90°

Developers, Stop: Using Cutscenes To Introduce Enemies

"You’re walking down a cold, dark hallway where the metallic walls are caked with rust and long strands of water drip from the ceiling. You are encapsulated in an oppressive ocean of shadow, armed with only a flashlight whose battery is waning and a revolver with only two bullets. As you turn each corner, a feeling of dread clings on to you as you frantically scan the environment with your eyes. Then you hear a shrill noise; a scream, possibly. Gulping, you turn the next corner.

Suddenly, before even completing said turn, you find yourself locked into place, unable to move. Then your eyesight seemingly exits your head and proceeds to hover over to the end of the hallway, where an alien egg lays. The egg slowly peels away to reveal an alien beast, who slowly grows an extremely obvious red weak point on his chest on proceeds to swipe at the air and scream at nobody in particular. It is at this point that he looks in your direction and starts walking over to you.

Then and only then does your eyesight come back to your head. Having memorized the layout of the hallway, where the beast is standing, and where his weakpoint is, you quickly aim at his chest and shoot it with your revolver. He is now dead, and your face is a fusion of blankness, bewilderment and unsatisfaction.

Chances are you’ve witnessed a scenario like the one I just described. It’s when the first enemy of certain type is introduced via a prolonged cutscene that interrupts gameplay and takes away control from you, the player. And I can’t be the only one who’s annoyed by it." (Michael Urban, OnlySP.com)

MysticStrummer4053d ago

"Chances are you’ve witnessed a scenario like the one I just described. It’s when the first enemy of certain type is introduced via a prolonged cutscene that interrupts gameplay and takes away control from you, the player. And I can’t be the only one who’s annoyed by it."

I'm not annoyed by it.

*shrug*

jon12344053d ago

true... but i bet if you are at a point where a new difficult enenmy is introduced, and that cut scene cant be skipped... it gets annoying, like on metal gear rising, if you play on revengence difficulty, your going to have that happen to you more often than not

MysticStrummer4053d ago

If the cutscene immediately follows a checkpoint and for whatever reason you keep dying and having to watch it again, I agree that's annoying. You should be able to skip it after you've seen it once.

TheStorm4053d ago

I agree, it really takes you out of the game, and decreases the tension when it spends 2 minutes to show off what the boss looks like. It does pull me out of a game most the time.

kreate4053d ago

Usually its only like 3-8 seconds or so.

BitbyDeath4053d ago

I like enemy intros.
Games like Borderlands are quite funny with them.

http://perpetualoverdrive.f...

TekoIie4053d ago (Edited 4053d ago )

I disagree. Cutscenes can make a scene emotional through camera angles which cant be accomplished during gameplay. They can make something look cooler than it actually is and I'm in favour of that...

But if the cutscene has one of those "gamey" lines like "maybe we should shoot it in the head" to make you think "yeh they're telling me to shoot it in the head to kill it" then I'm completely against it. For once could they let us figure out how to kill the boss on our own?

deno4053d ago

Cutscenes are a perfect way to introduce enemies. Resident evil 1 through 3 did such an excellent job and so does metal gear solid. Whoever wrote this article probably started gaming this generation.

TheStorm4053d ago

Or like myself they started gaming before even you did. Because back in the day, of NES/SNES/Early PC days you did not have cinematic like that.

Now sometimes they worked just fine, but a lot of times they did not.

People seem to confuse and think the cheap cinematic crap most games pull is some how good. Most of them feel like a C-Class movie trying to be something more. Be a game, they need to evolve the way game stories go and not try to copy Hollywood.

deno4053d ago (Edited 4053d ago )

Check out ninja gaiden for nes and tell me they didn't have cut scenes. I started back in the nes days myself.

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230°

All the Essential Video Games Everyone Needs To Play At Least Once

Given the medium's wild diversity, this primer of the essential video games everyone should try is a good place to start.

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wealthofgeeks.com
thorstein38d ago

.... from the 2000s (mostly).

shinoff218338d ago

I can't fk with this list. They missed on alot of games probably before the writers times. Also I know people loved some portal but I was never a fan.

Cacabunga38d ago

Tomb Raider 1
Driver 1
Abe’s Odyssey
FF6
King of Fighters 94
Mortal Kombat OG
LINK 2 the past
Street Fighter 2
Resident Evil 1

Inverno38d ago

Infinite but not the first two games? Witcher 3 but not the first two games?? GTA V but not literally any of the games before it??? Portal 2 but not the first? Also if you're going to play Shadow of The Colossus play the remaster and not the remake. Can't say I disagree with the list but my man it's all over the place.

Name Last Name38d ago

I mean some sequels are objectively better and you don’t need to play the whole series.

Inverno38d ago

But most of these games have a story to follow, sure you can catch up with a YouTube vid but where's the fun in that?

LucasRuinedChildhood38d ago (Edited 38d ago )

A list like this isn't telling you not to play the previous games if you want to. It's just giving you legendary games to play.

But tbh, you don't always have to force yourself to play every entry in a franchise to get to the better ones.

- The vast majority of Witcher 3 players never played the first 2 and had a great time. The first 2 games aren't in the same league.
- The GTA games are self-contained with the odd fun reference. You can easily jump into any of them.
- The Shadow Of The Colossus remake looks and controls better than the original (plus it has a 60fps option while the remaster is just 30fps). New players will enjoy it more.
- Portal 2 is a lot better than Portal 1 and takes the concept much further gameplay-wise. Storywise, Portal 1 is fairly light too. Not that you shouldn't play it but realistically ... you'd love Portal 2 whether you play it or not (at lot of Portal 2 players have never played 1).

Bioshock 1 is the only one I agree with you on simply because it's one the best games of all time and arguably better than Infinite. No other setting like Rapture.

Looking at the list, I'd recommend playing Uncharted 1 before 2 but no doubt, 2 is the legendary one you have to play.

Inverno37d ago

I get it, but that's just my opinion on his opinion. I just think that before you play a sequel you should still play what came before it. Maybe it's just me but i find it fascinating playing through the first game in a series and seeing how it has evolved through its sequels. Like I said I don't disagree with the list, other than SoTC which I strongly believe the remaster of the original should be played above the remake.

AuraAbjure37d ago

Awesome list! Hot take on Fear (and it's hard af expansion Persaus Mandate!) Bioshock Infinite is stellar, so is the Witcher 3 and you nailed it by having Ocarina of Time. So many fantastic games! Gotta play 'em all! Next one on my list is Prey after I beat Dead Space 2 and Splinter Cell Conviction.

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80°

All The Major 2024 Game Anniversaries Worth Celebrating

The 2024 Game Anniversaries include some major titles including Half-Life 2, Uncharted 2, and Minecraft.

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110°

Half-Life 2 RTX Is in Development by a Group of Modders, Will Support Ray Tracing, DLSS 3, RTX IO

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RaidenBlack241d ago

Absolutely Incredible!
Nothing less.

Number1TailzFan241d ago

Have to say it does look quite nice. Not a fan of frame generation though but can easily be turned off.

241d ago
239d ago
1nsomniac239d ago

That suit looks amazing. We really do need a proper new valve game. They were front runners on creative innovative technology. That actually made a difference.

Playing HL2 for the first time and witnessing the animation and physics was literally stunning.

Number1TailzFan238d ago

The sad thing is the physics and world interaction are still pretty good today, because hardly any other game bothers in those areas.