NowGamer Opinion: Game sales are in the drain, and developers have only themselves to blame.
PSLS writes: I have traveled across the country using the Razer Kishi Ultra in airports and hotels for both PlayStation Remote Play and mobile gaming in general, and I am thoroughly impressed.
Fallout 4 is now available on next-gen consoles, offering 60fps gameplay and 4K resolution. But it's bad news if you claimed the game on PS Plus.
Probably won't happen for PS+ since Sony makes a clear distinction between a PS4 game and a PS5 game, unlike PC and Xbox where it is not a specific device game (It's now always an Xbox game).
So to make the PS5 game of fallout 4 available. Bethesda would need to renegotiate the complete deal with Sony.
hence why there's often only the PS4 version of the game available on PS+.
Let's hope Bethesda and Sony can arrive to term quickly.
From Dragon Ball creator Akira Toriyama, Sand Land is a fun adaptation of the manga and anime in videogame form. For all of its simplicity and repetition, it's a beautiful interpretation of the source material.
Thing about gaming this generation is sequals after sequals coming out fast. Or they take a solid franchise and make a couple of tweaks that look good to them and pump the game out. And now that franchise has left a bad taste in a persons mouth. The originality for these games are not there any more its all about pumping the game the DLC out and making a quick buck. Tomb Raider is a great example of taking a solid franchise and breaking it apart and rebuilding it from the ground up and doing it right.I remember from Sega Master system days to PS2 days there was orginality and sequals weren't pumped out as fast as they are today. It would be two to three years before a sequal even came out. So yes I say it is devlopers fault and the publishers fault pumping out the game to make the coin. If you don't test a game you end up with a train wreck like the new Sim City game or like Black Ops 2. I know one thing I don't like playing a train wreck I like a quality well built game with orginality. Another thing that takes away from orginality and new Ips thats publishers faults and developers fault is relying too much on a cash cow title taking teams away from other titles to work on the cash cows. And then the title I am waiting for is pushed back.
who told me DMC was better than God o War Ascension need to take some responsibility. I bought DMC it was a boring nightmare, and GOW:A gets better and better the more I play it. If I knew nothing about either of these franchises and went by the score, I would of chose DMC over GOW, and I wold of been pissed if I couldn't afford to trade in ad replace it, with GOW.
If Ninja Theory was asked to do something "different," then they really did it wrong. The problem with DmC is that it felt like your generic hack n slash very similar to that of Heavenly Sword. Look, when you are given a project, you have to show off something "better" than the previous games and even the projects that you have done in the past. DmC is by all means a step backward. Sacrificing gameplay just for a slightly better story? Honestly, story wasn't all that impressive.
I also want to give a big slap to critics who have been praising this game because they think this is what we want. They go on talking about how "accessible" it is as if they've suffered enough with hard games and that more people want easy games. Dude, don't underestimate humans! We can handle ourselves pretty well.
Im not bored of my 360/PS3...