"Our audience is leaving us behind," Abernathy said. "The world is changing, it has already changed, and we have not been doing a very good job of keeping up with it."
"Women are not a small, special market on the fringe of the core," Abernathy said. "Women are the new core."
"Hammerwatch II's journey to Xbox has been long and perilous. After first launching on Steam in the fall of 2023, the game finally turned up on PlayStation 5 last December. Since then, Xbox gamers who enjoyed the original Hammerwatch and the sublime Heroes of Hammerwatch have been anxiously awaiting their turn at the long-promised sequel. At last, the wait is nearly over because Hammerwatch II will hit Xbox and PlayStation 4 on April 23," says Co-Optimus.
Joe 'Three Sheets' Neate (Executive Producer): "As I’m sure you can imagine, when it comes to Sea of Thieves my days are full of numbers. Development costs, active servers, days until the next update… Sometimes, though, a truly extraordinary number stands out – a number like 40 million, which I’m incredibly pleased to say is the number of pirates who’ve now set sail in Sea of Thieves!"
Garrr... more people to walk the plank and send to Davey Jones locker.
would have been funny to release this on talk like a pirate day.
40 million have set sail...that's great. How many are sailing now? Monthly active users....when it actually matters. How many people purchased the game is another important number.
40 Mil across Stream, Windows 10, and Xbox. Healthy numbers for sure, but when PC is the biggest platform, I expected more. It’ll be interesting to see how it does on PlayStation. Very well could be double that player count in 6 months with PS too. It’s crazy for developers to skip the most popular platform, not sure why they’d want to, but they must have had their rea$ons.
Devstream 178 was filled with so many cool announcements for the game's community, and were able to ask a lot of questions about Warframe: 1999 and more!
"Our audience is leaving us behind," Abernathy said.
(HE MEANS XBOX 360 AUDIENCE, HARDCORE)
"Women are not a small, special market on the fringe of the core," Abernathy said. "Women are the new core."
(HE MEANS FOCUS IS MORE CASUAL GAMING, KINECT 2)
Looks like Microsoft focus more new core, casual, just like last 3 E3s was all about Kinect.
Nintendo tried re-creat Wii, what is not that good.
Sony goes back to basic, this what gamers love.
Goodluck with that direction Microsoft. Also weird ass job title.
Kinect sold more than original Xbox console.
Also, Microsoft got big profit from Kinect, then of cause they are going to casual. They want same what Nintendo got with Wii.
It´s all about money.
He's right that women make up a large percentage of the core market these days but I get the impression he means it in more of a 'business' sense. Like the fact there are millions of women playing games like farmville so that will become their target audience.
However when I said women make up a lot of the core I meant women who are just as likely to play the next COD and Assassins Creed as the stereotypical 10-25 year old boy.
Hopefully MS realises this too, before they turn their next console into a platform for online bingo and dress up games.
Most likely he's just playing up for the 'hot topic' of women in games at the moment. If they were really serious about changing the image of women in gaming they should do a Nintendo (metroid) and uncover master chief as a woman ;P