"Before we talk, we play.
Set up in a backroom of Nintendo's Midtown Manhattan offices, Shigeru Miyamato sports a green Luigi t-shirt under a blue sports coat, matching pants and, as always, a smile.
We're here loaded up with questions. Questions about Nintendo's E3 plans, the lack of new, exciting original titles from the creative mind behind such endearing classics as Donkey Kong, Mario Bros. and The Legend of Zelda. We want to know about some of Nintendo's undelivered Wii U promises, like games that use near field communication or two GamePads. Most importantly, we want to hear what Miyamoto thinks about the Wii U's lackluster sales and how he and Nintendo plan to re-energize the console.
But before we can ask, Bill Trinen — Miyamoto's long-time, always affable translator — sits us down at a table with Miyamoto and hands out 3DS XLs loaded up with copies of pending release Luigi's Mansion: Dark Moon.
"Go ahead and press A," Trinen says, launching four of us into the game's multiplayer mode.", writes Polygon.
In a new interview with IGN, Shigeru Miyamoto talks about designing Super Nintendo World, his opinion on video game stories, and why Nintendo is more than just a game company now.
At least the onecin hollywood is kond of a let down...too small, 1 ride, and 1 restaurant...lots of cool moving things, but once you see it thats it...kids could have fun if the lines dont ruin it.
Mario hasn't always been with Peach, we know. But there was a time he was and also with Daisy at the same time, Luigi's love. This is that time Mario cheated on Peach with Daisy.
In an interview years ago, the Goldeneye 007 director revealed that Miyamoto and Nintendo were not at all pleased with the in-game violence of the James Bond game, so they suggested some ways to tone it down.
well, I have a feeling we'll be coming back to those days with how everyone is offended by something...
Meanwhile Ganondorf throws up blood, and Link then goes to impale him in the throat as Ganon.
Great interview, amazing article.
so regarding sony fanboys and girls nitpicking at why nintendo is failure and "REHASHING their characters" needing new iPs because NO ONE got's REAL attacks toward Nintendo . heres what Miyamoto had to say about that .haa!!. .
Miyamoto says: Since this is Video Games we are dealing with, GAMING is NOT about new iPs, but about new ways of introducing game CHANGING mechanics with already existing ICONIC characters . and in this article Miyamoto says that Nintendo IS ALSO working on new iP's indeed .
and pertaining to sonys "new" ps4 feature they bolstered about at their last conference regarding "FAST DOWNLOADS OF GAMES" .
Miyamoto: "That type of a technological structure already exists. So there's certainly the possibility that we could look to explore that area further, but it's not anything that we're prepared to announce or really talk about at this point." . = not a big deal, why would you NEED that feature = Laugh out loud (:
This is how you create games kids.
Sony doesn't make new IP's, they just make IP's. Making new IP's would mean you're coming fresh off franchises that were valuable to you as a company.