100°

Splinter Cell: Blacklist will let you “ghost” through the entire game

Splinter Cell: Blacklist’s director Patrick Redding said that you can beat Blacklist by sneaking through the entire game without alerting or killing anyone.

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beefjack.com
MaleManSam4042d ago

Well that should be given knowledge in a stealth game, especially splinter cell.

But Christ the last game was like a slaughter horse, I swear to god there wasn't a speck of stealth in that game at all.

coolbeans4042d ago

I was able to stealth past certain areas of the game. In fact, I don't recall being detected by anyone on that short level before you go inside the White House.

Bathyj4042d ago

The game was still stealthy if you choose to play it that way. It was just to easy to take 4 guys out at a time with a button press (execute).

In past Splinter Cells you werent very effective at straight shooting. If any more than two guys saw you, you were pretty much dead, and even one could be a handful if you didnt take him out right away.

Scenarist4042d ago (Edited 4042d ago )

@bathyj.. thats why tthe past splinter cell games were awesome...

that execute shit is garbage.. takes out most of your choices and gives u the minimal skill route of completing something.

i would rather they make the game hard.. and add a skip level button for the n00bs

Bathyj4042d ago (Edited 4042d ago )

Yeah, I agree. Sorry, I might have made that sound like the difficulty was a bad thing, but I didnt mean that.

Not being able to just open fire was what made SC so tense.

Looks like the new game has plenty of stealth options, but still easy to just shoot.

I guess it will all come down to if they get the balance right, I'm really hoping they do.

FarCryLover1824042d ago

The levels were not designed in Conviction for stealth. There were many "chokepoints" where you HAD to deal with enemies. Levels were not designed well for sneaking.

Bathyj4042d ago

I dont like to ghost.

I dont wanna be seen be I still like to kill everyone. Afterall, if I leave a bad guy he'll probably have bad kids.

Good_Guy_Jamal4042d ago

Hahaha!! Or good kids and you're saving them from years of abuse. Win-win.

blackstrr4114042d ago

Just one more thing. Add the totally fake and unneccessary wall splits. Its sam fishers icon. Eventhough in real life terms its stupid. I mean, how can someone not see a dude splitting above him in a corridor hahaha. I really like that move in office missions. CLASSIC STEALTH

Pro_TactX4042d ago

Do you know why vendors fight for eye-level shelf space in a store? Because no one looks up.

Perjoss4042d ago

I'd be more worried about being heard than seen, imagine trying to hold a pose like that after a curry, you'be be farting like a champion. But I guess those stealth chaps think of everything, I bet a fart silencer is a real thing...

Good_Guy_Jamal4042d ago

No more ridiculous than a moving box.

MYSTERIO3604042d ago (Edited 4042d ago )

Good to hear

MYSTERIO3604042d ago (Edited 4042d ago )

It seems the game is a blend between Chaos theory and conviction.

mynameisEvil4042d ago

Sounds like it's a piece of action-oriented crap. I loved Conviction, despite it not being like the previous games, but this is just taking it too far. This whole "YOU CAN GHOST! WE SWEAR!" is a way to get gullible people into believing them and buying the game when they otherwise wouldn't have. They said the same thing before Conviction came out and there's sections in that game where you absolutely can not sneak.

Just sayin'. Be wary about what companies say these days. They aren't trustworthy for the most part.

Show all comments (21)
60°

Ubisoft's Recent Antics Have Me Fearful For The Sands of Time Remake

Hanzala from eXputer: "With Ubisoft's practices becoming increasingly anti-consumer lately, the destruction of The Sands of Time Remake looks almost inevitable."

thorstein2d ago (Edited 2d ago )

Hey Ubi, here's a gun, don't shoot yourself in the foot.

*Ubi takes gun, aims at foot, empties clip*

Chocoburger1d 16h ago

At this point, only dummies have any hope left for Ubi-junk games.

50°

Disney adds Blizzard and Ubisoft veterans to its games leadership team

Top executives including games boss Sean Shoptaw have also been promoted…

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videogameschronicle.com
100°

Behind XDefiant's Toxic Work Culture, Crunch, and Years of Delays

Behind XDefiant's toxic work culture, crunch, delays, and a group of directors and managers internally referred to as 'The Boys Club'.

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insider-gaming.com
just_looken21d ago

Man the industry just keeps on going with all this bs and to think this is ubisoft again remember what happened with that skull bones team same crap.
https://www.theverge.com/20...

This game will be tossed out broken unplolished with a bloated budget trying to be cod but will fail sense ubi can get there shit in order. If i was me i would have gotten rid of this boys club asap there is alot looking for work out there.

jznrpg21d ago (Edited 21d ago )

Every industry has these issues

Some companies I’ve worked for were great and some were toxic as hell (UPS when I was a teenager was extremely toxic and I have heard it still is) It all starts at the top. They either hold people accountable , set standards and treat people with respect or the crap rolls downhill.