The game industry doesn't want female characters. That is allegedly the message publishers have been sending to developers.
Get the scoop on Comedy Central's exciting new cartoon show inspired by the iconic Golden Axe video game
Golden Axe is a great game I enjoyed it on the SMS, Genesis and in the arcade. Great game but it truly was a quarter eater back in the day. I wish Sega could get the rights to the arcade port of Moonwalker another great arcade game I enjoyed. Collect so many monkeys and become Robo Michael lol.
GB: "With this feature, we will be taking a look at 15 of the best games from the PlayStation 2's vast library."
With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.
It was worrisome to begin with.
It's a niche genre with only a handful of hits that can stand the test of time.
Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.
Helldivers 2 manages just fine…
Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.
Make so much content that you can drip extra content for years, and the game already feels complete without them.
Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.
I agree.It's strange how people think that somehow it isn't creepy to think that you need to hide women because they are women in games or that it is okay for men to have a roll in the hay but as soon as women make a move they are creeped out.Like he said people are not even willing to admit the problem or add any sort of alternative or solution.
People always have the 'Shut up, it's not important' attitude even if someone comes forward with good points or points out the problem.The answer is usually 'That is how it is.So shut up' almost the same attitude that people had long ago when there were slaves or blatant racism or when women where not treated equally.I don't understand the rage, the indifference and denial involved in this topic.You don't mind a half naked guy with bulging muscles welding giant weapons grunting and sweating but being a female with thoughts and feelings is creepy and even worse you don't think them being half naked with bouncing breasts creepy.In fact Bayonetta is one of the creepiest women I have ever seen in a game.I am not sure if she was trying to be seductive or sexy but what ever it was, it didn't work.Also how is Lara acceptable by everyone as a lead role but other strong women are a problem? Isn't it the same thing?
Love the jimquisition, how is he so right?!
The more I learn about how the game industry works, it's seems as though most of the industries issues stem from the higher up suits, rather than the developers themselves.
That was actually a very interesting video to watch and had a lot of good points that should questioned and brought up more.
I think game devs, every now and then, should be aloowed to take these risks and see what they can come up with and put all this fear of rejection aside otherwise we are stuck with rehashes from here to ... infinite... hehe
He basically voiced my exact opinion on Bioshock Infinite's box art. (aside from the part about actually playing it. That will be fixed tomorrow!)
Yeah, I can't really think of any canonically female protagonist with a real romance in a game. At least not one that gets more physical than a quick kiss.