It may seem strange that a group of individuals working at Hollywood’s most respected animated movie studio would want to spend their spare time making games, but Steel Wool co-founder Andrew Dayton says that it’s the norm for Pixar employees to have a side project.
Steel Wool Studios' stylish physics puzzle title moves from HTC Vive to Oculus Rift.
Worthplaying: It shouldn't be surprising that there seems to be a movement on the Vita to produce games that are better suited for younger players. While the change in approach isn't seismic, the recent bundling of The LEGO Movie game with the PlayStation TV marks a beginning, as do the presence of games like PlayStation Vita Pets. Flyhunter Origins, a platforming game that premiered on mobile devices, takes that same approach by tailoring the game to a younger set of players. It would've been a decent game, if it weren't for numerous technical issues.
SteamFirst: Oh boy, this is one of those “how do I explain this concept?”-kind of games, but for the love of TL;DR’s I will try: 2.5D platforming, with a great story and very enjoyable gameplay and tons of bugs: the living kind, not the Assassin’s Creed Unity kind. (Hey, that wasn’t too bad!) On the surface, Flyhunter Origins is a well-crafted platformer…well, that’s all it is on the inside, too, but that’s not bad (even if the English-guy inside of me is let down): Flyhunter Origins doesn’t try to convey itself as the answer to everything, but instead as a family-friendly platforming game complete with a great cast of characters and an intriguing story.
Cause they're creative m---- f'ers!
Who cares why? If they put as much care and love into their games as they do their movies that aren't Cars 2, I'm all for it.
This will be interesting, especially since many people consider Nintendo the Pixar of video games
This could be pretty interesting!
we need pixar in kingdom hearts!