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PlayStation 4 Vs Xbox 720 Vs PC Gaming – A Unified Future?

Press Blue - Well, chances are the pattern will once again follow similar lines as last time around, whereby thousands claimed the end of the PC gaming era was well and truly upon us and were summarily forced to eat their words when mind-blowingly powerful PCs once again left consoles in the dust.

All in all therefore, expect the PlayStation 4 and the Xbox 720 to raise the bar for gaming as we know it, only for said bar to be summarily re-raised once again by the next-generation PCs to follow

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Rearden4049d ago

Games on the PS3 and Xbox 360 looked a lot alike. I think there will be even less difference between multiplatform games this time.

The PS3 and 360 were so different in architecture, yet the games were nearly identical. The new consoles will be practically identical in architecture.

Fanboys will have less and less reason to fight...

GalacticEmpire4049d ago

The top two reasons they fight will still exist:

* Personal identification with a product

* Protection of a monetary investment

imo.

aceitman4049d ago

maybe on multiplatform but not exclusives , and being that it was hard for devs to develop on ps3 that might change, well time will tell and come this holiday let the fights begin.

jlukee4049d ago

Fanboys will still fight. You could write an article about a sock and they'd still find a way to relate it to the consoles..

Clarence4049d ago

That's not true. Sony exclusive games have always looked better. Which is why they always compare ps3 games to PC.

http://m.edge-online.com/ne...
M$ held the PS3 back when it came to multiplate.

SDF Repellent4048d ago (Edited 4048d ago )

" http://m.edge-online.com/ne...
M$ held the PS3 back when it came to multiplate. "

I find it funny that Edge has always been unreliable to Sony fans do to the claim that they are "bias against Sony". Now, they are using an article from Edge to back their defenses. Oh, the irony. LMFAO

Lvl_up_gamer4048d ago (Edited 4048d ago )

"That's not true. Sony exclusive games have always looked better."

Prove it.

I think Gears 3 looks better then Uncharted 2 or Uncharted 3.

I think Halo 4 looks better then any exclusive on the PS3

Prove I am wrong...

See graphics are subjective. So again, prove that me wrong...you know with ACTUAL PROOF and not just your BS bias opinion. Use sources, links to back it up.

Gaming_Guru4049d ago

To: Rearden

The reason why multi-platform games looked similar because that's the goal. When making a game on multiple platforms developers want to meet at a common-denominator and the only difference if any is usually a programming problem not a hardware problem.

It would be like trying to pour the same amount of water is two different sized glasses, without measuring how much is being poured. My point in-case is that if the multi-platform games look more identical than this generation it's because the programming is similar not hardware since they are meeting at common grounds.

3-4-54049d ago

Less fighting and more creative thinking are always a plus.

We are going to finally see more PC games make their way to consoles and more console games make their way to PC.

I think this is going to greatly expand the gaming market.

"Analysts" might say the opposite, but this is going to help the gaming industry grow. There is no dying amongst the gaming industry, just cycles and more good ideas.

+ Show (3) more repliesLast reply 4048d ago
carreirabr4049d ago

No DVD multi-plat downgrade this time, hopefully.

dirthurts4048d ago

DVD doesn't affect the games in any way. Just the number of disks.
Why do you think PC games still come on DVD but look way better than anything on consoles?

travelguy2k4048d ago (Edited 4048d ago )

DVD's can limit how big an open world is.

Computers can use DVD's because they all get installed to the HDD. They are highly compressed on the disk. (Windows 7/8 comes on 1 dvd but takes up like 30 gigs).

dirthurts4048d ago

They could in theory limit an open world, in theory, I'll give you that one. So far, however, Every open world game that has been released has ran just fine off of even the 360's DVD drive, including Far Cry 3.
Next gen we should expect pretty large hard drives and game installs, and this really wouldn't be an issue.

carreirabr4039d ago

GTA IV and RAGE say hi. DVD and lack of harddisk is killer.

4049d ago Replies(1)
Hitman07694049d ago

description is pretty much dead on. consoles will be a bit better than average broke guy's PC until waddayakno some crazy good tech comes cheaper and the PC is beyond the consoles. if you are really picky and technical like some PC gaming elitists, you could even say the consoles never innovated anything in the first place but i prefer to see both as necessary and fun as hell.

falcon794049d ago (Edited 4049d ago )

And the WiiU isn't yeah alright lets get this straight the WiiU has shown NEXTGEN high end pc level graphics already with games like Trine2 and many eshop games use dx11 technology,the upcoming NFS and Gianna sisters game both use high end pc graphics ??? WiiU has proven its next gen.

http://www.youtube.com/watc...

http://www.youtube.com/watc...

http://www.youtube.com/watc...

jukins4049d ago

not trying to put the wiiu down but the vids you chose to showcase the wiiu's power kinda show its not really much better than ps3 or xbox aka current gen. again not trying to put the wiiu down but it certainly doesnt have the power to match the true next gen consoles let alone be compared to a high end pc.

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30°

No Rest For The Wicked Will Clock In Around 25 Hours Of Gameplay

The Outerhaven writes: According to Moon Studios, no rest for the wicked early acess PC release will clock in around 15 to 25 hours of gameplay.

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30°

LEGO Fortnite: How To Get Brightcore

The Outerhaven writes: A hunting we will go... Brightcore is important for making Power Cells and other crafting materials.

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60°

Cord Smith on the dreamy world of indie game Always In Mind

Cord Smith, the former director of marketing for Compulsion Games' well-known title We Happy Few, has gone through quite a change since leaving the studio. This is represented by his new indie platformer Always In Mind, which takes players into a bizarre dream world full of fantasies inside the head of a little boy named Teddy. Sector got the chance to ask the industry veteran a few questions about his inspirations for the game.