90°

Female Lead in GTA V: Would Have Been An Awesome Idea?

A female protagonist in GTA V would have been an awesome idea, but by making all three main protagonists in GTA V (Micheal, Trevor and Franklin) of the same sex (i.e M for MALE) Rockstar Games missed a golden opportunity.

Yi-Long4053d ago

... I don't care much about the gender of the lead.

I certainly wouldn't be against it. In fact, I'd probably welcome it with open arms.

EZMickey4053d ago

I agree, I would definitely welcome it too.

I think the golden opportunity missed here is that, if a female protagonist were included as one of the three leads, players wouldn't be obliged to experience GTA V from that perspective entirely. The game would let you play your chosen character at will and cycle between certain characters perspectives as compulsory for specific portions of the game.

One needs only look at the stats Bioware/EA released for Mass Effect that revealed the vast majority of gamers played as a Male Shepard (I personally restarted as Femshep on my second playthrough and never went back to Broshep because I prefer the female voice actor) to know that the mainstream gaming industry is still mostly run by and catered for males.

To a degree I feel as if this sort of Chinese Finger Trap situation that the video game market has fallen into decreases the opportunities for female leads in games as well as female video game consumers. There are plenty of girl gamers out there, but I'm not talking about them, I'm talking about the many curious females who may be interested enough to try but in the end may shrug off gaming as too clichéd.

I also think it holds back the kind of content we could see in mainstream games and fuels what we do see. All of your Brunette/Caucasian/Male with Stubble and/or Goatee and Man-with-gun Box art clichés I feel are affected by the lack of female presence in the video game industry both in content and creation.

GTA or a franchise on the same tier of popularity taking a step in this direction would be a great boost to this.

Root4052d ago

Well a good solid female lead is better then three where the character development will be stretched out.

With GTAV I can only see myself care about one of them, most people will be like that. You'll play them, get used to YOUR favorite and won't care about the other two because you'll be too invested in the character you like.

Donnieboi4052d ago

Speak for yourself. People are capable about caring about ALL 3. We're not as mentally closed minded as u apparently seem to be. And yes, a story can make u care about 3 completely different type of characters equally all at the same time:

Goodfella's the movie says hello. (joe pesci the psycho, deniro the brains, and ray liota as the misguided young apprentice/accomplice--each being similar to Travis, Michael, and Franklin, respectively in that order).

Root4052d ago

You went to argue about how a story in video games is good at making us care about all characters then go on about films.....two totally different things mate

If it's a story like game then fair enough but it's an open world game. If you get to choose your character then you'll be spending more time with the one you've chosen to invest your time into. If it's forced fair enough but since R* have said you can switch at any time thats highly unlikely.

They couldn't even get me to care about Niko in GTA4 so you know

Derekvinyard134052d ago

All 3 are Probly going to be written really well, I have faith in rockstar

MysticStrummer4052d ago

GTA leads have always been male, but going into next gen it would be cool to see the option to play as a female. It would require more voice and cutscene work, but they could have two slightly different stories with two characters, one male and one female, that have a lot of the same missions but some unique ones as well. Some NPCs could treat you differently, or there could be optional ways around certain obstacles, depending on your gender.

MultiConsoleGamer4052d ago

You know how women women want to play games with female leads?

Well I'm a guy and I want to play a game with a male lead. It's just natural for either gender to want representation.

febreeze14052d ago

So you've never played Tomb Raider games or other adventure games with female leads?

Sketchy_Galore4052d ago (Edited 4052d ago )

He didn't say he had never played a game with a female lead. He didn't even say women shouldn't be protagonists in games. He said he prefers playing as a man. I do too.

Many of my favourite games feature female protagonists, from Portal to Mirror's edge. I can easily handle and accept playing as a female but if you ask me what I prefer I have to say I prefer playing as a man. Mostly because games are a kind of fantasy and most of my fantasies involve keeping my penis.

Rumplebumpkin4052d ago (Edited 4052d ago )

If you're going to type a tired, overused sexist pun, at least spell it right.

smashcrashbash4052d ago (Edited 4052d ago )

Yes it wouldn't have been but people are still too stuck on old ways and many people still think that females mostly belong in low level games or as side characters.It's good that we still have some strong female roles in games but we still have a long way to go before people accept female protagonist properly.So many types of media have accepted the female lead role frequently so I am not sure what is taking gaming so long to do the same. With the length of time games have been around using the female gender and other races as the lead protagonist should be second nature by now.

@ MultiConsoleGamer.So you believe that women don't play games with male leads because they want representation? Where did you get that idea? Females play games with male leads constantly so why should it be so hard for us to do the same with women? You can't relate to a character unless they are the same gender as you?

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50°

Grand Theft Auto V PC Optimized: Best Graphics Settings in 2024

Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.

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pcoptimizedsettings.com
80°

The Best Open World Adventures In Gaming History

The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.

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wealthofgeeks.com
140°

Rockstar Need to Learn From This Mistake for Grand Theft Auto 6

Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.

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culturedvultures.com
boing136d ago

Cost of realistic looking movement.

lucasnooker36d ago

Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…

Profchaos36d ago (Edited 36d ago )

Oh and hundreds of millions of dollars in revanue to boot.

Lots of complaints about gta ever since the hd era started and yet it's bugger than its ever been with gta vi up to 180 million trailer views alone. The next game is shaping it be be another genre defining game

MetalGearsofWar35d ago

They already learned they dont have to actually make a great game

sagapo36d ago

The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.

Zhipp35d ago (Edited 35d ago )

I did accidentally beat someone to death a couple times. An unfortunate mistake but besides that I didn't have any problems with the controlls

jznrpg36d ago

Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games

Profchaos36d ago

I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.

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