gamrReview: "You're online reading an article you found on a gaming website. I'm just going to go ahead and assume you know what the Legend of Zelda is. Since it is such a long-running major videogame franchise, there is no way a single article can do it justice. So this first part will simply take a quick look back at the history of the franchise. It will remind everybody of what worked, what didn't, and what maybe could have worked out better."
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
Polygon: "To get back to the way Ocarina made us feel, it was necessary to reject almost everything about it."
I generally agree with the author here. However, if I had to point out a single game as the 'anti-Breath of the Wild,' that would be Majora's Mask. Pretty much everything in that game is interconnected, relies on something that the player must have done previously, is timed, and can be considered a puzzle in itself.
but still considered the best of the seties.
i would have liked botw to be more like ocarina.
25 years from today whatever Zelda is out people would too be looking fondly at Breath of the Wild.
Ah the more simple times of the 2020s.
The Legend of Zelda: Ocarina of Time debuted 25 years ago, forever changing the face of video games and becoming a legend of its own.
I used a guide to beat part of it but some of the rest myself, still enjoyed it regardless. Too bad they didn't stick with this kind of gameplay for the rest of the series as I would prefer it over what they're doing now.
A definitive moment in video game history. Played it countless times, and Zelda was the best reason to own an N64.
I played through OoT so many times on the 64, then I bought it on the 3DS before the Eshop shut down. I wish we could have a Zelda collection like we did for Mario, I still can't believe that never happened.
how to improve zelda
1.If you make another game with animals or vehicles to travel on let us exit them ANY time and not just near certain areas
2.If you have to use motion controls make it optional
3.If you have to use motion controls make them work better
4.From now on let's have at least two difficulties
5.Bring back Boss rush!
6.Play as Link or His sister(they have the same skills,the only real difference is she is shorter and female)
7.Four swords multiplayer(kind lke fsa but you can use two wii u game pads)
8.Dungeon editor