90°

Was Sony honest about PS2 emulation on the PS3? It appears they were not

PS2 emulation on PS3 systems was removed after the first generation of PS3 systems, which didn't stop Sony from releasing PS2 Classics on the PSN Store later on. This seemed understandable since removing PS2 compatibility cut manufacturing costs in the then expensive PS3 system. However, it appears some individuals have been able to run modified versions of PS2 ISOs on their hacked PS3s. If this were to be true, it would mean Sony had deliberately chosen to block PS2 games already owned by users from their PS3 systems.

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wishingW3L4052d ago (Edited 4052d ago )

this article will have it hard to get approved with the many Sony fans on this site, but it appears to be true. Shame on you Sony. -__-

http://www.neogaf.com/forum...

black9114052d ago (Edited 4052d ago )

This Link Explains it All!

http://www.youtube.com/watc...

Belking4052d ago

They weren't honest but I'm sure people will continue to ignore the fact like sony can never do wrong. They love money and profits just like any other corp.

dantesparda4051d ago

At this point, i dont think Sony is doing anything for profit but rather just for survival, they are down a lot!
And love em or hate em, we need the competition

Belking4051d ago

"At this point, i dont think Sony is doing anything for profit but rather just for survival, they are down a lot!"

I have to agree with that. They aren't out of the woods yet. They are putting up a good front though because realistically if PS4 isn't a big hit there is a good chance that they may go the sega route and just do software.

SDF Repellent4052d ago

There is a reason why you see all these HD remakes from the PS2 days on the PS3. Instead of providing the emulation, like what Microsoft did to most their best selling games, making HD remakes to make a few extra bucks is a smart way to do business in Sony's part. Now, if the situation was reversed and Microsoft is the one releasing these HD remakes, they will be called unethical and "not care for the core gamers" etc.

To this day, I am able to play Ninja Gaiden, Halo 1, Halo 2, Jade Empire, KOTOR 1 and II, Fable, Forza, GTA Collection, NFL @K5, and a slew of my other original xbox games without any issue.

Hicken4050d ago

So there are no HD remakes on 360? That's interesting; I could swear there are.

Guess what: if your PS3 was able to play PS2 games, IT'S STILL ABLE TO DO SO.

Sony's not forcing ANYBODY to buy the HD remakes; the PS2 is dirt cheap, so how would that even make any sense? If it's a game you already own, WHY would you buy it again for a new console unless you WANTED TO?

I have Ico, SotC, Odin Sphere, and BOTH Zone of the Enders on PS2. Still have a PS2, sitting right next to my PS3 SS, and have another in storage, just in case. But I've got all five of those games on PS3 in HD, BECAUSE I WANTED THEM. Nobody forced me to buy them, the same way nobody will be forcing me to buy FFX and X-2 in HD when they come out.

As for this article, are they even paying attention to how much modification has to be done in order for a PS3 to play PS2 games? They keep talking about locking out emulation or something, but NONE of the software required is even native to the PS3. It was HARDWARE that was removed; as is (or should be) evident by the tiny amount of HD-remade PS2 games out there, it's not as simple as just an easy software change.

This is most noticeable in the number of PS2 games available for download(since this would offer maximum profit per game, and isn't that what the argument is: that Sony did this out of greed?). Fifty-five games. One seventieth of the 3857 games available. Yeah, that's a massive number, REALLY something to influence people to buy on PS3 instead of JUST KEEPING THE DAMN GAMES THEY ALREADY HAVE ON PS2.

Seriously, STOP using HD collections as an excuse. It's pretty ignorant.

kreate4051d ago (Edited 4051d ago )

There are hd re-makes/collections/re-releas es on the xbox as well. Nintendo has it, even ps2 has it.

The thing is, ps3 gamers are asking for remakes to be made.

They have a huge list of remakes to be made. But sony is not going to make all of them.

Its not just sony who makes these remakes.

And again, nobody cares except xbox fanboys.

Ps3 was there w BC and its still there. Nobody 'removed' it from the ps3 that sony said there will be BC for.

With the slim, sony never implemented it from the beginning.

If u wanted a BC ps3. Go buy a phat ps3. The one that comes w it.

Sure every corporation lies, even the president lies, but I care about 'actions'. So far, out of all the liars, sony's actions are more desirable than their counterparts. From the core gamer perspective that is. Depending how u interpret core gamer.

Qrphe4047d ago

"If u wanted a BC ps3. Go buy a phat ps3."

I still have a PS2 I can play any PS2 game on but I'm going to call that completely unfeasible given that Sony discontinued it and such models is unreliable and costly in many cases.

kreate4046d ago

Agreed.
But the most wanted feature on the ps3 is cross voice game chat. Not the BC.

I bought a launch ps3 few months after launch so i have an excuse. Eventually 20gb one was offered for USD 399.99 but no one bought it and everyone talked crap about it. NO ONE asked for BC to stay at that time in history.

Ps3 is desirable now due to the great games sony provided. But its too late now. BC didnt sell ps3 before so I highly doubt sony will offer it again .

90°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg2h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos1h ago

Souls games will be like that players struggling make it harder

PassNextquestion44m ago(Edited 42m ago)

I think if used correctly it could work well

280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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ChasterMies20d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken20d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga20d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken20d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6420d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long19d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197219d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic19d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 19d ago
DivineHand12520d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91320d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer20d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit20d ago (Edited 20d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91319d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit19d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 19d ago
Christopher20d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6919d ago (Edited 19d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit19d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal20d ago (Edited 20d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher20d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken20d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197219d ago (Edited 19d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic19d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2320d ago

Correction, they have no issue playing good live service games

shinoff218320d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit19d ago (Edited 19d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder20d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts20d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades26d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken26d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades26d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken26d ago (Edited 26d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii26d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p