In light of the disappointing sales performance of both Resident Evil 6 and Dead Space 3, survival-horror enthusiast Mark Butler argues that publishers are making a grave error by trying to attract Call of Duty fans.
Do you remember what gaming was like before Fortnite entered the gaming space? One of the biggest arguments was about loot boxes. Now we have conversations about crossovers, battle passes, and community outreach.
Idk. Loot boxes did disappear and battle passes and in game purchases are all cosmetic. We get free weapons and maps post launch, any gameplay affecting content. I could care less about all the cosmetics.
I absolutely hated the days where weapons were locked behind a less than 1% chance lootbox pull where it'd take 5+ hours to have enough tokens to do a single pull and lazy remastered/remake maps cost you $15 each wave or $50 for the season pass that you didn't know what you'd get and these maps were only available to those that bought it so you get a smaller pool of players match with.
Call of duty can simply not copy the bad aspects of Fortnite? Or is that too out of this world? Like COD, a realistic shooter-just HAD to have Nicki Minaj running around? Or super heroes?
I prefer the battle passes with free maps than the $50 season pass that divided the community. I definitely feel that Fortnite had some influence on CoD having loot boxes with Blackout being introduced in 2018 with Black Ops 4.
Actually Fortnite bullshit ruined Unreal Tournament. Epic are sellouts and I will never have that shitty store on my PC, fuck them and that shit bag Tim Sweeney. At least the community keeps the games alive, I still play UT2004.
The Black Ops Gulf War leaks continue with a list of weapon descriptions giving more info on what you can expect from new and returning weapons.
Recently, players of Modern Warfare 3 and Warzone were met with a new bundle featuring the B.E.A.S.T. Glove, inspired by King Kong's armament in the Godzilla x Kong movie. However, the $80 price tag attached to this themed accessory left many Call of Duty fans feeling underwhelmed.
Morons that allow themselves to be milked continuously by this company is the definition of irony.
Spend more $$ and you'll end up In easier lobbies so you win both ways when ya spend that cash
Controversy in the COD community feels like it happens within an alternate timeline. Activision will take the piss with something, there will be a momentary fuss about it, and then they will forget about it and carry on anyway. Repeat this cycle literally every year for the rest of time.
I'm so tired of hearing about what they're doing with this game, its never going to change and it's never going to value the consumer over money, furthermore the people who engage so heavily in the microtransactions I guess allegedly are having a blast and can't wait to do it some more this year when the new version of the game drops.
This is what happens when publishers listen to focus groups instead of gamers
Don't know how many times developers have to see their games ran into the ground before they realize this. CODheads don't want to play COD-inspired games....they want to play COD. They want to play it so bad that it can essentially be released dozens of times with minor changes, but if it has COD in the title, that is all that is required.
couldn't agree more, you'll get so much more money giving gamers and fans what they want, need, and making things unique and interesting.d
Very nice piece. Sadly, the stove is never too hot for publishers. And as a result, they won't quit this practice until the next iteration of a "COD crowd" is forged from the masses by means of another game.
This article is spot on.
The thing is most COD players are interested in COD and COD alone, they don't care about Dead Space or Resident Evil because they don't need to.
They are perfectly happy playing the same franchise every year.
Making you're survival horror series more action orientated is not attracting anyone and only results in losing you're core fanbase.