SonyRumors latest editorial from CeraTopz asks how you prefer to play games and if the 'Sharing' feature from the PlayStation 4 will change the future of social gaming. She goes on to share her experiences growing up as a "spectator" gamer.
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.
Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.
I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.
Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.
How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.
Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.
Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.
Actually, no, I don't. I remember once when I was playing LBP2 online and there was a particular bubble I needed. This guy just wouldn't follow me. All he had to do was stand on one of the buttons and I would finally have that elusive prize bubble. I kept running in front of him, jumping up and down and then running to the left, Lassie style. He just stood there bewildered, wobbling his head. I then decided to grab him and try to drag him physically to the button, but still he resisted. It was SO damned frustrating!
Depends how competent my partners are.
If I am doing objectives in a shooter and they're doing TDM, I don't play well with them.
If I am hunting monsters in Monster Hunter and they're supporting others to kill the monster, no problems here.
If they're a blithering moron (I met two people on the PSN that couldn't pronounce Admiral, so they called me Adam.), I quit the match that very second.
Nope.
Never did, never will.
They must have common (it really isn't) sense.
I like to think I do, gamer etiquette I like to call it.