EG:If there's any developer ready to give brand new console hardware a fair shake, it's Criterion Games. From Burnout Paradise to its celebrated reinventions of the Need for Speed series, the studio has an impeccable record turning in tightly matched games on 360 and PS3 platforms alike, with no-one left wanting. With the hotly anticipated Wii U version of Need for Speed: Most Wanted it aims to go one better. By no means a straight port, the boat is being pushed out much further this time with its suite of unique GamePad features, improved PC-grade textures courtesy of the console's 1GB of RAM, and a greatly revamped approach to its night-time lighting.
In this special episode, Shawn Long of Nintendo Enthusiast takes a look at 5 Underrated Wii U games that he feels should be in every system owners collection.
In my opinion, the list of overrated WiiU games is far, far longer.
Mike from mii-gamer:
Need for Speed: Most Wanted U is a superb game; one that is thoroughly addictive and superbly crafted. As it currently stand, Most Wanted U is the best racing game on the Wii U and an outright amazing game, not to the credit of the console, but to the talent of the developer, Criterion.
Wii U weekly deals and sales from eShop, Amazon, BestBuy, Frys, Gamefly, Newegg, Bullmoose and Cowboom.
I would get it on Wii U, Technically it was an exclusive for the Wii U so thats the system that has the best version because of the gamepad.
The disagrees on the Wii U version being better are fanboys, and that's fine. All versions are great BUT the Wii U is better because of the gamepad. Common the entire game was initially designed with the gamepad in mind. Delustional fanboys. Why can't you just let a couple of games be better on Wii U.
Are developers off-loading sound to the Wii U's DSP? I believe that Wii U ports are still brute forced (coded without benefit to the Wii U's hardware), though the only thing developers are taking advantage of (concerning the Wii U) is the extra ram.
I think the player thing is just down to the fact there will be less people online on Wii U and nothing more really.
Its good to see that Criterion did a pretty good job with the Wii U version of the game. However its disappointing that a next gen console cant even run this game at 720P and that the texture quality isnt on the same level as the PCs.
"There's a slim, 8-pixel high border to both the top and bottom of the output, which reduces the effective resolution to the familiar 1280x704 value spotted in our last analysis."
"In this sense, the Wii U offers something of a middle ground between the PC version at maximum texture quality and that which we've already seen on consoles."
More developers should spend more time on developing games on the Wii U.
@lilbrorx
"Of course, the Wii U and Nintendo will be given the blame for the discrepancies as opposed to the dev like always..."
It is Nintendos fault in this case because they are the ones who designed the hardware that makes up the Wii U. Unless of course your saying that the Wii U is on par with other next gen systems which i find hard to believe. Also Nintendo shouldn't have made the Wii U so difficult to develop games for they should have listened to the developers (like Sony) and produced a console with a simplified architecture and extremely good development tools.
But hey if it makes you feel any better Sony really messed up with the PS3 by making it a pain in the neck for developers.
These guys need to accept that WiiU is extremely powerful end of look this games was built ground up on pc and wiiu version is a port so a ground up wiiu version would easy be 720p 60fps or more with much better graphics than this if you can achieve this in a few months ??? it's common sense,Digital foundry need to realise you cant compare specs from anything out there to wiiu its new tech basically its an extreme memory heavy design with powerful eDram cache ect no one except devs that push the console know what it can do ???? FACT.
Not impressed