GI - Xavier Poix, head of Ubisoft France Studios, talks next-gen, building brands, and the fate of Wii U.
Hanzala from eXputer: "With Ubisoft's practices becoming increasingly anti-consumer lately, the destruction of The Sands of Time Remake looks almost inevitable."
Hey Ubi, here's a gun, don't shoot yourself in the foot.
*Ubi takes gun, aims at foot, empties clip*
Top executives including games boss Sean Shoptaw have also been promoted…
Behind XDefiant's toxic work culture, crunch, delays, and a group of directors and managers internally referred to as 'The Boys Club'.
Man the industry just keeps on going with all this bs and to think this is ubisoft again remember what happened with that skull bones team same crap.
https://www.theverge.com/20...
This game will be tossed out broken unplolished with a bloated budget trying to be cod but will fail sense ubi can get there shit in order. If i was me i would have gotten rid of this boys club asap there is alot looking for work out there.
Every industry has these issues
Some companies I’ve worked for were great and some were toxic as hell (UPS when I was a teenager was extremely toxic and I have heard it still is) It all starts at the top. They either hold people accountable , set standards and treat people with respect or the crap rolls downhill.
Hopefully, developers do take full advantage if the hardware and bring us some stunning, compelling games.
He mentions 4k. How on earth will a game made in 4k look? I can only imagine that it will blow people away. It will usher in a new level of immersion.
Beautiful doesn't necessarily mean realistic though. Not all games have to be high fidelity renderings of reality.
Sure. Just remember that beauty != fidelity.
I think its going to get to a point where is it even necessary to have THAT much detail? For example, render every hair on a fly, or every line in the game separate. Certain stuff you wont notice unless you are specifically looking for it.
you mean , for more repetitive games