Graphical prowess has always been at the forefront of game development. Little wonder, consumers tend to gravitate toward games that are visually appealing. That is, until Android, Apple, and Facebook entered the market.
Today it was announced that the gaming and anime industry has lost another beloved artist and creator. Mutsumi Inomata has passed away.
The Tales Of series are some of the best RPGs I've ever played, and the characters are a big reason for that. I don't think I played a single game in the series that I didn't enjoy. Rest in peace.
Wow she was the character designer for Tales of Destiny one of my favorites of all time =(
I love the Tales games. Phantasia will always be my favorite. Ironically I felt like as the series progressed the character design became too “anime cliche.”
Gary Green said: The concept for a good sequel is not a complicated thing. You take your original idea and expand on the lore, then you fix anything that was broken the first time around. You might want to introduce some new features too; This is fine so long as you don’t go overboard, and you don’t change the overall flow of the game. Hyperdimension Neptunia Victory ticks all of these boxes, so surely then it should be the perfect package? Well, almost. It really is rather good.
Far Cry debuted on March 23, 2004, meaning that next week, it will have been 20 years since Jack Carver first washed up on the shore of a tropical paradise teeming with hostile mercenaries.
I'd love a far cry pack with the original PC game (not the half assed port on ps360) instincts, predator even a port of far cry 2 to modern consoles back when these games had their own identity and weren't far cry 3 cut and pastel
hope the new generation doesn't get carried away by trying to be realistic.
the sense of art is more important and more attractive
would like to see more character and design used in games like Team Fortress, Borderlands, NiNoKuni, Brink( the looks are the one great thing about it IMOO) and BioShock Infinit
No matter how much you polish a turd, it's still a turd... it's great if you can make the game look good, but if it's at the sacrifice of good gamplay, interesting story and characters... then it's all for nothing.
Gameplay>Story>Graphics !
Favorite games of all time are all story driven games. If a games story is excellent, i can excuse the gameplay is if is clunky like say Star Wars Knights of the Old Republic and Mass Effect 1. Same for gameplay like Gears of War. Great gameplay but fairly week story but still like the series.
But no matter how gorgeous a game is, if the story is not good then i wont play it.
After understanding this, perhaps people will understand why the hype over the next generation is so pointless.