Last week, Sony released Soul Sacrifice—a multiplayer PlayStation Vita game inspired by the likes of Monster Hunter and other similar titles—in Japan. The game sold 114,446 copies in its first week on store shelves.
In their weekly software and hardware sales report, sales tracker Media Create share that Soul Sacrifice sold through 76% of its initial shipment. This includes both the regular edition as well as the dual packs that included two copies of the game.
This makes Soul Sacrifice the third PlayStation Vita game to sell over 100,000 copies in its first week, the other two being Hatsune Miku: Project Diva f and Persona 4: Golden.
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.
Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.
I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.
Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.
How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.
Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.
Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.
Congrats to Marvelous, Japan Studio and the PS Vita.
Damn, that is over 3/4 of shipped copies sold. Very impressive software sale for VITA.
Been waiting on this for so long now. May 1st.
SUCK IT CRAPCOM!!!!!!!!
What the hell is Hatsune Miku: Project Diva f?!?!?!?!
Never heard of it? JRPG?
EDIT: Nevermind I youtubed it lol