The price cut on Wii U hardware has failed to boost sales to the level expected, retailer ShopTo has suggested.
With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.
It was worrisome to begin with.
It's a niche genre with only a handful of hits that can stand the test of time.
Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.
Helldivers 2 manages just fine…
Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.
Make so much content that you can drip extra content for years, and the game already feels complete without them.
Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.
Nameer from eXputer: "Some exceptions aside, I don't think the battle pass is a net positive for gaming with how they're implemented in most live service titles."
I like the way Helldivers 2 does battle passes. It allows you to make purchases on each level of the battle pass and gives you the option of choosing which item to unlock first. The more purchases you make using medals the further you progress. There is no timer and you can earn medals towards purchasing stuff via personal orders and Major orders.
I haven't played much live service games that have battle passes but I remember some games that have battle passes where you progress through it linearly using an exp system. What makes it really bad is that the battle pass will have like 50 or more levels with the cooler stuff being closer to the end. They also have an in-game shop that sells exp boosters so you can reach the end of the pass before it refreshes. Everyone ilse will have to grind their way through.
battle pass in fortnite is perfect; buy one and it buys the rest for every other season as it gives you more money than the first cost. so 8.50 and season ends with you getting 13.00, it pays for the next and you have some pocket change to save up for cash shop. All of which is optional
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
The price is not the problem. Game's library is still poor. Maybe Monster Hunter and Lego Undercover will have some good effects but that's not enough. Nintendo, bring more games that are actually worth buying and playing.
It's because many are saving money for PS4 and 720..I can't blame them though since most will only have enough funds to purchase one console with games its smart to wait and see what Sony and Microsoft will have to offer this holiday.
Provided Nintendo has some quality software to release this holiday season, coupled with a potential price cut in the larger markets, they could stand to do quite well.
Sure all the attention will be on the PS4 and 720 (assuming that one releases this holiday as well). However I can almost guarantee you there will be a hardware shortage making actually finding one of those consoles quite difficult without a preorder. As a result, Nintendo could snag some extra buyers if they have an attractive price coupled with some AAA software.
But without the games, nobody is going to buy this thing. Things will pick up as the year progresses.
There's no killer games & the price is still far to high for what it is. I'm sure Nintendo can turn it around like they did the 3DS. But competition in the console space is far stronger & offering far more, I feel it's gonna make money, but be like the Nintendo 64/Gamecube than a Wii like success.
I will probably buy a Wii U when its below $199 & Smash Bros has to have been released along with several other exclusives. I have never bought a system for just 1 game & never will.