d ago

Am I crazy or is there an Unreal Engine 5 now? Why promote old tech?

1099d ago Replies(2)
waverider1099d ago

I really dont understand either? isnt the Unreal Engine 5 already available for studios? arent they already working with it?

masterfox1099d ago

UE5 Is for PS5 only, deal with it! :D

***runs away from this thread with pride!**

Tacoboto1099d ago

UE5 is not released yet and developers for years will still make UE4 games because that's where their tools and customizations are.

Mortal Kombat still uses UE3. Mass Effect Legendary Edition is also still UE3.

Magog1099d ago

That more of an embarrassing indictment of those devs than a reason to promote old software.

Tacoboto1099d ago

Embarrassing indictment? You know nothing of software development then.

Spenok1099d ago (Edited 1099d ago )

Because a ridiculous amount of the industry still uses 4, and because no, 5 is not out yet. They said it would launch later this year.

AuraAbjure1099d ago

Companies still use Unreal Engine 3.

+ Show (2) more repliesLast reply 1099d ago
Tghood851099d ago

Really impressive tech but I don’t even notice all of these benefits in real life, never mind being chased by zombies in a video game. Rather devote resources to resolution and frame rate.

Magog1099d ago

If you suddenly stopped casting reflections in a mirror I think you would notice.

Amplitude1099d ago (Edited 1099d ago )

Edit: i misread this.
N4G really needs a delete comment button lol

Einhander19711098d ago

Yes after seeing the Unreal 5 ps5 reveal, I thought that's where we were heading. But saying that I have read various articles that suggest its easy for developers to still work on Unreal 4 and carry everything over to Unreal 5 when needed, we shall see.