60°

DRM City: The Future of Always-Online Games Looks Grim

GP writer Marcus Estrada explains how the future of always online games is looking grim in light of the DRM hindering Sim City's launch.

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gamepodunk.com
setaimx4056d ago

It's unfortunate that EA had to go and make the single player online-always. They really should have an option to log in online (just to authenticate if they're really worried about it) and then play offline so you don't have to worry about servers going down. That's essentially what they did with StarCraft II: Wings of Liberty, and while it isn't as good as being able to play totally offline, it's better than always-online DRM.

clrlite4056d ago (Edited 4056d ago )

I'm glad they did it, because some people needed to know how awful it can be.

Paying for a (single player) game, then needing an internet connection to play is absurd imo.

There may be a few exceptions though.

2pacalypsenow4056d ago (Edited 4056d ago )

Starcraft 2 is playable without internet , you just dont get achievements for it

KaptainJ4056d ago

The concept of having all cities connected with one another in an online world is cool and all, but it's a shame it had to go so terribly wrong once the game was released. According to Will Wright, he's had more fun with this installment than he's had in a very long time, so it's not a bad game in itself. Hopefully things work out soon, because I really would like to try it out for myself.

CaulkSlap4056d ago

It sounded good theory. As an extension to the classic single player epic management game.

But even if they sort out all the bugs and the servers work perfectly, the basic game is still completely broken imo. Basing everything around the multiplayer mode with small cities is just a joke.

TheLiztress4056d ago

While I love the general idea they were going for, I just don't think it should mean that you have to always be online to play. Offline play for this game seems to be a must. Though EA doesn't think so.

Reborn4056d ago

Should have been an optional thing. For example, if you were online, you could get certain benefits, or do as they originally intended.

If they were going to do such a thing, they needed an open beta, or something to stress test. But figures. As usual, game publishers fail to comprehend the basics.

masteroftheclaw4055d ago

Funnily enough, they had at least two betas but they were by invitation and capped at a certain amount. Why oh why have a beta if you're not even going to give it a shot with everyone to see if your game servers can withstand it?

Ogygian4055d ago

If we refuse to buy these games then the market will be small and publishers will not produce for them. Unless governments act to regulate the industry sales models, the onus is on us to make wiser spending decisions. Supporting DRM-free games like The Witcher 2, which also had free dlc will teach publishers to return to the traditional games-as-art model of development. If governments continue to sleep, we'll have to take responsibility ourselves, unfortunately.

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190°

7 Times Games Forced Us Online (Against Our Will)

Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.

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lists.cheatcc.com
shauzy1810d ago

i dont even know what to gain from this

meep3161810d ago

publishers gain control by forcing you online.

shauzy1808d ago

i meant what to gain from this knowledge, this list, whats the point of it why make it why should i know these games, sure yeah i do recall some games needing me to be online even to play single player but, why should i know this "seven times" thing

Xavi4K1810d ago

I don’t care I cannot recall the last time I didn’t have internet connection

PiNkFaIrYbOi1810d ago

You are either sort of young or very old and have memory issues.

Besides the internet can go down for various reasons.

Lord_Sloth1809d ago

Lookit me, I can't even type 7 paragraphs on a single page! Give me clicks!!!

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60°

The Secret History of Mac Gaming: How SimCity led to Seaman

The following is an excerpt from Chapter 5 of The Secret History of Mac Gaming, “Simulated.”

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venturebeat.com
260°

Top 7 Videogame Franchises EA Have Ruined Over The Years

EA has something of a reputation when it comes to awkwardly handling much-loved franchises. Here are 7 that Screen Critics feel they ruined.

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screencritics.net
lptmg2428d ago

Need for Speed as well. Here's to hope that the new one will be a return to form for the franchise.

Gaming1012427d ago

Dead Space was the worst ruining... micro transactions in a full price game, with co op that was mandatory to get all the story and access to certain areas. Sure Rock Band was oversaturated, and Burnout was basically killed off even though it sold a ton on PS3 back in the day.

indysurfn2427d ago

Wow kudos EA! no one can kill a franchisee like you can kill a franchises.

lptmg2427d ago

Sadly, Rock Band died because of Activision shoving one Guitar Hero every 3 months

OldSchoolGamer692428d ago

Madden Football 2006-2018 2018-?

showtimefolks2428d ago

I want mercenaries 1 remaster

chrono12052427d ago

Or a reboot, with all the fun of the first one.

showtimefolks2427d ago

i agree i had a great time with the 1st game and a good time with the sequel

PhoenixUp2428d ago

Dead Space, NBA Live, & Rock Band

indysurfn2427d ago (Edited 2427d ago )

I really liked Burnout and Need for speed and thought no one will able to destroy this game.....I was WRONG!

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