From the article, "Bungie has big plans for Destiny, their sci-fi first person shooter (FPS) extravaganza planned to release via Activision in 2014. Yes, everone always says their FPS will be the bestest with the mostest, but Destiny has a planned ten year life cycle and a design that will incorporate elements from massively multiplayer online (MMO) games, ideas that so far haven’t been successfully implemented in a FPS. Bungie’s track record with Halo is good enough that the promise of doing it right this time excites gamers. On the other hand, Destiny also plans to be an online only game, where you can only play when Bungie/Activision says you can play."
Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.
That's extremely low for microtransactions, especially for a game that's essentially designed around it
For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.
In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.
Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.
Always-on and always connected should be dumped and be forgotten completely. Look at the backlash to SimCity. Diablo 3 was lucky it got away with it. But if they continue to use this DRM strategy, people will definitely look elsewhere for their gaming fix.
Ya I mean always on for an mmo is fine. Your always playing online anyway. But for other games its just dumb.
I don't want this unless it's free to play ill play my games when I want. Why would I pay to be caged?
I guess this article makes sense its not always online because the company hates consumers its always online because its an MMO. If there is a subscription fee then I will pass.