390°

NVIDIA reveals Volta next-gen GPU platform

Engadget: "We're here at NVIDIA's GPU Technology Conference in San Jose, and company CEO Jen Hsun-Huang has just revealed the next step in its GPU roadmap. Called Volta, it's scheduled to arrive after Maxwell, and will advance GPU technology with a ridiculous amount of memory bandwidth. Volta GPUs will have access to up to 1TB per second of bandwidth"

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engadget.com
NYC_Gamer4046d ago

Hmm...so the 7xx series=Kepler refresh.

fr0sty4046d ago

Doesn't look like we'll be seeing this tech for a while.

ICECREAM4045d ago Show
TechnicianTed4045d ago

Nvidia make a healthy profit from what they do, I doubt that's going to change because of the ps4. This article doesn't have anything to with the ps4 anyway.

ginsunuva4045d ago

Yup, even hundred's place = new architecture. Odd = upgrade

solid_warlord4045d ago ShowReplies(7)
jmc88884045d ago

Yeah that's what they've been saying.

Maxwell is a 2014 part.

This means Volta should be a 2016 part.

Pain_Killer4045d ago

Exactly, the current roadmap is something like this:

Kepler 28nm - 2012
Kepler 28nm Refresh - 2013

Maxwell 20nm - 2014
Maxwell 20nm Refresh - 2015

Volta 20/14nm - 2016

Nevertheless, impressive stuff for the PC industry. Currently we are maxed out at 288GB/s from NVIDIA's Titan.

Maxwell would push this upto 500 GB/s memory bandwidth and Volta finally making PC users achieve 1 TB/s mark. And it doesn't necessarily means that the bandwidth would be restricted to only high-end cards but next generation mid-end GPUs would also end up with 800 GB/s which is very impressive and achievable with the stacked DRAM design.

Unified memory architecture on Maxwell is also impressive since it allows cross data sharing between Maxwell's GDDR6 ram and the main DDR4 system ram which would be available on PCs in 2014 notably the LGA 2011 platform.

You can compare the memory like this:

NVIDIA Volta - Peak 1 TB/s
NVIDIA Maxwell - Peak 500 GB/s
NVIDIA GTX Titan - 288 GB/s
PlayStation 4 - 172 GB/s
HD 7850 - 167.4 GB/s

Memory specifications on the next gen PC GPU architectures is impressive but i firmly believe that their raw processing power would also increase substantially with 10-20 TFlops achievable with Volta. Im looking forward to what both NVIDIA and AMD are going to offer in their future generation GPU platform.

Atleast GDDR6 is confirmed for PC with NVIDIA Maxwell and AMD Volcanic Island GPUs in 2014.

ProjectVulcan4045d ago (Edited 4045d ago )

Even a refresh typically adds at least 10 percent more performance and lower prices for equivalent speed virtually across the board. If nothing else you get more bang for your buck because several new revisions of silicon should improve the yields and make it cheaper to manufacture.

The 'best' time to buy is probably not long after new parts launch (maybe a month) just after their price premium has gone and the channel is stocked with parts, because they should stay relevant for the longest period.

I bought an i7 920 and a board based on this theory and 4 and a half years later....it still provides a solid backbone to a decent gaming PC

http://www.techspot.com/rev...

Everytime I see CPU tests with the i7 920 still in there kicking ass and taking names at its stock clocks no less....makes me smile. Its 4 and a half years old!!!

Take that console gamers saying you have to upgrade everything all the time...

Maxwell is probably due Summer 2014 and appears that it will be twice as fast as a GTX680 and thus also blowing Titan out of the water easily.

What matters to most people however is that something like GTX680 performance will be lower midrange and priced as such in about 15 months....

Yum yum!

fr0sty4045d ago

Vulcan, when the GPU that you do have to upgrade every few years costs as much (or almost as much) as an entire console, that kinda destroys your argument. Impressive that CPU has held up so well none the less.

ProjectVulcan4045d ago (Edited 4045d ago )

Not really frosty.

Mainly because the backbone of the machine being Board/CPU/RAM combo can last such a long time and is typically the most costly/most work to replace. Whereas a GPU upgrade is not only simple, is easily paid for with the money saved on the cost of games. PC games are a lot cheaper on launch and their price usually falls quicker as well.

Seriously if console games get any more expensive as they are apparently going to get then it'll just make something like a GPU upgrade even more justifiable.

Besides the fact the old one is worth something when it is time to sell up and buy a new one anyway.....

If I swap my GPU every 2 years and I have a decent one before worth £100 at the time of upgrade, net cost to me might only be 150 squids.

I save at least £200 every year buying PC games instead of console ones....

Such is life.

You don't buy a Sports car without thinking how much the thing costs to actually run, tax, fuel, maintenance, insurance....PC might look expensive at first glance but over the years it actually isn't compared to consoles.

+ Show (1) more replyLast reply 4045d ago
DoomeDx4045d ago

Dude shouldnt this be on Tech Spy?
Im sure 90% of the people on N4G have no clue what this is about lol

Hellsvacancy4045d ago

Lol, im sitting hear reading the comments and scratching my head

solar4045d ago

omfg you are soooo stupid DoomeDx. the PS4 has the BEST low end APU on the market.

You said nothing about the PS4 but this is an Nvidia thread so you must hate the ps4

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4045d ago Replies(1)
ajax174045d ago

Lol, one person disagreed! Like, "nope, I'm still not impressed."

Trago13374046d ago

looks like we wont be seeing this for a while then.

--Onilink--4046d ago

2-3 years tops... PC components evolve rather quickly

Trago13374046d ago

Certainly hopes so. Been meaning to upgrade for a bit. Just waiting for the right moment.

Hydrolex4045d ago

there's never a right moment...

doesn't work like that with technology bud !

it's always improving and if you wait, you have to wait till you die...

AzaziL4045d ago

@Trago1337 a few tips:
1 - Build on your budget, if it takes more than a year to pay off (or save up for), your spending too much.

2 - Don't get the most expensive parts for a few fps, go for the best bang for your buck, eventually parts for half the price will outperform whatever you have in 2-3 years.

3 - Don't wait, but don't rush either, if your patient, you can shop around for components when they're on sale and build a rig for real cheap. Buying all the parts at one place at one time will cost more than shopping around and getting the best deal for all your parts.

Follow these steps and you'll be able to have a new rig every 2-3 years and keep up to date, I used to make the classic mistake of spending too much and was stuck with PCs for years longer than I would've liked. Now I spend $1,000 tops and can upgrade every other year.

imXify4045d ago

@Onilink
There's no point of doing it that fast when there's no competition around. I'll wait for AMD.

kupomogli4045d ago

We still won't be seeing on in awhile because even when it's out, it'll be out of our price range. Unless there are those of us who want a product that we're not going to be using since there's nothing out there to take advantage of the best of the best of everything as it is.

+ Show (2) more repliesLast reply 4045d ago
Jughead34164046d ago (Edited 4046d ago )

Based on the graph they had, it appeared to be at least 2015 before we see this technology. Sounds impressive though. Is this their response to PS4? I know they've sounded kind of bitter lately.

--Onilink--4046d ago

not really, most graphics cards these days have a higher transfer rate than the PS4 GPU, and this new tech completely blows out anything seen on the PS4 or any current card for that matter

--Onilink--4045d ago (Edited 4045d ago )

Gotta love the disagreeing blind people here in this site, even a regular gtx 570, which was not even the top card for the 500 series has a transfer rate of about 160Gb/s. The PS4 has 180, which is actually quite good. But recent cards are already with transfer rates of 250-260Gb/s. This thing is gonna have a massive transfer rate of 1Tb/s. please do explain to me how this doesnt blow out current cards(and by the default, the ps4 gpu)

jmc88884045d ago

Well there's also quite a few other factors that show midrange 2011 GPU's equal a PS4, and midrange 2012 already are about a 1/3 beyond it. Midrange 7XX series could be a raw 40-100 percent increase (probably around the lower end), which would mean probably greater than double a PS4's raw power.

Then Maxwell could double that. Refresh about 50 percent better than that. Then Volta, which seems to be a pretty big leap.

Think about it, at ~24 GFlops a watt, they are basically saying the Volta, probably midrange will be a 10 TFlop part.

Then if you consider the dual gpu part, it alone should be 20-25 TFlops and you'll be able to no doubt put to in there and get about 40-50 TFlops performance, compared to 1.8 TFlops of PS4.

So something in the neighborhood of 10-50 TFlop performance approximately 3 years or less after the PS4 is out.

I've been saying it since the specs of the PS4 were 'officially revealed' (and speculated even beforehand when leaked) that while the PS4/720/Wii U are fine systems, this new generation will hold PC gaming back far more than the current one.

Not at first, as the bottom quality will raise massively for PC games, but overall you will have PC's that are almost 30x as powerful three years later (as opposed to 8-9x at launch with GTX 790x2 vs PS4's 1.8 TFlops). Then think 7-8 years out instead of 3.

ICECREAM4045d ago Show
--Onilink--4045d ago

@ICECREAM

So your "research" is showing 1 card only, which even PC gamers agree is way overpriced...
Regular cards, the numbered series are never close to those prices, X70 version, $350-$400, X80 $450-$500 and the X90s that are the expensive one.

And none of the change the fact that current cards already have the same or more transfer rate, with the 7xx series coming up which is going to increase that, then the Maxwell series, and then this one. And in case you dont realize it, my comment was actually in reply to edterry who was saying if this was a response to the PS4, which doesnt even make sense if current cards are already better.

I never said it would "undermine" the PS4, i simply pointed out the obvious, which is that a card thats gonna come out 2-3 years from now, with some very interesting tech/design is going to blow away what current cards are doing, and obviously what the PS4/720 has

Ragthorn4045d ago

I agree with Onilink in that the GTX Titan is overpriced. Just love it when people go on and say crap about the PC crowd, but don't even know what they saying.
@ICECREAM
Weren't you told to think before you say?

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Pandamobile4046d ago (Edited 4046d ago )

I'm not sure why Nvidia would be bitter about anything. The PS4 isn't exactly a threat to them in any way. This is just a natural progression of GPU hardware.

classic2004045d ago

Well to be honest if devs are going to be programming mostly for AMD cards now then I could see AMD card being the better cards for gaming in a year or 2 which is not good for nvidia.

Pandamobile4045d ago

Not really. Nvidia still owns like 75% of the PC GPU market, so any dev that skimps out on proper optimization for Nvidia cards is really going to be biting themselves in the ass.

chukamachine4045d ago

I don't think Nvidia is thinking of it as PS4.

They are bad mouthing AMD, which is nothing new.

Regardless, i'll wait till 2016 to think about buying a new GPU, when some newer tech comes along GPU wise for my comp.

Buying another dx11 part now is a waste of money.

PS4 has the games I want. And that's why I game.

For all else there is PC, and some games:)

OpenGL4045d ago

Nvidia has a foot in the mobile industry and if Tegra continues to improve at the rate it is Nvidia could have a real winner on their hands within the next few years.

+ Show (1) more replyLast reply 4045d ago
AO1JMM4046d ago

Damn.... going to need a loan to get 1 of those cards.

jmc88884045d ago

Not really, you can get a PS4 level power for $200 or so.

mushroomwig4045d ago

What does the PS4 have to do with anything? This card is going to be incredibly expense, changing the subject isn't going to change that.

ALLWRONG4045d ago

Only reason why anyone is talking about the PS4 is because of what NVIDIA said. Expect the PS guys to be in anything NVIDIA from now on.

Show all comments (80)
330°

Nvidia DLSS 3.7 drives a further nail in the coffin of native performance

Nvidia DLSS 3.7 is the latest update to the long-running AI upscaling technology, and it further shows native performance doesn't matter.

DustMan4d ago

I think hardware development is at a point where they need to figure out how to draw less power, These beefy high end cards eat wattage, and I'm curious if using DLSS & AI in general will lower the power draw. It would seem like the days of just adding more VRAM & horsepower is over. Law of diminishing returns. Pretty soon DLSS/FSR will be incorporated into everything, and eventually the tech will be good enough to hardly notice a difference if at all. AI is the future and it would be foolish to turn around and not incorporate it at all. Reliance on AI is only going to pick up more & more.

Tapani3d ago (Edited 3d ago )

DLSS certainly lowers power consumption. Also, the numbers such as the 4090 at 450W does not tell you everything, most of the time the GPU stays between 200-350W in gameplay, which is not too different from the highest end GPU of 10 years ago. Plus, today you can undervolt + OC GPUs by a good margin to keep stock performance while utilizing 80% of the power limit.

You can make the 4090 extremely power efficient and keep 90% of its performance at 320W.

However, in today's world the chip manufacturing is limited by physics and we will have power increases in the next 5-10 years at the very least to keep the technology moving forward at a pace that satisfies both businesses and consumers.

Maybe in 10 years we have new tech coming to the markets which we are yet to invent or perhaps we can solve existing technologies problems with manufacturing or cost of production.

On the other hand, if we were to solve the energy problem on earth by utilizing fusion and solar etc. it would not matter how much these chips require. That being said, in the next 30-40 years that is a pipedream.

MrBaskerville3d ago

I don't think fusion is the way forward. It will mosy likely be too late when it's finally ready, meaning it will probably never be ready. Something else might arrive before though and then it becomes viable.

Firebird3603d ago

We need to stop the smear campaign on nuclear energy.
We could power everything forever if we wanted too.

Tacoboto4d ago

PS4 Pro had dedicated hardware in it for supporting checkerboard rendering that was used significantly in PS4 first party titles, so you don't need to look to PC or even modern PC gaming. The first RTX cards released nearly 6 years ago, so how many nails does this coffin need?

InUrFoxHole4d ago

Well... its a coffin man. So atleast 4?

Tacoboto4d ago

PSSR in the fall can assume that role.

anast3d ago

and those nails need to be replaced annually

Einhander19724d ago

I'm not sure what the point you're trying to make is, but PS4 Pro was before DLSS and FSR, and it still provides one of the highest performance uplifts while maintaining good image quality.

DLSS is it's own thing but checkerboarding om PS5 still is a rival to the likes of FSR2.

Tacoboto4d ago

Um. That is my point. That there have been so many nails in this "native performance" coffin and they've been getting hammered in for years, even on PS4 Pro before DLSS was even a thing.

RaidenBlack3d ago

Don't know what's OP's point is either but ... checkerboard rendering was good enough for its time but in terms of image quality its wayy behind what's DLSS 3 or FSR 3 is currently offering.
The main point of the article and what OP missed here is that DLSS 3.7 is soo good that its nearly undisguisable from native rendering and basically throws the "its still blurry and inferior to native rendering" debacle, (that's been going around in PC community since 2019), right out of the window.

Einhander19723d ago

RaidenBlack

DLSS is as i said a different thing from FSR and checkerboard.

But you're talking about FSR 3 which probably is better than checkerboard, but FSR 3 has only started to get games this year, so checkerboard which was the first hardware upscaling solution was and is still one of the best upscaling solutions.

Give credit where credit is due, PlayStation was first and they got it right from the get go, and PSSR will almost certainly be better than it will be given credit for, heck digital foundry is already spreading misinformation about the Pro.

Rhythmattic3d ago

Tacoboto
Yes... Its amazing how many talekd about KZ2 deferred rendering, pointing out the explosions were lower res than the frame itself..
And of course, Then the idea of checkerboard rendering, not being native....
For sure, maybe this tech makes it minimal while pixel counting, but alas, seems performance and close enough , and not native now matters.....
I want to see it run native without DLSS.. why not?

RonsonPL4d ago

Almost deaf person:
- lightweight portable 5$, speakers of 0,5cm diameter are the final nail in coffin of Hi-Fi audio!

Some people in 2010:
- smartphones are the final nain in the console gaming's coffin!

This is just the same.
AI upscalling is complete dogshit in terms of motion quality. The fact that someone is not aware of it (look at the deaf guy example) doesn't mean the flaws are not there. They are. And all it takes to see them, is to use a display that handles motion well, so either gets true 500fps at 500Hz LCD TN or OLED (or faster tech) or uses low persistence mode (check blurbusters.com if you don't know what it means) also known as Black Frame Insertion or backlight strobing.

Also, image ruined by any type of TAA is just as "native image" as chineese 0,5$ screwdriver is "high quality, heavy duty, for professional use". It's nowhere near it. But if you're an ignorant "journalist", you will publish crap like this article, just to flow with the current.

There's no coffin to native res quality and there never will be. Eventually, we'll have enough performance in rasterization to drive 500fps, which will be a game changer for motion quality while also adding other benefit - lower latency.
And at 500fps, the amount of time required for upscalling makes it completely useless.
This crap is only usable for cinematic stuff, like cutscenes and such. Not for gaming. Beware of ignorants on the internet. The TAA is not "native" and the shitty look of the modern games when you disable any TAA, is not "native" either as it's ruined by the developer's design choice - you can cheat by rendering every 4th pixel when you plan to put a smeary TAA pass on it later on. When you disable it, you will see a ruined image, horrible pixellation and other visual "glitches" but it is NOT what native would've looked like if you'd like to honestly compare the two.

Stay informed.

RaidenBlack3d ago

Main point of the article is how far DLSS has come with v3.7 since 2018. If this is what we're getting already, then imagine what we'll get within next ~3 years. Yes parity will obviously be there compared to the then native rendering tech but it'll slowly narrow down to the point it'll be indistinguishable.
Something similar is like the genAI Sora ... AI generative videos were turd back when they were introduced (the infamous Will Smith eating video) ... but now look at Sora, generating videos that just looks like real life.

3d ago
Yui_Suzumiya3d ago

How much VRAM is standard today? My laptop has a 1080p QLED display but only an Intel Iris Xe with 128MB of VRAM. I currently do all my gaming on it but certain titles do suffer because of it. I plan on getting a Steam Deck OLED soon to play the newer and more demanding titles.

purple1013d ago

Maybe better to get a budget gaming laptop and link a dualsense to it

= Portable console with far better graphics than a steam deck! + bigger screen and able to use it for work / etc

170°

Why I'm worried about the Nvidia RTX 50 series

Aleksha writes: "Nvidia has established itself as a dominant force in the world of AI, but I can't shake the worry of what this means for the RTX 50 series."

Tal1697d ago

Echo sentiment here - I think the way GPUs are going, gaming could be secondary to deep learning. Wonder if the 40 series was the last true generation of GPUs?

Number1TailzFan7d ago

No.. Jensen believes GPUs should stay expensive. Those wanting a top end GPU will have to splash out for it, or play at just 1080p and 60fps or something if you can only afford a low end option.

On the other hand if you don't care about RT or AI performance then there's always AMD that are doing ok at the mid range.

Christopher6d ago

***or play at just 1080p and 60fps or something***

My over 2-year-old laptop GPU still runs fine. I think this is more a reason why GPUs are going to other things in priority, because the market reach for new users is shrinking as more PC gamers focus less on replacing older and still working parts that run RT/AI fine enough as it is. Not to say there aren't people who still do it, but I think the market is shrinking for having the latest and greatest like it has been the past two decades. Problem is we aren't growing things at a rate as we were, we're reaching the the flattening of that exponential curve in regards to advancement. We need another major technological advancement to restart that curve.

D0nkeyBoi7d ago

The irremoval ad makes it impossible to read article

Tzuno6d ago (Edited 6d ago )

I hope Intel takes some lead and do a big dent to nvidia sales

Jingsing6d ago

You also need to consider that NVIDIA are heavily invested in cloud gaming. So they are likely going to make moves to push you into yet another life subscription service.

Kayser816d ago

NVIDIA will never change their price point until AMD or intel makes a GPU that is comparable and cheaper than them .
it happend before in the days of gtx280 which they changed the price from 650$ to 450$ in a matter of 2 weeks because of rx4870 which is being sold at 380$.

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230°

Nvidia AI Demo Unwittingly Proves that Human Voice Actors, Artists, and Writers are Irreplaceable

Nvidia presented Covert Protocol, a tech demo aiming to showcase the "power" of the Nvidia Ace technology applied to video game characters.

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techraptor.net
Eonjay27d ago (Edited 27d ago )

They look like they are in pain. Almost begging to be put down. It was uncomfortable to watch.

PRIMORDUS27d ago

The tech. is too early. Come back in 10+yrs and see what it can do then.

N3mzor27d ago

That presentation sounds like it was written by an AI using corporate buzzwords.

CS727d ago

I don’t know why people keep thinking of it as AI vs no AI.

A much more likely scenario is the use of AI alongside human work.

Eg. AI voices used during side quests or banter to boost the lines of dialog.

AI generating additional pre determined branches in dialog tree options for more freedom in conversations with NPCs

Smellsforfree27d ago

"AI generating additional pre determined branches in dialog tree options for more freedom in conversations with NPCs"

I'm wondering about that last one. Will that make a game more fun or more immersive? In the end, how can it possibly be more than filler content and then if it is filler content how much do I really want to engage with conversing with it if I know it will lead no where?

MrBaskerville26d ago

It's one of those things that sounds cool on paper. But will probably get old fast.

DivineHand12526d ago

The tech is now available, and it is up to creators to create something unique with it.

Profchaos27d ago (Edited 27d ago )

The biggest thing to talk about here is that every interaction requires communication to inworld servers so there's three big impacts here
1) games are always online no question about it
2) delays in processing on inworld servers, outages or unexpected load as a result of some astronomically popular game will cause real time game delays ever wait for a chat got response this will be similar as the context must be pulled via the llm.

Now as for the other impact the artistic one no I don't think writers can be replaced I've mentioned before often AI generated writing is word soup I still standby that it's also evident in the video to.
AI can not convery accurately human emotions and I don't think ever will.

I know publishers are looking to cut down on development costs but what happens when inworld decide to charge per interaction or update their pricing a year after your game goes live you have no choice but pay it or shutter it.

Ive felt for a while that we are heading towards this place of games being disposable entertainment and now it's feeling more and more accurate

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